Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 20
1
2
3
11
>
Last
»
Showing results 1 to 25 of 500
Search took
0.02
seconds.
Search:
Posts Made By:
Lux
Forum:
Plugins
05-29-2024, 22:09
Replies:
133
[L4D & L4D2]Witch fixes[Left 4 Fix]
Views:
65,695
Posted By
Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
updated l4d1 with harrypotter's update thanks
https://github.com/LuxLuma/Left-4-fix/pull/8
Forum:
Plugins
05-10-2024, 12:47
Replies:
39
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[10/05/2024]
Views:
20,044
Posted By
Lux
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[10/05/2024]
I checked the other 3 and they all appeared wrong altho I initially did not add l4d1 support, I'v go not l4d1 linux test server so it's blind patching
Forum:
Plugins
05-10-2024, 09:25
Replies:
46
[L4D2]Defib_Fix[Left 4 Fix][28/02/2023]
Views:
45,248
Posted By
Lux
Re: [L4D2]Defib_Fix[Left 4 Fix][28/02/2023]
No idea If it's the same issue when server shuts down, dhooks manages all that backend.
Forum:
Plugins
05-10-2024, 09:16
Replies:
39
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[10/05/2024]
Views:
20,044
Posted By
Lux
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[26/03/2024]
I updated l4d1 gamedata for what you reported thanks
Forum:
Plugins
05-10-2024, 09:08
Replies:
133
[L4D & L4D2]Witch fixes[Left 4 Fix]
Views:
65,695
Posted By
Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Updated the main post this gamedata and changes from here thanks rukia
Ill eventually move this over to sourcescramble so to avoid plugin recompiles
Forum:
Metamod:Source Plugins
04-04-2024, 18:50
Replies:
331
L4D/L4D2 Tickrate Enabler
Views:
231,414
Posted By
Lux
Re: L4D/L4D2 Tickrate Enabler
Appears to function fine on linux
https://i.imgur.com/bGAOCxx.png
Forum:
Plugins
03-26-2024, 20:33
Replies:
39
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[10/05/2024]
Views:
20,044
Posted By
Lux
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[19/05/2023]
Reverted back to old patch
https://github.com/LuxLuma/L4D-small-plugins/commit/3577fcf8166db2b4a8a0ce7bb39d4db228cca070
as checking the binary it appears to be all fine with that.
Forum:
Plugins
03-05-2024, 04:22
Replies:
100
[L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)
Views:
57,327
Posted By
Lux
Re: [L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)
The animations after reload and known issue thanks.
The second of those double reload are due to desync since animation times for GetSequenceDuration differ between server and client hence different...
Forum:
Plugins
03-05-2024, 03:57
Replies:
25
[L4D2]Charger_Collision_patch[Left 4 Fix][05/03/2024]
Views:
22,715
Posted By
Lux
Re: [L4D2]Charger_Collision_patch[Left 4 Fix][06/04/2022]
Thanks Ill add the check for that however this stopsound call for l4d_heartbeat is out of line should not be triggering this since client is not ingame anyway this plugin should check rather than...
Forum:
Plugins
02-05-2024, 03:47
Replies:
199
[L4D2]Character_manager (1.4.1 - 22/09/2019 )
Views:
108,145
Posted By
Lux
Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
That was the build i updated to yes for windows test server, you can try 1.12 that is what the live linux servers i host use.
If you mean locally as in local server i'm not sure never used local...
Forum:
Plugins
02-05-2024, 02:25
Replies:
264
[L4D/L4D2]Lux's Model Changer(30/03/2020)
Views:
216,277
Posted By
Lux
Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
The render mode for general entities are hologram, This is only set once you can change it after the creation of the overlay model to something that you want to change colour.
Forum:
Plugins
02-05-2024, 02:22
Replies:
199
[L4D2]Character_manager (1.4.1 - 22/09/2019 )
Views:
108,145
Posted By
Lux
Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
My windows test server was 1.10 and kept crashing, I moved it to 1.11 and crash nolonger happens
so anyone crashing due to this plugin try update to 1.11 the gamedata is fine for the plugin as...
