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Showing results 1 to 25 of 79
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Posts Made By:
Advokat
Forum:
Source Servers (SRCDS)
02-08-2017, 08:59
Replies:
303
Sticky:
Source Admin Tool (HLSW Alternative)
Views:
330,243
Posted By
Advokat
Re: Source Admin Tool (HLSW Alternative)
Awesome stuff. Been a void for a fair while, appreciate you putting in your time to making this.
Forum:
Plugins
11-12-2015, 20:01
Replies:
28
[ANY] SteamWorks.ext Update Check
Views:
45,192
Posted By
Advokat
Re: [ANY] SteamWorks.ext Update Check
Working perfectly with Veer's plugin. Much appreciated!
Forum:
General
10-29-2015, 01:05
Replies:
7
SM 1.7, Build 5272 notes?
Views:
1,657
Posted By
Advokat
Re: SM 1.7, Build 5272 notes?
You can check the commits on Github if you're worried. Nothing new has been added bar an update to TF2 gamedata and then a fix to a mistake in the update (that's what the line is about).
Just a...
Forum:
General
10-27-2015, 00:25
Replies:
7
[CSGO]Dust 1 Launch + Broken Mapchange
Views:
2,828
Posted By
Advokat
Re: [CSGO]Dust 1 Launch + Broken Mapchange
de_dust is the default map the server lists whilst downloading workshop maps, if your workshop map list is large it will take a fair while; my experience is that it downloads rather slow.
With a...
Forum:
Plugins
10-21-2015, 03:43
Replies:
28
[ANY] SteamWorks.ext Update Check
Views:
45,192
Posted By
Advokat
Re: [ANY] SteamWorks.ext Update Check
Just bumping to bother you about support for the decimal format. Bother bother.
Forum:
Scripting
10-14-2015, 04:04
Replies:
2
[CS:GO] Detecting what factions are used per map.
Views:
806
Posted By
Advokat
Re: [CS:GO] Detecting what factions are used per map.
I believe it's packed into the map file so not directly accessible. de_ali still has a .kv file left in the maps folder and I'm able to read from that but I think that may have just been missed when...
Forum:
Scripting
10-13-2015, 11:36
Replies:
2
[CS:GO] Detecting what factions are used per map.
Views:
806
Posted By
Advokat
[CS:GO] Detecting what factions are used per map.
I was looking at it the other day and ran into a dead end. Thought it might be a good idea to ask.
From what I read here (https://forums.alliedmods.net/showthread.php?p=2257712) the player...
Forum:
Scripting
10-10-2015, 04:53
Replies:
6
[CS:GO] Blocking weapon drop unless swapping.
Views:
2,548
Posted By
Advokat
Re: [CS:GO] Blocking weapon drop unless swapping.
The downside to that would be they'd be able drop a weapon without switching - as long as they're holding Use (if I'm reading it right). Thanks, though. It's one way to do a sort of check.
Forum:
Scripting
10-08-2015, 13:00
Replies:
6
[CS:GO] Blocking weapon drop unless swapping.
Views:
2,548
Posted By
Advokat
Re: [CS:GO] Blocking weapon drop unless swapping.
That does allow me to block certain weapons from being picked up however I'm looking to block dropping weapons all-together unless they're switching it for another weapon and I don't seem to be able...
Forum:
Scripting
10-06-2015, 01:34
Replies:
7
Nodamage for team.
Views:
929
Posted By
Advokat
Re: Nodamage for team.
@Brownzilla
Perhaps read the question more carefully.
Forum:
Scripting
10-06-2015, 01:09
Replies:
6
[CS:GO] Blocking weapon drop unless swapping.
Views:
2,548
Posted By
Advokat
Re: [CS:GO] Blocking weapon drop unless swapping.
Mm, I had considered that as an option. It's a bit too clunky for what I'm trying to do, I think. Appreciate the suggestion all the same though, thank you. Ideally, if there isn't a forward for it...
Forum:
Scripting
10-06-2015, 00:19
Replies:
6
[CS:GO] Blocking weapon drop unless swapping.
Views:
2,548
Posted By
Advokat
[CS:GO] Blocking weapon drop unless swapping.
Currently I'm trying to block dropping of weapons except in the case that a player uses the "Use key" to acquire a weapon.
Example image: http://i.imgur.com/zO2uKqA.jpg
I was just struggling...
