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Posts Made By:
striker07
Forum:
Off-Topic
10-12-2014, 12:28
Replies:
50
Counter-Strike Nexon: Zombies
Views:
14,332
Posted By
striker07
Re: Counter-Strike Nexon: Zombies
aw thats unfortunate
Forum:
Off-Topic
10-12-2014, 09:38
Replies:
50
Counter-Strike Nexon: Zombies
Views:
14,332
Posted By
striker07
Re: Counter-Strike Nexon: Zombies
can it run amx or sourcemod, not sure on wich engine it runs
Forum:
Scripting
08-05-2014, 06:38
Replies:
2
custom hintmessage location?
Views:
713
Posted By
striker07
Re: custom hintmessage location?
oh so they do work for csgo?
Is using this recommended in ongameframe or would it be to demanding for the server to handle?
Gonna play around a bit with that soon
Forum:
Scripting
08-05-2014, 06:36
Replies:
0
check if player is about to change team at next round
Views:
666
Posted By
striker07
check if player is about to change team at next round
can i use Member: m_iPendingTeamNum (offset 784) (type integer) (bits 6);
with GetEntProp to check wether or not a player is going to be swapped to the other team when the round ends?
if so, is...
Forum:
Scripting
08-04-2014, 06:53
Replies:
2
custom hintmessage location?
Views:
713
Posted By
striker07
custom hintmessage location?
hello,
I've seen a server wich had hintmessage on the lower right of the screen instead of the lower middle,
i was wondering how is it possible to change the location of this hintmessage, is it...
Forum:
Off-Topic
07-05-2014, 05:00
Replies:
10
Did you know ... ?
Views:
2,155
Posted By
striker07
Re: Did you know ... ?
Didnt try this, i'd expect 1.333 would return 0.332, and 1.330 would return 0.330, the rounded number just moves one further?
Defenilty gonna try that next time :)
Forum:
Off-Topic
07-01-2014, 05:52
Replies:
10
Did you know ... ?
Views:
2,155
Posted By
striker07
Did you know ... ?
Post you own similiar findings here aswell :)
FloatFraction (http://docs.sourcemod.net/api/index.php?fastload=show&id=710&)
did you know that the decimal of 1.01 returns 0.00 , 1.99 returns:...
Forum:
Scripting
07-01-2014, 01:25
Replies:
1
FormatNativeString - [Solved]
Views:
1,070
Posted By
striker07
Re: FormatNativeString - how to?
After testing a few things out, i did get it so you can ignore above message, but now that this works, i occasionally see my plugin printing out this: 1.5.0-dev+3822 while i never programmed to do...
Forum:
Scripting
06-30-2014, 18:28
Replies:
1
FormatNativeString - [Solved]
Views:
1,070
Posted By
striker07
FormatNativeString - [Solved]
I'm abit confused about the description about this native,
I am using this like VFormat but then for a native, can some1 tell me what the vallues should be or explain a lil better with this...
Forum:
Source Servers (SRCDS)
04-28-2014, 19:27
Replies:
6
CSGO listen server with SM?
Views:
6,290
Posted By
striker07
Re: CSGO listen server with SM?
alright thanks will take a look at it
Forum:
Scripting
04-28-2014, 18:51
Replies:
5
Splitting strings after a specifik number of characters is found
Views:
1,919
Posted By
striker07
Re: Splitting strings after a specifik number of characters is found
hmmm loveley, works like a charm :)
I might make a native out of this, still can't believe sourcemod doesnt have a function like this already :s
decl String:LvlDescr[512];
decl...
Forum:
Scripting
04-28-2014, 10:47
Replies:
5
Splitting strings after a specifik number of characters is found
Views:
1,919
Posted By
striker07
Re: Splitting strings after a specifik number of characters is found
ah yes right, gonna try some things tonight to see if i can get it to work.
Forum:
Source Servers (SRCDS)
04-28-2014, 10:41
Replies:
6
CSGO listen server with SM?
Views:
6,290
Posted By
striker07
Re: CSGO listen server with SM?
my whole purpose was to be able to test my plugins without being connected to internet, can i use a dedicated to run locally aswell?