Forum:
Plugins
02-05-2024, 02:19
Replies:
46
[L4D2]Defib_Fix[Left 4 Fix][28/02/2023]
Views:
45,248
Posted By
Lux
Re: [L4D2]Defib_Fix[Left 4 Fix][28/02/2023]
The a dirty solution would be to kill the body of the owner who went spec.
Forum:
Plugins
02-05-2024, 01:58
Replies:
199
[L4D2]Character_manager (1.4.1 - 22/09/2019 )
Views:
108,145
Posted By
Lux
Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
The gamedata update from sourcemod here https://github.com/alliedmodders/sourcemod/commit/b9b2e514e63d6bc7488ab20df1dabae206bee511
should of solved the crashing issues from last update for linux...
Forum:
Plugins
02-05-2024, 01:55
Replies:
199
[L4D2]Character_manager (1.4.1 - 22/09/2019 )
Views:
108,145
Posted By
Lux
Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
This is good stuff nice one.
Forum:
Plugins
11-10-2023, 16:04
Replies:
133
[L4D & L4D2]Witch fixes[Left 4 Fix]
Views:
65,695
Posted By
Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
This use to happen alot on my servers, idk what i did but it stopped happening ¯\_(ツ)_/¯
Forum:
Plugins
11-10-2023, 16:01
Replies:
128
[L4D2]Survivor_Legs(1.6.0 - 07/07/23)
Views:
192,247
Posted By
Lux
Re: [L4D2]Survivor_Legs(1.6.0 - 07/07/23)
That is something that could be done yes.
Forum:
Plugins
11-10-2023, 16:00
Replies:
39
[L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]
Views:
28,503
Posted By
Lux
Re: [L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]
There was more it did don't remember it's been years now.
Forum:
Plugins
11-10-2023, 15:59
Replies:
11
[L4D1/L4D2]noteam_nudging
Views:
6,215
Posted By
Lux
Re: [L4D1/L4D2]noteam_nudging
I intentionally left the pushing of the bots, since they can get stuck.
Thanks for convar sharing.
Forum:
Plugins
11-10-2023, 15:54
Replies:
46
[L4D2]Defib_Fix[Left 4 Fix][28/02/2023]
Views:
45,248
Posted By
Lux
Re: [L4D2]Defib_Fix[Left 4 Fix][28/02/2023]
Update dhooks(sm 1.11 current of this post) there was a bug fixed year or 2 ago regarding that.
Forum:
Scripting
09-15-2023, 13:37
Replies:
3
Solved
[L4D2] how to filter glass in TR_TraceRayFilterEx? about player visible
Views:
1,033
Posted By
Lux
Re: [L4D2] how to filter glass in TR_TraceRayFilterEx? about player visible
I looked again at my trace filter code, I used this
GetEntProp(iEntity, Prop_Data, "m_iEFlags")) & (1<<25)
to filter entity glass like that EFL_DONTBLOCKLOS
Forum:
Plugins
09-15-2023, 13:07
Replies:
100
[L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)
Views:
57,327
Posted By
Lux
Re: [L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)
shoving fatigue idk about that one.
Forum:
Plugins
09-15-2023, 13:07
Replies:
39
[L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]
Views:
28,503
Posted By
Lux
Re: [L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]
It's what valve does as mentioned it just calls valve method to change the level.
Forum:
Scripting
09-15-2023, 13:03
Replies:
3
Solved
[L4D2] how to filter glass in TR_TraceRayFilterEx? about player visible
Views:
1,033
Posted By
Lux
Re: [L4D2] how to filter glass in TR_TraceRayFilterEx? about player visible
You wanna not include CONTENTS_WINDOW in your trace mask,
Never really used MASK_VISIBLE macro, I just build own.
Forum:
Plugins
07-07-2023, 10:21
Replies:
128
[L4D2]Survivor_Legs(1.6.0 - 07/07/23)
Views:
192,247
Posted By
Lux
Re: [L4D2]Survivor_Legs(1.6.0 - 07/07/23)
Updated to 1.6.0
https://github.com/LuxLuma/-L4D2-Survivor_Legs/commit/12bc735ee39ce251ea3a17b0d56c5c5d9bc5a4ac
Uses slightly different system to animate legs inline with this thank shadowysn for...
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
03:44
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode