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Posts Made By:
timonenluca
Forum:
Scripting
01-10-2023, 10:00
Replies:
1
Changing specific axis in Vector Array?
Views:
595
Posted By
timonenluca
Changing specific axis in Vector Array?
Im currently kinda confused on why i can't change one specific Axis in a array?
Why is this not allowed
VictimOrigin[2] = TraceEnd[2];
ERROR:
error 035: argument type mismatch (argument 3)...
Forum:
Plugins
03-27-2022, 15:35
Replies:
76
[L4D2] Transition Restore Fix
Views:
32,551
Posted By
timonenluca
Re: [L4D2] Transition Restore Fix
I tried to compile with dhooks and linux source scramble includes but im unable to as it gives multiple errors while compiling. is anyone able to upload the .smx? or am i missing something?
Forum:
Metamod:Source Plugins
03-26-2022, 13:00
Replies:
331
L4D/L4D2 Tickrate Enabler
Views:
230,801
Posted By
timonenluca
Re: L4D/L4D2 Tickrate Enabler
Does the plugin still work? I tried using it again after such a long time off not having my personal VPS but unfortunately my tickrate on the latest 1.5 build does nothing.
It reads on...
Forum:
Plugins
04-13-2021, 10:06
Replies:
47
[L4D & L4D2] Reload Interrupt (1.12) [03-Dec-2022]
Views:
22,918
Posted By
timonenluca
Re: [L4D & L4D2] Reload Interrupt (1.7) [13-Apr-2021]
Works fine now! Had no idea you where still around i thought you took a huge break. :P
Forum:
Plugins
04-13-2021, 06:49
Replies:
47
[L4D & L4D2] Reload Interrupt (1.12) [03-Dec-2022]
Views:
22,918
Posted By
timonenluca
Re: [L4D & L4D2] Reload Interrupt (1.6) [27-Mar-2021]
I can confirm with Maur0 , same issue. :(
Forum:
Plugins
06-21-2020, 05:57
Replies:
15
[L4D2] Rescue Vehicle ETA | 0.62 : August 6, 2019 |
Views:
18,166
Posted By
timonenluca
Re: [L4D2] Rescue Vehicle ETA | 0.62 : August 6, 2019 |
I want to try this so bad! Anyways i hope we get a update soon! hehe
Forum:
Unapproved Plugins
06-21-2020, 04:07
Replies:
3
[L4D/L4D2] Last Active Weapon
Views:
4,901
Posted By
timonenluca
Re: [L4D/L4D2] Last Active Weapon
Well , i do seem to face a problem. It seems to work with pistols only , would you be able to make it work with melee weapons aswell?
Test server:
L4D2 Linux Dedicated "Ubuntu 16.04" Latest...
Forum:
Plugin/Gameplay Ideas and Requests
06-19-2020, 22:18
Replies:
7
[REQ][PAID?][L4D2]Friends/Private lobby , Forced to public matchmaking?
Views:
1,555
Posted By
timonenluca
Re: [REQ][PAID?][L4D2]Friends/Private lobby , Forced to public matchmaking?
@Silvers Thanks! Seems to work quite well.
@cowgod Probarly for next time , thanks for the offer!
Forum:
Plugin/Gameplay Ideas and Requests
06-19-2020, 00:20
Replies:
7
[REQ][PAID?][L4D2]Friends/Private lobby , Forced to public matchmaking?
Views:
1,555
Posted By
timonenluca
[REQ][PAID?][L4D2]Friends/Private lobby , Forced to public matchmaking?
Hi , Currently i have no idea if it's even possible. The problem i have at the very moment are people using my community servers for private reasons.
Multiple times some members off my community...
Forum:
Plugin/Gameplay Ideas and Requests
06-18-2020, 10:16
Replies:
8
[REQ][L4D2]On Active tank ,Panic event is triggered?
Views:
1,499
Posted By
timonenluca
Re: [REQ][L4D2]On Active tank ,Panic event is triggered?
Just edited some commands in the .vpk files on competetivebots+ :)
Forum:
Plugin/Gameplay Ideas and Requests
06-18-2020, 02:05
Replies:
8
[REQ][L4D2]On Active tank ,Panic event is triggered?
Views:
1,499
Posted By
timonenluca
Re: [REQ][L4D2]On Active tank ,Panic event is triggered?
It's just my tweaked version , the original one had some commands that i disliked. Including the survivor bots , wich are really bugged.
Forum:
Plugin/Gameplay Ideas and Requests
06-18-2020, 00:46
Replies:
8
[REQ][L4D2]On Active tank ,Panic event is triggered?
Views:
1,499
Posted By
timonenluca
Re: [REQ][L4D2]On Active tank ,Panic event is triggered?
@Sombiman , Yes i do use Competetive bots+ for Infected but a fixed version.
about the vicious infected plugin added to much in my opinion moving to far from default infected gameplay.
Thanks...
