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Posts Made By:
SGT
Forum:
Approved Plugins
05-24-2012, 16:52
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,347,810
Posted By
SGT
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Can you add that to lobopack23's pokemod (http://forums.alliedmods.net/showthread.php?p=1371675#post1371675)?
Forum:
Approved Plugins
05-11-2012, 11:46
Replies:
1,519
Advanced Bans (Real Time) by Exolent
Views:
1,087,117
Posted By
SGT
Re: Advanced Bans (Real Time) by Exolent
Can someone who knows php check the code for that script?
I find it pretty strange that someone would sign up, make a script, share it and then never log back in again.
Forum:
Unapproved/Old Plugins
05-05-2012, 08:11
Replies:
139
Mega Shop
Views:
57,302
Posted By
SGT
Re: Mega Shop
http://i.imgur.com/zqXHo.png
Justice has been served.
Forum:
Suggestions / Requests
05-03-2012, 12:47
Replies:
3
[Help] With some Plugins
Views:
1,215
Posted By
SGT
Re: [Help] With some Plugins
http://forums.alliedmods.net/forumdisplay.php?f=135
Forum:
Plugin/Gameplay Ideas and Requests
05-03-2012, 10:16
Replies:
16
I search a serious coder paid./ Cherche codeur payé pour travail
Views:
4,989
Posted By
SGT
Re: I search a serious coder paid./ Cherche codeur payé pour travail
+2
Forum:
Zombie Plague Mod
05-01-2012, 00:31
Replies:
8
FUCK THIS TRASH.
Views:
2,463
Posted By
SGT
Re: [HELP] I need animation fix here "Pretty Please!"
Well since it's solved then you should post it for free for everyone to download.
Forum:
Trash
04-30-2012, 20:36
Replies:
12
Resetscore Update 5.0
Views:
3,895
Posted By
SGT
Re: Resetscore Update 5.0
I don't think he claimed it was his. He's simply sharing it in case someone else needs it.
Forum:
Off-Topic
04-30-2012, 10:50
Replies:
2
Please delete my account
Views:
930
Posted By
SGT
Re: Please delete my account
http://forums.alliedmods.net/showthread.php?t=184022
http://forums.alliedmods.net/showthread.php?t=135292
Forum:
Scripting Help
04-29-2012, 08:01
Replies:
13
Attacked entity spawned spark ( no damage entity )
Views:
2,645
Posted By
SGT
Re: Attacked entity spawned spark ( no damage entity )
Yep. Sounds like a shield to me.
Forum:
Suggestions / Requests
04-24-2012, 19:45
Replies:
9
Block HLTV to read chat for both (dead and alive)
Views:
2,157
Posted By
SGT
Re: Block HLTV to read chat for both (dead and alive)
Edit;
nvm.
Forum:
Suggestions / Requests
04-23-2012, 20:25
Replies:
8
Player models change
Views:
3,313
Posted By
SGT
Re: Player models change
http://forums.alliedmods.net/showthread.php?t=106094
Forum:
Trash
04-20-2012, 02:37
Replies:
3
Cock-Slap xD
Views:
981
Posted By
SGT
Re: Cock-Slap xD
No need to apologize. I was just kidding.
Forum:
Trash
04-20-2012, 02:25
Replies:
3
Cock-Slap xD
Views:
981
Posted By
SGT
Re: Cock-Slap xD
Wrong section.
Cockslap? Is that how the source community gets it's kicks now? And I thought it doesn't get worse than the coders we have here. I guess I was wrong.
Forum:
New Plugin Submissions
04-19-2012, 09:01
Replies:
19
Vote Kick (With custom Reason) [Updated]
Views:
15,166
Posted By
SGT
Re: Vote Kick Menu (With custom Reason)
A few suggestions that would make this plugin one of the most useful plugins around.
-Voteban
-Ban players from using voteban and votekick. [Perhaps by adding their steam id in novoteban.cfg?]....
Forum:
Off-Topic
04-17-2012, 16:54
Replies:
10
Map is opened only with plugin_name.amxx
Views:
1,622
Posted By
SGT
Re: Map is opened only with plugin_name.amxx
Nope.
Forum:
Off-Topic
04-15-2012, 23:46
Replies:
6
How to edit maps?
Views:
2,571
Posted By
SGT
Re: How to edit maps?
https://developer.valvesoftware.com/wiki/Decompiling_Maps
Forum:
Off-Topic
04-15-2012, 23:43
Replies:
10
Map is opened only with plugin_name.amxx
Views:
1,622
Posted By
SGT
Re: Map is opened only with plugin_name.amxx
It is possible. I'm not sure how, but take a look at this. It might help: http://forums.alliedmods.net/showthread.php?t=72882
Forum:
Off-Topic
04-15-2012, 21:06
Replies:
6
How to edit maps?
Views:
2,571
Posted By
SGT
Re: How to edit maps?
open all the rmfs and put them in one map then compile it. http://www.cstrike-planet.com/prefabs
You'll need to remove the spawn points and all that, but it shouldn't be too hard.
Forum:
Suggestions / Requests
04-13-2012, 08:14
Replies:
12
amx_teammenu
Views:
8,788
Posted By
SGT
Re: amx_teammenu
You might have better luck if you request it here http://forums.alliedmods.net/forumdisplay.php?f=111
Forum:
Suggestions / Requests
04-13-2012, 08:11
Replies:
2
[REQ] have a gun == set model on back
Views:
785
Posted By
SGT
Re: [REQ] have a gun == set model on back
http://forums.alliedmods.net/showthread.php?t=42199
Forum:
Suggestions / Requests
04-13-2012, 08:09
Replies:
2
vBulletin/ServerAdmin Integration??
Views:
1,029
Posted By
SGT
Re: vBulletin/ServerAdmin Integration??
There is a plugin like that out there, search for it. I don't remember what it's called, but I've seen it before. I think it was for phpbb, no vbulletin.
Forum:
Off-Topic
04-13-2012, 01:21
Replies:
20
Searching big maps (cs 1.6)
Views:
17,683
Posted By
SGT
Re: Searching big maps (cs 1.6)
This map is pretty big: http://www.17buddies.net/17b2/View/Map/15766/de_farcry_b1.html
Try these maps: http://www.moddb.com/mods/stalker-style-maps/downloads
But since you want ModernWarfare...
Forum:
Off-Topic
04-13-2012, 01:13
Replies:
25
Perfect servers?
Views:
5,170
Posted By
SGT
Re: Perfect servers?
How's the ping and the reg? All those anti hack plugins will take their toll on the reg, and I bet they'll increase everybody's pings by at least 10-20.
Forum:
Suggestions / Requests
04-10-2012, 17:17
Replies:
0
Func_breakable and armoury_entity respawner?
Views:
883
Posted By
SGT
Func_breakable and armoury_entity respawner?
I'm making a map that's meant to be played in Deathmatch servers [Where the round never ends and everyone auto respawns] and I need a plugin that would respawn all the func_breakable brush entities...
Forum:
New Plugin Submissions
02-20-2012, 19:32
Replies:
435
JailBreak Mod
Views:
465,640
Posted By
SGT
Re: JailBreak Mod
It's not Christmas yet.
Showing results 1 to 25 of 315
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