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Search: Posts Made By: Zetos Lapier
Forum: Scripting 09-21-2013, 06:21
Replies: 5
Views: 1,638
Posted By Zetos Lapier
Re: FindTarget() Not finding targets

Yep, did that.

See it's weird, it works on some people, but for other people's names it doesn't seem to work. I've noticed that it tends to happen with American's trying to up the Rep of someone...
Forum: Scripting 09-21-2013, 00:25
Replies: 5
Views: 1,638
Posted By Zetos Lapier
Re: FindTarget() Not finding targets

I got rid of the entire block, thanks for catching that I would have been blind to it otherwise...

Updated:
/*
* Add UpReputation
* Disallow repping yourself after testing version 0.1
*...
Forum: Scripting 09-20-2013, 23:32
Replies: 5
Views: 1,638
Posted By Zetos Lapier
FindTarget() Not finding targets

So I know I've posted this before, but it keeps returning [sm] No Matching client was found"

/*
* Add UpReputation
* Disallow repping yourself after testing version 0.1
* Disallow repping...
Forum: Scripting 09-13-2013, 07:48
Replies: 3
Views: 1,606
Posted By Zetos Lapier
Re: while(SQL_FetchRow()) Not working

Wow, good catch, thanks for that it's working now.

Thank you!
Forum: Scripting 09-13-2013, 03:54
Replies: 3
Views: 1,606
Posted By Zetos Lapier
[Solved] while(SQL_FetchRow()) Not working

I have been trying to get it to work all night, I used a debugging PrintToChatAll to make sure that the fetchrow was returning a 1 or "true' and it was, however the while(SQL_FetchRow()) function is...
Forum: Scripting 09-11-2013, 12:46
Replies: 4
Views: 1,673
Posted By Zetos Lapier
Re: [Solved] sql_tQuery return variable

I've set up the database to only use sqlite so there shouldn't be any problems with the database being down, at least to my knowledge.

Do you think it would be better that I use a threaded over...
Forum: Scripting 09-11-2013, 12:25
Replies: 4
Views: 1,673
Posted By Zetos Lapier
Re: sql_tQuery return variable

Ah that dealt with a few issues, thank you very much.

Instead of doing the tQuery I moved over to the original SQL_Query, seemed to work a little better for what I was doing in this instance.
...
Forum: Scripting 09-11-2013, 05:04
Replies: 4
Views: 1,673
Posted By Zetos Lapier
[Solved] sql_tQuery return variable

Hello, I was wondering how to return a variable to the function that called the tQuery.

Is this the right way to do so?

This is the command being called:

// Format the query to get the...
Forum: Scripting 09-10-2013, 00:43
Replies: 2
Views: 669
Posted By Zetos Lapier
Re: Help with SQL_TQuery

Haha, wow, that was really easy... I feel dumb now.

Thank you very much though Twisted that was very helpful!
Forum: Scripting 09-10-2013, 00:25
Replies: 2
Views: 669
Posted By Zetos Lapier
[Solved]Help with SQL_TQuery

I keep getting an error in my compiling stating: error 100: function prototypes do not match!
The error is for this line:

SQL_TQuery(db, CheckQueryRep, query, client);

Here is the full code...
Forum: General 06-08-2012, 20:22
Replies: 14
Views: 5,897
Posted By Zetos Lapier
Re: Question about sm_gravity

I don't want to take my emoticon back though, he's my best friend.

Alright in all seriousness:

Logs are showing no errors nor reports for it.
The sourcemod version is 1.4.2

Sorry if I came...
Forum: General 06-08-2012, 14:28
Replies: 14
Views: 5,897
Posted By Zetos Lapier
Re: Question about sm_gravity

>_> Yes I do realize how it is supposed to work, however it is not changing the individual (or any) gravity whastoever.

I can write

sm_gravity zetos 0.5
sm_gravity "zetos" 0.5
sm_gravity...
Forum: General 06-07-2012, 22:45
Replies: 14
Views: 5,897
Posted By Zetos Lapier
Re: Question about sm_gravity

I tried to do the sm_gravity @me .1,

it didn't change my gravity at all.

I'm not talking about the check either, the multiplier applied to my entity was left untouched. Even when I changed...
Forum: General 06-07-2012, 18:41
Replies: 14
Views: 5,897
Posted By Zetos Lapier
Question about sm_gravity

So I've been trying to change a single players gravity with

sm_gravity <player> <float amount>

Problem is, every time I do that it says checking gravity... 1.0
Set player gravity.

And then...
Forum: Scripting 11-13-2011, 19:45
Replies: 6
Views: 2,122
Posted By Zetos Lapier
Re: Change RCon

Oh shoot I put it in the wrong section? Any way it can be moved to the right one?
Forum: Scripting 11-13-2011, 19:27
Replies: 6
Views: 2,122
Posted By Zetos Lapier
Re: Change RCon

We want it changed before anyone even enters the server. It's a waste of time if our servers go down having to run in to change the pass everytime.
Forum: Scripting 11-13-2011, 19:19
Replies: 6
Views: 2,122
Posted By Zetos Lapier
Change RCon

I want to make a plugin that will change the RCon pass when the server starts. We've had a few problems with people getting into the server.cfg so I'd like to be able to change it from in sourcemod....
Forum: General 08-24-2010, 18:59
Replies: 11
Views: 2,372
Posted By Zetos Lapier
Re: GMod update breaks sourcemod

Hrm yeah, they do like to keep the sourcemod team on their toes don't they. Well good luck to the team, and thanks for the help dudes. ^_^
Forum: General 08-24-2010, 18:27
Replies: 11
Views: 2,372
Posted By Zetos Lapier
Re: GMod update breaks sourcemod

See I did update the the latest snapshot, stable release and it worked great, until someone used the slay command. It kicked everyone from the server and hid the server from the servers list leaving...
Forum: General 08-24-2010, 17:50
Replies: 11
Views: 2,372
Posted By Zetos Lapier
GMod update breaks sourcemod

Is there any workaround to this of yet? Every time we use any commands of sourcemod it basically goes on about an assertion file is not asserting properly and shuts the server down for everyone...
Forum: Scripting 03-05-2009, 14:29
Replies: 2
Views: 1,194
Posted By Zetos Lapier
Re: Any help would be awesome!

Hahaha thank ya, I must now go and hunt down the different commands and such.
Forum: Scripting 03-05-2009, 02:45
Replies: 2
Views: 1,194
Posted By Zetos Lapier
Any help would be awesome!

Ok I was wondering if anybody had anything like sourcepawn for idiots, or stuff like that. (I am an idiot when it comes to it.)

If not, maybe I could be directed towards a few good starting...
Forum: Unapproved Plugins 03-04-2009, 16:19
Replies: 364
Views: 168,595
Posted By Zetos Lapier
Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]

Alright quick question, how do you choose who gets to wear clan tags and who doesn't?

Do I need to give them immunity, we don't want to give them any kind of actual admin of any sort, we wouldn't...
Forum: General 03-04-2009, 16:17
Replies: 2
Views: 2,129
Posted By Zetos Lapier
Re: Sourcemod Clan Tags

You are a Godsend good sir, thank you!
Forum: General 03-04-2009, 05:35
Replies: 2
Views: 2,129
Posted By Zetos Lapier
Sourcemod Clan Tags

This is once agian for a Day of Defeat Source Server.

Alright, so I know I posted a topic earlier. But we would like to make it so that anyone who comes onto our server (with our clan tag)...
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