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Posts Made By:
wylker
Forum:
Plugins
07-07-2009, 17:03
Replies:
965
SoD Player Stats
Views:
597,627
Posted By
wylker
Re: SoD Player Stats
I think you're mistaken Frost. Through playtesting, displaymode 0 and displaymode 2 both show the info to all connected players. displaymode 1 shows it just to you.
Forum:
Unapproved Plugins
07-06-2009, 13:23
Replies:
457
[TF2] Player credits and rewards
Views:
91,256
Posted By
wylker
Re: [TF2] Player credits and rewards
This looks awesome, I will try it out for sure.
Forum:
Plugins
07-06-2009, 12:20
Replies:
965
SoD Player Stats
Views:
597,627
Posted By
wylker
Re: SoD Player Stats
didn't know if you saw this frost :)
Forum:
Plugin/Gameplay Ideas and Requests
07-06-2009, 10:16
Replies:
15
[TF2] Random Class + Random Weapons
Views:
15,801
Posted By
wylker
Re: [TF2] Random Class + Random Weapons
Bump, again I am willing to pay for someone to put this together :)
Forum:
General
07-02-2009, 12:50
Replies:
6
Help with extending map time
Views:
1,818
Posted By
wylker
Re: Help with extending map time
If you're using map config files, it should re-reset on map load.
Forum:
Plugins
07-02-2009, 10:07
Replies:
23
[CS:S] HeadShot Explode
Views:
53,611
Posted By
wylker
Re: HeadShot Explode
ahaha that looks pretty cool, will try it out next week after the holiday :)
Forum:
Plugin/Gameplay Ideas and Requests
07-02-2009, 10:01
Replies:
15
[TF2] Random Class + Random Weapons
Views:
15,801
Posted By
wylker
[TF2] Random Class + Random Weapons
I put this over in general, but it seems this might be a better place for it.
Looking for a fun game mode, where every time you die you get assigned a random class and get your weapon slots filled...
Forum:
Plugins
07-01-2009, 23:17
Replies:
965
SoD Player Stats
Views:
597,627
Posted By
wylker
Re: SoD Player Stats
anyway to make it give regular updates in the chat window similar to how hlstatsx works?
oh also whats the difference between sm_stats_displaymode 0 and 2? They seem to have the same...
Forum:
General
07-01-2009, 18:13
Replies:
7
Random Class w/ Random weapons on respawn
Views:
3,374
Posted By
wylker
Re: Random Class w/ Random weapons on respawn
bump
Forum:
General
06-30-2009, 20:21
Replies:
6
Help with extending map time
Views:
1,818
Posted By
wylker
Re: Help with extending map time
Oh, why not just use config files for each map then?
Forum:
Plugins
06-30-2009, 15:08
Replies:
10
[TF2] Medieval Fortress
Views:
27,055
Posted By
wylker
Re: [TF2] Medieval Fortress
what if people don't have those sniper items unlocked?
Forum:
General
06-30-2009, 13:54
Replies:
10
Understanding how to mod the AdminMenu Files
Views:
2,454
Posted By
wylker
Re: Understanding how to mod the AdminMenu Files
no fucking clue why the board removed every line break from my post but I can't get it to fix it =/
Forum:
General
06-30-2009, 13:51
Replies:
10
Understanding how to mod the AdminMenu Files
Views:
2,454
Posted By
wylker
Re: Understanding how to mod the AdminMenu Files
Ok, I don't know how you could be missing this after reading the documentation but I'll try to help. 1) The "admin" sm_slay line just shows the admin level necessary to run that command. In the...
Forum:
General
06-30-2009, 11:58
Replies:
6
Help with extending map time
Views:
1,818
Posted By
wylker
Re: Help with extending map time
I use this mod for it: http://forums.alliedmods.net/showthread.php?p=619837 It basically works for everything except certain cp_ maps that can't go past 10 minutes total time. I integrated it...
Forum:
General
06-30-2009, 11:53
Replies:
11
admins_simple.ini question
Views:
2,685
Posted By
wylker
Re: admins_simple.ini question
I think the problem you are having is that you are misunderstanding the term admin here. All of your admin immunities and commands are very specifically tied into levels. For example, an immunity 1...
Forum:
General
06-29-2009, 21:22
Replies:
7
Random Class w/ Random weapons on respawn
Views:
3,374
Posted By
wylker
Random Class w/ Random weapons on respawn
If anyone has seen or played this, it's a pretty freaking awesome game mode for fun servers.
Essentially, on each death, you randomly get a class and randomly get your weapon slots filled. You...
Forum:
Plugins
06-08-2009, 13:24
Replies:
26
[TF2] Add Observer Point
Views:
47,963
Posted By
wylker
Re: [TF2] Add Observer Point
Ahaha wish I had seen this 4 days ago. i've been ripping my hair out over this issue.
Forum:
Plugins
05-31-2009, 16:27
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
644,136
Posted By
wylker
Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Well, disregard that, it just started randomly working lol.
Forum:
Plugins
05-31-2009, 15:20
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
644,136
Posted By
wylker
Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
I'm having kind of a weird issue. I have installed the mod, and set up all the settings files. I use sv_pure 1.
In my pure_server_whitelist.txt I have:
sound\... ...
Showing results 1 to 19 of 19
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