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Showing results 1 to 25 of 221
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Posts Made By:
karaulov
Forum:
New Plugin Submissions
09-10-2022, 11:36
Replies:
6
[ReHLDS/ReAPI] RuneMod Reloaded
Views:
3,183
Posted By
karaulov
Re: [ReHLDS/ReAPI] RuneMod Reloaded
Yes, sorry, but this plugins uses many ReApi features... :(
Forum:
New Plugin Submissions
08-27-2022, 10:33
Replies:
6
[ReHLDS/ReAPI] RuneMod Reloaded
Views:
3,183
Posted By
karaulov
Re: [ReHLDS/ReAPI] RuneMod Reloaded
Version 3.6.6
VIP ITEM
SERVERCMD ITEM (multiple items)
API UPDATED
ITEMS/RUNES UPDATED
Forum:
Code Snippets/Tutorials
08-07-2022, 09:05
Replies:
16
INI File Reader/Writer AMXX 1.9
Views:
13,600
Posted By
karaulov
Re: INI File Reader/Writer AMXX 1.9
code from example
new const FILENAME[] = "sql.ini";
new const SECTION[] = "SQL";
if (!ini_read_string(FILENAME, SECTION, "Host", SQL_HOST, charsmax(SQL_HOST)))
...
Forum:
Code Snippets/Tutorials
08-07-2022, 08:02
Replies:
16
INI File Reader/Writer AMXX 1.9
Views:
13,600
Posted By
karaulov
Re: INI File Reader/Writer AMXX 1.9
How to remove warnings from <ini_file>
// C:\Projects\amxmodx\scripting\RERUNEMOD\rm_silentstep_item.sma(380) : warning 203: symbol is never used: "_ini_copyc"
//...
Forum:
New Plugin Submissions
07-31-2022, 08:37
Replies:
6
[ReHLDS/ReAPI] RuneMod Reloaded
Views:
3,183
Posted By
karaulov
Re: [ReHLDS/ReAPI] RuneMod Reloaded
Version 3.4.1
Now full multilanguage support!
Added RuneShop! (use ingame money for buying runes)
New cvars runemod_notify_players,runemod_notify_players_drop,runemod_notify_spawns,...
Forum:
New Plugin Submissions
07-16-2022, 10:41
Replies:
6
[ReHLDS/ReAPI] RuneMod Reloaded
Views:
3,183
Posted By
karaulov
Re: [ReHLDS/ReAPI] RuneMod Reloaded
GAMEPLAY
suyEZnnT334
Also for play crossfire/bounce etc maps from valve, you need to install https://forums.alliedmods.net/showthread.php?p=2767109#post2767109 (Unreal Spawn Fixer) plugin
...
Forum:
Scripting Help
06-26-2022, 00:29
Replies:
0
DHUD invisible on HLTV 6153, but visible with latest
Views:
395
Posted By
karaulov
DHUD invisible on HLTV 6153, but visible with latest
Why DHUD message invisible on HLTV 6153, but visible with latest?
Possible need some changes in dhud for make it works with 6153 hltv ?
Forum:
New Plugin Submissions
05-02-2022, 06:43
Replies:
6
[ReHLDS/ReAPI] RuneMod Reloaded
Views:
3,183
Posted By
karaulov
[ReHLDS/ReAPI] RuneMod Reloaded
Modern Runemod (used all ReAPI features) but with same easy API and examples!
I apologize in advance for the fact that this modification does not support useless HLDS : (
List of available...
Forum:
New Plugin Submissions
04-12-2022, 01:35
Replies:
6
Unreal Cheater Cry
Views:
2,329
Posted By
karaulov
Re: Unreal Cheater Cry
https://github.com/or75/vermilion_new/blob/dfdda63bee2e3033bd7ddcba86a6c323b3959a77/MiniBase/usermsg.cpp#L89
This plugin send victim 255, you don't know what happends with victim 255 in this hack...
Forum:
Unapproved/Old Plugins
04-01-2022, 09:42
Replies:
2
Unreal HPPv6 Detector
Views:
4,404
Posted By
karaulov
Re: Unreal HPPv6 Detector
:oops::wink::twisted:
Sorry I can't do it :)
Forum:
Unapproved/Old Plugins
04-01-2022, 04:06
Replies:
2
Unreal HPPv6 Detector
Views:
4,404
Posted By
karaulov
Unreal HPPv6 Detector
This plugin can easy detect leaked HPP hack (HPP v6 cracked by Midnight)
#include <amxmodx>
#include <amxmisc>
#include <reapi>
new const Plugin_sName[] = "Unreal HPPv6 Detector";
new...
