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Posts Made By:
bottiger
Forum:
Extensions
05-07-2024, 19:42
Replies:
578
[EXTENSION] Socket (3.0.1)
Views:
658,519
Posted By
bottiger
Re: [EXTENSION] Socket (3.0.1)
64bit linux
need testers to report if this works or doesn't work
https://github.com/bottiger1/sm-ext-socket/tree/x64
Forum:
Extensions
05-07-2024, 17:32
Replies:
847
[ANY] SteamWorks
Views:
597,975
Posted By
bottiger
Re: [ANY] SteamWorks
64 bit version. Need people to test and say if it works or not.
https://github.com/bottiger1/SteamWorks/
Forum:
TF2Items
05-07-2024, 17:13
Replies:
1
linux x64
Views:
320
Posted By
bottiger
linux x64
Need people to test this and say whether it works or not.
You need to put the gamedata in gamedata/custom or it will keep getting auto-updated to remove the linux64 entry, and then remove it later...
Forum:
Extensions
05-07-2024, 17:07
Replies:
79
[EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Views:
153,607
Posted By
bottiger
Re: [EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
64 bits
Forum:
Extensions
05-07-2024, 16:25
Replies:
25
[ANY] Async - Efficient event based HTTPS client. HTTP2 and Compression supported
Views:
17,963
Posted By
bottiger
Re: [ANY] Async - Efficient event based HTTPS client. HTTP2 and Compression supported
Updated for 64 bits.
https://github.com/bottiger1/sourcemod-async/releases/tag/3.0
Requesting people to test it for any issues. Please reply if you did not notice any issues either.
Forum:
Extensions
05-07-2024, 16:09
Replies:
9
[ANY] MessagePack
Views:
7,074
Posted By
bottiger
Re: [ANY] MessagePack
Now on github updated for 64 bit support.
https://github.com/bottiger1/sourcemod-messagepack/
I would like to know if anyone is still using this and can test the 64 bit version for issues.
Forum:
Plugin/Gameplay Ideas and Requests
05-07-2023, 03:17
Replies:
2
[TF2] 40 - 60 players slot server
Views:
718
Posted By
bottiger
Re: [TF2] 40 - 60 players slot server
I have never talked to you.
Please tell everyone at otaku.tf to stop this pitiful attempt to ruin our reputation.
Forum:
Extensions
05-07-2023, 02:34
Replies:
21
[TF2 & CS:S & Other] [Linux] Performance optimizer - reduce server frame time by ~40%
Views:
13,926
Posted By
bottiger
Re: [TF2 & CS:S & Other] [Linux] Performance optimizer - reduce server frame time by
I've never claimed rafradek's work as my own.
Please tell otaku.tf's owner to give up on trying to make us look as bad as possible because he's worried about his servers dying.
Forum:
VSH / Freak Fortress
12-11-2022, 16:34
Replies:
22
FF2
Utility to fix ff2 files for sourcemod 1.11
Views:
5,770
Posted By
bottiger
Re: Utility to fix ff2 files for sourcemod 1.11
You put it in the same place and you need to edit the plugin to replace all instances of .ff2 with .smx
Forum:
VSH / Freak Fortress
12-07-2022, 19:30
Replies:
22
FF2
Utility to fix ff2 files for sourcemod 1.11
Views:
5,770
Posted By
bottiger
Utility to fix ff2 files for sourcemod 1.11
Sourcemod 1.11 does not allow you to load .ff2 files. However just renaming .ff2 to .smx does not work because include files in all ff2 plugins have .ff2 hardcoded into the logic in...
Forum:
Plugins
09-23-2021, 23:59
Replies:
172
[TF2] Free2BeKicked (Anti-F2P)
Views:
206,578
Posted By
bottiger
Re: [TF2] Free2BeKicked (Anti-F2P)
Modified version using SteamWorks since Steamtools seems to be abandoned.
Forum:
Unapproved Plugins
09-23-2021, 23:57
Replies:
600
[TF2] backpack.tf Price Check
Views:
311,711
Posted By
bottiger
Re: [TF2] backpack.tf Price Check
Modified version to use SteamWorks since Steamtools seems to be abandoned.
Forum:
General
09-16-2021, 19:44
Replies:
17
TF2 update broke sourcemod/metamod
Views:
4,674
Posted By
bottiger
TF2 update broke sourcemod/metamod
Kind of surprised to be the first person mentioning this, but it seems like the latest tf2 update has broken sourcemod/metamod.