Forum:
Plugin/Gameplay Ideas and Requests
06-18-2020, 00:43
Replies:
8
[REQ][L4D2]On Active tank ,Panic event is triggered?
Views:
1,499
Posted By
timonenluca
Re: [REQ][L4D2]On Active tank ,Panic event is triggered?
@Silvers Thank you! ill test it out soon!
Forum:
Plugin/Gameplay Ideas and Requests
06-17-2020, 22:17
Replies:
8
[REQ][L4D2]On Active tank ,Panic event is triggered?
Views:
1,499
Posted By
timonenluca
[REQ][L4D2]On Active tank ,Panic event is triggered?
A Request for a panic event to trigger when a tank is active. Currently the tank is always easy to deal with , nothing seems to spawn while a tank is active. Making him a easy target with a molotov...
Forum:
Plugin/Gameplay Ideas and Requests
06-17-2020, 18:43
Replies:
4
[REQ][L4D2]Force open MOTD on next chapter/map load in
Views:
1,451
Posted By
timonenluca
Re: [REQ][L4D2]Force open MOTD on next chapter/map load in
@Alex101192 Works flawlessly! Now i don't need to put these advertisement mods all over my server :D
Forum:
Plugin/Gameplay Ideas and Requests
06-14-2020, 21:48
Replies:
4
[REQ][L4D2]Force open MOTD on next chapter/map load in
Views:
1,451
Posted By
timonenluca
Re: [REQ][L4D2]Force open MOTD on next chapter/map load in
@Alex101192 Thank you. will test it out tomorrow! ,
best regards timonenluca :)
Forum:
Plugins
06-13-2020, 09:49
Replies:
1,138
[L4D & L4D2] Left 4 DHooks Direct (1.150) [06-May-2024]
Views:
463,734
Posted By
timonenluca
Re: [L4D & L4D2] Left 4 DHooks Direct (1.15) [15-May-2020]
That is quite sad? Is that why you removed the links?
I almost see no'one around here with a "donate link" Compared to twitch :S
Forum:
Unapproved Plugins
06-12-2020, 22:20
Replies:
40
[L4D] Selected Achievements v1.3
Views:
22,501
Posted By
timonenluca
Re: [L4D] Selected Achievements v1.3
I wonder why people don't want to continue such great ideas off plugins! All left behind into the forums.
Forum:
Plugins
06-12-2020, 22:17
Replies:
42
[L4D2] Chaos Mod
Views:
19,697
Posted By
timonenluca
Re: [L4D2] Chaos Mod
Im gonna need a seperate server , just to use this. It's quite fun!
Forum:
Plugins
06-12-2020, 22:12
Replies:
5
[L4D2] Throw Items Rework
Views:
5,814
Posted By
timonenluca
Re: [L4D2] Throw Items Rework
[Bug] Also any adrenaline thrown seems to be off target for some reason. Pills seem to be handed in the right direction but adrenaline is a different story , my character throws it over their heads...
Forum:
Unapproved Plugins
06-12-2020, 22:09
Replies:
14
[L4D1 AND L4D2] HP Tank Multiplier
Views:
19,737
Posted By
timonenluca
Re: [L4D1 AND L4D2] HP Tank Multiplier
Great plugin! Honestly , helps out quite a bit with the balance overall. Keeps my players engaged!
Forum:
Unapproved Plugins
06-12-2020, 22:07
Replies:
29
[L4D/L4D2] Survivor Griefer Protection
Views:
14,845
Posted By
timonenluca
Re: [L4D/L4D2] Survivor Griefer Protection
I don't understand how you got this to work? I tried it multiple times. The teleporting from higher heights by suicide never seem too work or it did atleast once on dead center and the votekick or...
Forum:
Plugin/Gameplay Ideas and Requests
06-12-2020, 21:41
Replies:
0
[REQ][L4D2] Horde Equalizer
Views:
651
Posted By
timonenluca
[REQ][L4D2] Horde Equalizer
After multiple tries using left over bits trying to get the zonemod version to work on "Silvers" Left4dhooks instead off left 4 downtown 2. I eventually gave up , since multiple .inc files where...
Forum:
Plugin/Gameplay Ideas and Requests
06-12-2020, 21:21
Replies:
4
[REQ][L4D2]Force open MOTD on next chapter/map load in
Views:
1,451
Posted By
timonenluca
[REQ][L4D2]Force open MOTD on next chapter/map load in
I have been looking for a plugin to force open the MOTD when switching chapters up to the finale. If anyone has found a post or is willing to help me out! Please reply :)
Any help on using the...
Forum:
Plugins
06-12-2020, 13:01
Replies:
5
[L4D2] Throw Items Rework
Views:
5,814
Posted By
timonenluca
Re: [L4D2] Throw Items Rework
Your plugins are mostly so interessting and usefull in many ways! but the rough explanation provided on most your releases makes it quite hard to exactly understand what it does or how to configure...
Showing results 1 to 25 of 52
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