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Posts Made By:
Charr
Forum:
Scripting Help
09-26-2007, 16:21
Replies:
11
FakeMeda and TS help
Views:
2,576
Posted By
Charr
Re: FakeMeda and TS help
It would work for TS, since there is no going prone, crawling or getting up animations, there is only diving which is also used for laying on the ground.
Forum:
Approved Plugins
09-26-2007, 15:38
Replies:
48
Shove Mod
Views:
52,437
Posted By
Charr
Re: Shove Mod
They way you have the cvar setup will not allow you for dynamic switching in game. To make it switchable in game, you will have to put the check in FM prethink. To make it faster, use a cvar...
Forum:
Scripting Help
09-26-2007, 15:28
Replies:
2
Creating a function with formatting abilities
Views:
1,248
Posted By
Charr
Creating a function with formatting abilities
Is it possible to create a function with formatting abilities with pawn? If so, how is it done?
Forum:
Scripting Help
09-26-2007, 13:04
Replies:
11
FakeMeda and TS help
Views:
2,576
Posted By
Charr
Re: FakeMeda and TS help
Check for their animation. If they are prone, they will be in their animation.
Forum:
Scripting Help
08-19-2006, 16:02
Replies:
7
Another Native Error ("get_user_info")
Views:
2,155
Posted By
Charr
Re: Another Native Error ("query_client_cvar")
What is your version of MetaMod? Older MetaMods do not support querying the client side.
Forum:
Scripting Help
08-19-2006, 00:07
Replies:
6
plugin crashes my server
Views:
1,542
Posted By
Charr
Re: plugin crashes my server
Are the models in the correct directories? Do they exist? If they are not, it will crash the server.
Forum:
Off-Topic
08-19-2006, 00:03
Replies:
30
What is the best way to stop FTP crackers?
Views:
5,453
Posted By
Charr
Re: Someone keeps hacking my FTP pass..
Maybe try increasing the password's strength, or control who gets your password (perhaps one of your admins is leaking it :O )
I use strong passwords that are almost completely alpha-numeric, and...
Forum:
Scripting Help
08-18-2006, 23:59
Replies:
1
Aiment?
Views:
973
Posted By
Charr
Re: Aiment?
It think it has something to do with the bones used in the model, but I am not very good with models.
Forum:
Scripting Help
08-18-2006, 23:51
Replies:
4
Getting user ammunition
Views:
1,452
Posted By
Charr
Re: Getting user ammunition
A loop would work nicely above :O
new wid[42],weapon[42][32];
for(new i = 0; i < 42; i++)
{
get_weaponname(wid[i], weapon[i], 31);
console_print(id,"WeaponID is...
Forum:
Scripting Help
08-18-2006, 23:47
Replies:
4
Plugin Disecting
Views:
1,659
Posted By
Charr
Re: Plugin Disecting
/*
_,.~^*^~.,_DOD Style Reinforcements_,.~^*^~.,_
Credits to:
Suicid3 - for the suggestions
//- Cvars -
sv_DSR //Turns DSR on(1) and off(0)
sv_DSRmode ...
Forum:
Scripting Help
08-16-2006, 12:56
Replies:
12
Find if map has an elevator?
Views:
2,665
Posted By
Charr
Re: Find if map has an elevator?
func_door is the most common form of an elevator. To make sure it is an elevator you have to check a certain key (don't remember what it was :( )
Forum:
Unapproved/Old Plugins
08-16-2006, 12:42
Replies:
57
Replace Weapon Models
Views:
22,976
Posted By
Charr
Re: Replace Weapon Models
You should unprecache the model that you are replacing, so when a lot of models are replaced, there are no errors generated (512 entity limit error).
Forum:
Scripting Help
08-13-2006, 21:30
Replies:
14
Needing A team
Views:
4,186
Posted By
Charr
Re: Needing A team
Lots of times -_-
Forum:
Off-Topic
08-13-2006, 11:01
Replies:
28
What else can you do to enhance ur server
Views:
6,832
Posted By
Charr
Re: What else can you do to enhance ur server
Try a different site for speed testing.
Forum:
Off-Topic
08-13-2006, 10:56
Replies:
28
What else can you do to enhance ur server
Views:
6,832
Posted By
Charr
Re: What else can you do to enhance ur server
Speedtest has everything to do with the rate :O
As for the results, use a speed test center that is closer, so you will get more accurate results. My connection speed is 15 Mb/s. My ISP is...
Forum:
Off-Topic
08-13-2006, 10:52
Replies:
13
715 limit
Views:
2,964
Posted By
Charr
Re: 715 limit
Saving up for an Asus Z96J :stupid:.
As for the limit, there is nothing you can do to increase it. TSRP has the same inherent problem, and the only thing you can do is to choose carefully on what...
Forum:
Off-Topic
08-13-2006, 10:48
Replies:
32
Why is my server so unpopularly?
Views:
8,033
Posted By
Charr
Re: Why is my server so unpopularly?
The problem is that no one wants to join an empty server. If you can get three to four people in it, others will join because people are there. If no one joins it, they won't know that it exists.
Forum:
Scripting Help
08-13-2006, 10:43
Replies:
14
Needing A team
Views:
4,186
Posted By
Charr
Re: Needing A team
Stay away from raphero2000, as he has been banned from here four times in two days. Plus he is just stupid.
Forum:
Scripting Help
08-13-2006, 10:40
Replies:
4
dynamic array management
Views:
1,309
Posted By
Charr
Re: dynamic array management
It would be more like this:
new players[32],num;
get_players(players,num);
new szName[32],szNames[1280];
for(new i = 1; i < num; i++)
{
if(is_user_connected(i))
Forum:
Off-Topic
08-13-2006, 00:26
Replies:
5
entmod help
Views:
1,751
Posted By
Charr
Re: entmod help
Your password could be too long. I usually used ent as an entpassword, and it worked fine.
This really should be in the offtopic section, so keep that in mind when posting.
Forum:
General
08-12-2006, 23:01
Replies:
3
say commands dont work for me? (TS) the specialists
Views:
1,337
Posted By
Charr
Re: say commands dont work for me? (TS) the specialists
Move your carmod above harburp_beta.amxx in plugins.ini. Also keep harubrp_beta.amxx and your talkarea on the bottom of the list to keep it from blocking other plugins.
Forum:
Off-Topic
08-12-2006, 22:54
Replies:
13
715 limit
Views:
2,964
Posted By
Charr
Re: 715 limit
CSS is an entirely different game from CS. HL should have a 512 limit, but 715 is odd. You can only precache a few sprites/models/sounds via AMXX since Entmaps are filled with used entities...
Forum:
Off-Topic
08-12-2006, 22:52
Replies:
2
Major Problem........
Views:
1,023
Posted By
Charr
Re: Major Problem........
You never even make it into the server, you sure you don't have the port blocked? Some routers have embedded firewalls.
Forum:
General
08-12-2006, 22:45
Replies:
3
Harbu RP Errors
Views:
1,486
Posted By
Charr
Re: Harbu RP Errors
Actually it needs a few is_valid_ent checks.
Also the Harbu 1.7X port is availible on these boards, and it is compatable with AMXx 1.75a.
Forum:
Scripting Help
08-12-2006, 21:34
Replies:
7
Cannot Remove Spawns?
Views:
2,335
Posted By
Charr
Re: Cannot Remove Spawns?
Perhaps you could remove the spawns on plugin_init() and create your new spawns in plugin_cfg().
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