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Posts Made By:
Mi.Cura
Forum:
Plugins
12-22-2023, 11:23
Replies:
155
[L4D & L4D2] Flashlight (2.32) [21-Apr-2024]
Views:
124,663
Posted By
Mi.Cura
Re: [L4D & L4D2] Flashlight (2.29) [20-Dec-2023]
Sorry Silver.
I didn't know that "Rainbow" wasn't programmed to save.
Forum:
Plugins
12-21-2023, 11:23
Replies:
155
[L4D & L4D2] Flashlight (2.32) [21-Apr-2024]
Views:
124,663
Posted By
Mi.Cura
Re: [L4D & L4D2] Flashlight (2.29) [20-Dec-2023]
I don't understand why this happens, as I have this in the config.
// Give random colors on spawn? 0=Use color cvar. 1=Give Survivor bots random colors if enabled by the _default cvar. 2=Give...
Forum:
Plugins
12-20-2023, 20:26
Replies:
155
[L4D & L4D2] Flashlight (2.32) [21-Apr-2024]
Views:
124,663
Posted By
Mi.Cura
Re: [L4D & L4D2] Flashlight (2.29) [20-Dec-2023]
Yes, you can add it to your admin_overrides.cfg file in the sourcemod/configs folder.
Overrides
{
"sm_lightbow" "your flag"
}
Forum:
Plugins
12-20-2023, 09:21
Replies:
155
[L4D & L4D2] Flashlight (2.32) [21-Apr-2024]
Views:
124,663
Posted By
Mi.Cura
Re: [L4D & L4D2] Flashlight (2.29) [20-Dec-2023]
Hi Silvers,
!sm_lightbow, works great.
But it does not save the configuration for the client either when changing maps or when returning to the game.
Is there any to save this config?
I already...
Forum:
Plugins
12-16-2023, 10:53
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v9.0, 12-5-2023)
read the first page:
https://forums.alliedmods.net/showthread.php?t=302140
Requirements:
1. SourceMod 1.12.0.6985 or higher
Forum:
Plugins
12-14-2023, 17:28
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v9.0, 12-5-2023)
I tested here too,
"Puke Death" "1"
"Puke Death Chance" "100.0"
It's not working.
Forum:
Plugins
12-11-2023, 16:35
Replies:
1,757
[L4D/L4D2] Infected Bots Control (1.0.0)
Views:
1,034,145
Posted By
Mi.Cura
Re: [L4D/L4D2] Infected Bots Control (1.0.0)
That's not what I meant, I know there are people who play versus.
I just said that this plugin has problems in versus mode, as reported here.
But I don't see reports of Coop mode...
Simple...
Forum:
Plugins
12-07-2023, 06:43
Replies:
8
[L4D2] S.I. Christmas Gifts [2024-2-20]
Views:
3,745
Posted By
Mi.Cura
Re: [L4D2] S.I. Christmas Gifts [2023-12-07]
Nice... Thanks Harry.
Forum:
Plugins
12-05-2023, 13:27
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v9.0, 12-5-2023)
A huge job my friend. :bacon!:
Congratulations on your talent, patience, resilience and creativity, and thanks also to everyone who helped make it happen.
It really is an extraordinary plugin and...
Forum:
Plugins
11-24-2023, 17:38
Replies:
1,757
[L4D/L4D2] Infected Bots Control (1.0.0)
Views:
1,034,145
Posted By
Mi.Cura
Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Well I don't use versus mode on my servers.
I also don't understand why this plugin was adapted for versus as well.
Forum:
Plugins
11-23-2023, 08:11
Replies:
8
[L4D2] Auto Enable/Disable "sb_all_bot_game" v1.1【2024-02-17】
Views:
3,121
Posted By
Mi.Cura
Re: [L4D2] Auto Enable/Disable "sb_all_bot_game" v1.0【2023-11-02】
I use these 3 cvar in "server.cfg" file.
auto_all_bot_game_enable
sm_cvar allow_all_bot_survivor_team 1
sm_cvar sb_close_checkpoint_door_interval 0.25
Test it and see if it solves your...
Forum:
Plugins
11-22-2023, 11:21
Replies:
8
[L4D2] Auto Enable/Disable "sb_all_bot_game" v1.1【2024-02-17】
Views:
3,121
Posted By
Mi.Cura
Re: [L4D2] Auto Enable/Disable "sb_all_bot_game" v1.0【2023-11-02】
Well, for me everything works fine.
Are you sure you installed the Dependencie Plugin?
I can't help anymore.
