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Search: Posts Made By: LionElJonson
Forum: Snippets and Tutorials 11-02-2007, 11:53
Replies: 36
Views: 13,717
Posted By LionElJonson
Re: [USEFUL SIGNATURES]

Awesome stuff, keep up the fantastic work!
Forum: Scripting 10-26-2007, 14:39
Replies: 3
Views: 1,362
Posted By LionElJonson
Re: Information Retrieval

There are several functions that I need that can only be accessed in TF2 via sig scanning or using the virtual function offset info. Several of them require as the first parameter, a CBaseEntity...
Forum: Scripting 10-25-2007, 12:45
Replies: 3
Views: 1,362
Posted By LionElJonson
Information Retrieval

Is there anyway with SourceMod to get a CBaseEntity pointer to a player for passing to a function?
Forum: Scripting 10-24-2007, 14:28
Replies: 2
Views: 1,181
Posted By LionElJonson
Re: Sig Scanning Problems

So like this?


#include <sourcemod>
#include <sdktools>

new Handle:hGameConf;
new Handle:hBloodSpray;

public OnPluginStart()
Forum: Scripting 10-23-2007, 23:20
Replies: 2
Views: 1,181
Posted By LionElJonson
Sig Scanning Problems

When I compile the following code, the SignatureScanCall() function call causes a warning; Says tag mismatch. I'm clueless wtf is wrong...any ideas would be much appreciated.


#include...
Forum: Snippets and Tutorials 10-23-2007, 10:57
Replies: 36
Views: 13,717
Posted By LionElJonson
Re: [USEFUL SIGNATURES]

Does anyone know the sig for CGIB::SpawnSpecificGibs?
Forum: Scripting 10-18-2007, 22:10
Replies: 8
Views: 2,763
Posted By LionElJonson
Re: Include Help

Okay I did some modifications and here is what I have now:


#include <sourcemod>
#include <sdktools>

new Handle:hGameConf;
new Handle:hEventGibbed;

public Plugin:myinfo =
Forum: Scripting 10-18-2007, 09:34
Replies: 8
Views: 2,763
Posted By LionElJonson
Re: Include Help

You sir are a rock star.
Forum: Scripting 10-18-2007, 02:37
Replies: 8
Views: 2,763
Posted By LionElJonson
Re: Include Help

Oh btw Event_Gibbed is a virtual function for TF2.
Forum: Scripting 10-18-2007, 02:37
Replies: 8
Views: 2,763
Posted By LionElJonson
Re: Include Help

Trying to make a player gib instead of just falling down.
Forum: Scripting 10-18-2007, 02:20
Replies: 8
Views: 2,763
Posted By LionElJonson
Re: Include Help

#include <sourcemod>
#include <events>
#include <entity>
#include <string>
#include <sdktools>


public Plugin:myinfo =
{
name = "",
Forum: Scripting 10-18-2007, 00:55
Replies: 8
Views: 2,763
Posted By LionElJonson
Include Help

I'm trying to execute the function Event_Gibbed and the compiler is telling me I don't have it included. Can anyone help?
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