IServer->GetMapName() returns null and SetEntProp in Sourcemod...
Forum:
Plugins
09-09-2021, 01:28
Replies:
3
Mscript - Load sourcemod plugins on specific maps (vscript for older games)
Views:
2,106
Posted By
bottiger
Mscript - Load sourcemod plugins on specific maps (vscript for older games)
Github
https://github.com/bottiger1/mscript
What is this?
This plugin will automatically load a plugin with the name of the map in the addons/disabled/mscript directory.
When the map...
Forum:
Plugins
05-15-2021, 23:28
Replies:
22
[ANY] Input Hooks - DevTools (1.9) [15-Jun-2022]
Views:
12,972
Posted By
bottiger
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]
Not sure what you mean by being the same offset as netprops or datamaps.
The acceptinput function you are hooking has a variant_t struct.
AcceptInput( const char *szInputName, CBaseEntity...
Forum:
Plugins
05-15-2021, 15:00
Replies:
22
[ANY] Input Hooks - DevTools (1.9) [15-Jun-2022]
Views:
12,972
Posted By
bottiger
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]
Hi sorry I am not well versed in dhooks, I just tried using it last week.
But you could try this: I don't know if the offset should be divided by sizeof(int).
int fieldtype =...
Forum:
Plugins
05-13-2021, 19:18
Replies:
22
[ANY] Input Hooks - DevTools (1.9) [15-Jun-2022]
Views:
12,972
Posted By
bottiger
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]
The offset of fieldType is the largest size of the union + sizeof(eVal).
Forum:
Plugins
05-11-2021, 18:56
Replies:
22
[ANY] Input Hooks - DevTools (1.9) [15-Jun-2022]
Views:
12,972
Posted By
bottiger
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]
Why not read fieldType to determine the type of the union?
https://github.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/mp/src/game/server/variant_t.h#L37
Forum:
Extensions
05-10-2021, 22:23
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
714,669
Posted By
bottiger
Re: DHooks (Dynamic Hooks - Dev Preview)
Possible memory corruption caused by this extension.
Forum:
Extensions
03-15-2021, 00:25
Replies:
26
[EXTENSION][Any?] PointDetour
Views:
16,346
Posted By
bottiger
Re: [EXTENSION][Any?] PointDetour
This extension crashes the server if point_servercommand is sent a Command with no parameter.
Edit: Added fixed version with compiled version for TF2 linux.
Forum:
Plugins
05-01-2020, 00:54
Replies:
88
[ANY] Spray Exploit Fixer (2.22) [28-Jan-2024]
Views:
41,874
Posted By
bottiger
Re: [ANY] Spray Exploit Fixer (1.3) [26-Apr-2020]
Just a question, why do you have a prehook and a post hook? Why not move "DHookGetParamString(hParams, 1, g_sFilename, sizeof(g_sFilename));" to the beginning of the post hook and get rid of the...
Forum:
General
01-14-2020, 15:51
Replies:
4
How to get the forward name that crashed from a GDB core?
Views:
1,306
Posted By
bottiger
Re: How to get the forward name that crashed from a GDB core?
Thread 1 "srcds_linux" hit Breakpoint 1, 0xe46e8680 in CForward::Execute(int*, SourceMod::IForwardFilter*) ()
from /home/admin/steam/server1/tf/tf/addons/sourcemod_idle/bin/sourcemod.logic.so...
Forum:
General
01-13-2020, 18:21
Replies:
4
How to get the forward name that crashed from a GDB core?
Views:
1,306
Posted By
bottiger
Re: How to get the forward name that crashed from a GDB core?
Hmm never mind I see someone actually wrote about the issue here https://forums.alliedmods.net/showpost.php?p=2669519&postcount=259
But I would still like to know how to find the name of the...
Forum:
General
01-13-2020, 18:20
Replies:
4
How to get the forward name that crashed from a GDB core?
Views:
1,306
Posted By
bottiger
How to get the forward name that crashed from a GDB core?
We had a server crash at CForward::Execute(int*, SourceMod::IForwardFilter*) after someone started a nativevotes (https://forums.alliedmods.net/showthread.php?t=208008) to mute someone.
We saved...
Forum:
General
12-28-2019, 15:09
Replies:
5
Sourcemod will stop working on Ubuntu. Solutions?
Views:
2,741
Posted By
bottiger
Re: Sourcemod will stop working on Ubuntu. Solutions?
But if I remember correctly, Valve builds and runs srcds_linux on Ubuntu.
Showing results 1 to 25 of 188
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