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Forum: Plugins 02-05-2012, 13:50
Replies: 277
Views: 234,609
Posted By LOOOVEGUNS
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)

Could any one can tell me how to know The HammerID??!

Format: ent_keyvalue <entity id> "key1"="value1" "key2" "value2" ... "keyN" "valueN"

I don't know how to use it .....
Forum: Plugins 02-01-2012, 12:19
Replies: 277
Views: 234,609
Posted By LOOOVEGUNS
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)

Thanks for your hlep~!! I'm very please~ But appear another error.


//// l4d2_object_spawner.sp
// H:\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\include\strings.inc(7)
: fatal...
Forum: Plugins 01-30-2012, 13:51
Replies: 277
Views: 234,609
Posted By LOOOVEGUNS
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)

I feel your v2.0.6 version plugin is great , but I run short of the "#include <strings>" to uses. because the old one can use in your version . please help me out ....


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