-LoadPluginsForClient; I assume this is a console command?
Forum:
Scripting
04-27-2014, 22:58
Replies:
5
Splitting strings after a specifik number of characters is found
Views:
1,919
Posted By
striker07
Re: Splitting strings after a specifik number of characters is found
mmmm correct me if i'm wrong but this will split a string by searching a match with a substring(split)
what i need is a similiar function but instead of split being a string it needs to be an...
Forum:
Scripting
04-27-2014, 22:04
Replies:
5
Splitting strings after a specifik number of characters is found
Views:
1,919
Posted By
striker07
Splitting strings after a specifik number of characters is found
Anybody knows a native or stock to split strings after an amount of characters inside the string is met?
fe i have a string with maxlength of 512, I want to split up that string in strings of...
Forum:
Source Servers (SRCDS)
04-27-2014, 18:49
Replies:
6
CSGO listen server with SM?
Views:
6,290
Posted By
striker07
CSGO listen server with SM?
I've read several, each time, diffrent answers about csgo listen servers being able and not able to load sm.
I've tried this myself + by running csgo in insecure mode but still nothing, i have...
Forum:
Scripting
04-27-2014, 17:00
Replies:
2
ExitBackButton for panels?
Views:
945
Posted By
striker07
Re: ExitBackButton for panels?
I'll just use the menu instead of the panel then, thx
Forum:
Scripting
04-26-2014, 22:57
Replies:
2
ExitBackButton for panels?
Views:
945
Posted By
striker07
ExitBackButton for panels?
hey,
i've been trying to make a way that players can close an informative panel that i wrote, when i use setmenuexitbackbutton on the panel, the panel can not be displayed.
its a raw text panel...
Forum:
Scripting
03-30-2014, 00:56
Replies:
11
datatimer | :any parameter
Views:
2,161
Posted By
striker07
Re: datatimer | :any parameter
ah thank you! will test this this afternoon
Forum:
Scripting
03-29-2014, 10:42
Replies:
11
datatimer | :any parameter
Views:
2,161
Posted By
striker07
Re: datatimer | :any parameter
For the vformat issue, i am getting this in my server console:
L 03/29/2014 - 15:36:48: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 03/29/2014 - 15:36:48: [SM] Native...
Forum:
Scripting
03-27-2014, 08:25
Replies:
11
datatimer | :any parameter
Views:
2,161
Posted By
striker07
Re: datatimer | :any parameter
that is how its done
HookEvent("jointeam_failed", Event_JoinTeamFailed, EventHookMode_Pre); // here i simply close timerhandle before it fires and set handle to invalid if not invalid...
Forum:
Unapproved/Old Plugins
03-27-2014, 07:25
Replies:
27
Knife Mod
Views:
16,063
Posted By
striker07
Re: Knife Mod
I'm sorry but i can't support this plugin anymore, if i can recall correctly, there is also a nasty bug in it that gives you the maxspeed that is allowed on the server, aswell as a bug in some knife...
Forum:
Scripting
03-27-2014, 07:11
Replies:
11
datatimer | :any parameter
Views:
2,161
Posted By
striker07
Re: datatimer | :any parameter
is this correct?:
public Native_Mmorpg_PrintToChat(Handle:plugin, NumParams)
{
new client = GetNativeCell(1);
new String:szMessage[256];
GetNativeString(2, szMessage,...
Forum:
Scripting
03-27-2014, 06:47
Replies:
11
datatimer | :any parameter
Views:
2,161
Posted By
striker07
Re: datatimer | :any parameter
omg you are right, i oversee this quite a lot :s.
- i do need a global handle for this because when you join a team it can fail, for example because team is full, i need to catch this event...
Forum:
Scripting
03-17-2014, 16:11
Replies:
11
datatimer | :any parameter
Views:
2,161
Posted By
striker07
Re: datatimer | :any parameter
Ok thanks, that was my first idea aswell but i still need to test it to be 100% sure
I'll get back to you here incase i need further assistance.
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