If it doesn't work, maybe it's better not to use it.
Forum:
Plugins
11-21-2023, 20:05
Replies:
8
[L4D2] Auto Enable/Disable "sb_all_bot_game" v1.1【2024-02-17】
Views:
3,121
Posted By
Mi.Cura
Re: [L4D2] Auto Enable/Disable "sb_all_bot_game" v1.0【2023-11-02】
But this is one of the goals of the plugin! :shock:
It's hard to understand.
Furthermore, the player who died will be revived in a nearby cabin.
Forum:
Plugins
11-16-2023, 16:19
Replies:
1,757
[L4D/L4D2] Infected Bots Control (1.0.0)
Views:
1,034,145
Posted By
Mi.Cura
Re: [L4D/L4D2] Infected Bots Control (1.0.0)
I think this only starts when you have 5 players or more on the server.
In the same way to add + special Infected, zombies... starts from 5 players
But I'm not sure.
Forum:
Plugins
11-02-2023, 16:22
Replies:
8
[L4D2] Auto Enable/Disable "sb_all_bot_game" v1.1【2024-02-17】
Views:
3,121
Posted By
Mi.Cura
Re: [L4D2] Auto Enable/Disable "sb_all_bot_game" v1.0【2023-11-02】
Well, I use sm_restart or in the control panel of my dedicated server.
But okay, that's not important. Only when I restart the server, after restarting, I change the campaign once and it is...
Forum:
Plugins
11-02-2023, 14:53
Replies:
8
[L4D2] Auto Enable/Disable "sb_all_bot_game" v1.1【2024-02-17】
Views:
3,121
Posted By
Mi.Cura
Re: [L4D2] Auto Enable/Disable "sb_all_bot_game" v1.0【2023-11-02】
I tested it and it seems to work very well. :) :bacon!:
If possible, I would like to ask for your help with a question that perhaps you can help with, and give your opinion.
When I restart the...
Forum:
Plugins
11-02-2023, 14:19
Replies:
8
[L4D2] Auto Enable/Disable "sb_all_bot_game" v1.1【2024-02-17】
Views:
3,121
Posted By
Mi.Cura
Re: [L4D2] Auto Enable/Disable "sb_all_bot_game" v1.0【2023-11-02】
Very nice, thanks for share..
Forum:
Plugins
10-27-2023, 16:39
Replies:
143
[L4D & L4D2] Mutant Zombies (1.27) [19-Feb-2023]
Views:
131,393
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Zombies (1.27) [19-Feb-2023]
But the Mutant Tanks plugin already exists! O.O
https://forums.alliedmods.net/showthread.php?p=2555153
Forum:
Plugins
10-25-2023, 12:24
Replies:
14
[L4D2] Infected Populations Editor (1.4) [16-May-2024]
Views:
5,176
Posted By
Mi.Cura
Re: [L4D2] Infected Populations Editor (1.0) [25-Oct-2023]
I've been waiting for this for years. :)
Thanks Silvers :bacon!:
Forum:
Plugins
10-11-2023, 10:43
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v8.99, 10-10-2023)
Thank you for sharing your work with the community. :D
It was certainly hard work.
This plugin is incredible, and increasingly fun.
Congratulations Psy :bacon!:
Forum:
Plugins
09-21-2023, 12:50
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v8.98, 8-10-2023)
You are mistaken, it is not the plugin.
This plugin is for generating Mutant Tanks, but you want normal tanks.
This makes it very difficult.
But if you do the settings I mentioned, it will work.
Forum:
Plugins
09-21-2023, 12:31
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v8.98, 8-10-2023)
I would use custom settings for this, applying only to final maps.
As an example I gave in this post: https://forums.alliedmods.net/showpost.php?p=2809146&postcount=1624
Read the Information...
Forum:
Plugins
09-12-2023, 17:21
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v8.98, 8-10-2023)
Are you sure you've already updated this:
https://forums.alliedmods.net/showthread.php?t=321696
Forum:
Plugins
09-09-2023, 12:24
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v8.98, 8-10-2023)
Read INFORMATION file
Search for: "Announcements"
and also for : "Tank Note" "0"
Forum:
Plugins
09-03-2023, 08:55
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,040
Posted By
Mi.Cura
Re: [L4D & L4D2] Mutant Tanks (v8.98, 8-10-2023)
You probably forgot to disable "Note" regarding Tank.
"Tank Note" "0"
Read the INFORMATION file
"General"
{
"Tank Name" "Absorber Tank"
"Tank Enabled" "-1"
Showing results 1 to 25 of 500
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