Forum:
Scripting Help
04-01-2022, 01:45
Replies:
1
Possible to bypass "CVAR is server-only" ?
Views:
463
Posted By
karaulov
Possible to bypass "CVAR is server-only" ?
I need check pausable cvar for detect HPP hack (this hack always set pausable to zero)
But query_client_cvar("pausable") returns "CVAR is server-only"....
Forum:
New Plugin Submissions
03-17-2022, 23:32
Replies:
1
Unreal Vehicle Fixer [0.2]
Views:
1,358
Posted By
karaulov
Unreal Vehicle Fixer [0.2]
This plugin can try to fix func_vehicle:
* No teamkills
* Now frags shows when kill enemy
* Handle hostage kills
* Some stuff for unstuck players
#include <amxmodx>
Forum:
New Plugin Submissions
01-31-2022, 23:07
Replies:
2
[REAPI] God Seeker
Views:
1,567
Posted By
karaulov
Re: [REAPI] God Seeker
Possible need REAPI and 1.10 AMXMODX compiler, i don't know in my case this compiled without any errors.
Forum:
New Plugin Submissions
01-31-2022, 02:51
Replies:
2
[REAPI] God Seeker
Views:
1,567
Posted By
karaulov
[REAPI] God Seeker
Put admin in invisible mode with many settings.
Can be used for detect any hack (AIM/WH/ESP).
Requirements, need install next plugins :
ReAPI (rehlds,regamedll)
Custom Player Models...
Forum:
Scripting Help
01-18-2022, 07:16
Replies:
2
Get real player view angles
Views:
742
Posted By
karaulov
Re: Get real player view angles
Fixed) Close
Forum:
Scripting Help
01-18-2022, 07:10
Replies:
2
Get real player view angles
Views:
742
Posted By
karaulov
Get real player view angles
static cell AMX_NATIVE_CALL test_view_angles(AMX* amx, cell* params) // 1 pararam
{
int index = params[1];
if (!IsPlayerSafe(index))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Cannot access player...
Forum:
Suggestions / Requests
01-17-2022, 04:38
Replies:
2
Suggest new plugin, check client files at fly.
Views:
737
Posted By
karaulov
Re: Suggest new plugin, check client files at fly.
client works without any problems with svc_resourcelist message in any time
Forum:
Suggestions / Requests
01-17-2022, 04:37
Replies:
2
Suggest new plugin, check client files at fly.
Views:
737
Posted By
karaulov
Suggest new plugin, check client files at fly.
Suggest new plugin, check client files at fly.
Possibly to check client files without precache multiple files, by sending directly svc_resourcelist message at fly (in play time) with single resource...
Forum:
Scripting Help
01-17-2022, 04:18
Replies:
0
floating point precision
Views:
475
Posted By
karaulov
floating point precision
For example client in ucmd.viewangles sent '0.0 177.1383 0.0", in server cmd hook i got "0.0 177.736 0.0" view angles, why and how to get real angles sending by client?
Forum:
Scripting Help
01-16-2022, 08:33
Replies:
2
Get angles in playbackevent hook
Views:
554
Posted By
karaulov
Get angles in playbackevent hook
I always got zero angles, how to get event angles?
Forum:
New Plugin Submissions
12-29-2021, 17:59
Replies:
35
FPS Limiter v0.5
Views:
10,410
Posted By
karaulov
Re: FPS Limiter v0.5
Other players get messages with rate 'cl_updaterate', no problem if another Player has more fps...
Forum:
New Plugin Submissions
12-29-2021, 11:54
Replies:
35
FPS Limiter v0.5
Views:
10,410
Posted By
karaulov
Re: FPS Limiter v0.5
For what need this limit? If Player has monitor 144hz/244hz, need stop playing cs 1.6??
Forum:
New Plugin Submissions
12-28-2021, 22:47
Replies:
6
[ReApi/ReGameDll] Unreal Spawn Fixer
Views:
2,479
Posted By
karaulov
Re: [ReApi/ReGameDll] Unreal Spawn Fixer
It initialized at maxplayers = get_maxplayers(); line. But it not using if server has TeamSemiclip or Resemiclip.
mp_kill_filled_spawn not adding more spawn points, and players can't join to any...
Forum:
New Plugin Submissions
12-28-2021, 06:31
Replies:
6
[ReApi/ReGameDll] Unreal Spawn Fixer
Views:
2,479
Posted By
karaulov
Re: [ReApi/ReGameDll] Unreal Spawn Fixer
Not kill by worldspawn
Showing results 1 to 25 of 221
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