Forum:
Plugins
10-02-2015, 02:21
Replies:
826
[ANY] ServerAdvertisement3 - MultiLang | *UPDATED 05.04.2020* | *VERSION 3.1.4
Views:
370,687
Posted By
Advokat
Re: [CS:GO/CS:S] ServerAdvertisement - MultiLang | *UPDATED 1.9.2015
Would it be possible to support escaping characters? E.g.,
"default" "This is an example of quoting things: \"This is a quote!\""
Forum:
SourceBans / SourceBans++
09-21-2015, 20:28
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
737,699
Posted By
Advokat
Re: [ANY] SourceBans: Reloaded (v1.5.3, 2015-09-03)
I understood it well enough. He's saying that the admin menu option for a different plugin now points to Sourcecomms when selected. Donno how to fix it though.
Forum:
General
09-17-2015, 10:19
Replies:
14
9/16/2015 CS:S, DOD, HL2DM Update
Views:
5,467
Posted By
Advokat
Re: 9/16/2015 CS:S, DOD, HL2DM Update
Believe it's an issue with war3source. Might have some outdated way of handling Steam IDs.
Forum:
General
09-17-2015, 00:02
Replies:
14
9/16/2015 CS:S, DOD, HL2DM Update
Views:
5,467
Posted By
Advokat
Re: 9/16/2015 CS:S, DOD, HL2DM Update
I seem to get a segmentation fault upon server start with the latest metamod stable snapshot. Running Ubuntu 14.04 w/ the latest Sourcemod stable snapshot.
Forum:
Plugins
08-22-2015, 23:39
Replies:
1,377
[Source 2013] Custom Chat Colors
Views:
827,142
Posted By
Advokat
Re: [Source 2013] Custom Chat Colors
As listed in the initial post. Bit sad, I know.
Forum:
SourceMod Anti-Cheat
04-07-2015, 05:28
Replies:
8
New undetectable aimbot guys :/
Views:
4,883
Posted By
Advokat
Re: New undetectable aimbot guys :/
Silent Aim's been around for a fair while, I'd think before VR. I've been wrong before though!
Forum:
SourceBans / SourceBans++
04-05-2015, 20:46
Replies:
542
SourceBans-Fork [MOVED]
Views:
142,527
Posted By
Advokat
Re: SourceBans 1.5.2F-stable [FORK]
Thanks for the work! Would you be able to update the changelog or, alternatively, am I able to find that info elsewhere?
Forum:
SourceBans / SourceBans++
03-31-2015, 03:19
Replies:
725
Release
Donation Control 3.1.0 [over 1000 donations served!]
Views:
292,017
Posted By
Advokat
Re: Donation Control 3.1.0 [over 1000 donations served!]
Actually, there is (https://bitbucket.org/brewskii187/donations-control/src/f1fa5bb6dca2f74a2f1a31399280d517111cfa03/sourcemod/scripting/?at=master). I've never used it myself though and it's not...
Forum:
VSH / Freak Fortress
03-21-2015, 04:22
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,424
Posted By
Advokat
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Think it may be an issue with how my server separates custom files from normal ones. Some things respect it but other functions don't always manage to identify those files.
Forum:
VSH / Freak Fortress
03-19-2015, 10:25
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,424
Posted By
Advokat
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Players downloading content for the first time seem to be having issues with certain models not downloading, which ends up with Hale being invisible.
Errors received are:
MDLCache: Failed load of...
Forum:
General
03-13-2015, 07:40
Replies:
8
Heads up: All TF2 voiceovers are now .mp3 files
Views:
1,819
Posted By
Advokat
Re: Heads up: All TF2 voiceovers are now .mp3 files
On a similar note, would Be The Robot (https://forums.alliedmods.net/showthread.php?p=1772818) also fall under this? I would think it would, though it's not causing download issues. Shouldn't be a...
Forum:
SourceBans / SourceBans++
03-02-2015, 20:00
Replies:
542
SourceBans-Fork [MOVED]
Views:
142,527
Posted By
Advokat
Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
It is, I use it.
Forum:
SourceBans / SourceBans++
02-23-2015, 12:30
Replies:
725
Release
Donation Control 3.1.0 [over 1000 donations served!]
Views:
292,017
Posted By
Advokat
Re: Donation Control 3.1.0 [over 1000 donations served!]
You may not have set the correct server group. Do you have a server group that contains all servers? If you don't, create it and set it. If you do, make sure it is set.
Showing results 1 to 25 of 79
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