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Posts Made By:
<VeCo>
Forum:
Scripting Help
07-29-2019, 11:08
Replies:
6
Crosshair Menu Editing Required
Views:
1,715
Posted By
<VeCo>
Re: Crosshair Menu Editing Required
If scope is different than 1, you will send the message without passing any arguments.
message_begin(MSG_ONE,get_user_msgid("SetFOV"), .player=id);
if(scope[id] == 1)
...
Forum:
Scripting Help
07-26-2019, 12:24
Replies:
5
Solved
[Question] Precache limit
Views:
1,626
Posted By
<VeCo>
Re: [Question] Precache limit
The precache is done by the engine, not AMXX. If something is already precached, it won't be precached again. That's the point of precaching after all.
Forum:
Suggestions / Requests
07-25-2019, 17:18
Replies:
2
Crosshair Menu Edit
Views:
1,412
Posted By
<VeCo>
Re: Crosshair Menu Edit
Try this, removed all FOV messages:
#include <amxmodx>
#include <engine>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
new const SilahBilgi[27][3] = {
{0,0,0},
Forum:
Suggestions / Requests
07-24-2019, 13:24
Replies:
3
block guns in chat CSDM MOD
Views:
1,163
Posted By
<VeCo>
Re: block guns in chat CSDM MOD
Put the plugin last in plugins.ini
Forum:
Unapproved/Old Plugins
07-22-2019, 06:27
Replies:
13
Respawn - Plugin
Views:
7,434
Posted By
<VeCo>
Re: Respawn - Plugin
Respawning doesn't strip knife and pistols, no need to give them. Player doesn't actually get any primary weapons...
You are calling 2 separate functions with one command, terrible.
//why did you...
Forum:
Suggestions / Requests
07-22-2019, 01:39
Replies:
3
Help please.
Views:
991
Posted By
<VeCo>
Re: Help please.
No need to combine them in the same plugin. You can find all of them by using the search.
Forum:
Off-Topic
07-21-2019, 12:10
Replies:
18
Earn a FREE plugin review
Views:
6,383
Posted By
<VeCo>
Re: Earn a FREE plugin review
x + 1 * x + 1
x + x + 1
2 + 1 * 2 + 1
2 + 2 + 1 = 5
r u drunk dude? do your job normally :wink:
https://forums.alliedmods.net/showthread.php?t=308540
Forum:
Scripting Help
07-21-2019, 08:08
Replies:
8
Solved
[CSTRIKE] Non-player entity 0 out of range
Views:
1,961
Posted By
<VeCo>
Re: [CSTRIKE] Non-player entity 0 out of range
What exactly are ID_GIVEWEAPON and g_pszNameLrWeapon?
Forum:
Scripting Help
07-21-2019, 07:41
Replies:
8
Solved
[CSTRIKE] Non-player entity 0 out of range
Views:
1,961
Posted By
<VeCo>
Re: [CSTRIKE] Non-player entity 0 out of range
pWeapon is 0.
Make sure you give a valid weapon entity name to a valid player index.
It would make more sense to check if pWeapon > 0
Forum:
Scripting Help
07-19-2019, 12:41
Replies:
8
refresh menu
Views:
1,858
Posted By
<VeCo>
Re: refresh menu
player_menu_info native might help
Forum:
Scripting Help
07-18-2019, 14:28
Replies:
5
Blur
Views:
1,148
Posted By
<VeCo>
Re: Blur
Not possible.
Forum:
Scripting Help
07-17-2019, 14:08
Replies:
14
Solved
Symbol is never used
Views:
2,834
Posted By
<VeCo>
Re: "Symbol is never used"
If they are flags, you can just use read_flags with some bit operations.
Forum:
Off-Topic
07-17-2019, 12:11
Replies:
18
Access to deleting our own threads
Views:
5,760
Posted By
<VeCo>
Re: Access to deleting our own threads
Don't know why are you even bothered by the existence of that thread, everyone makes stupid mistakes. These "infractions" are meaningless.
Forum:
Off-Topic
07-16-2019, 15:26
Replies:
22
What stuff can amxx put in scoreboard?
Views:
10,854
Posted By
<VeCo>
Re: What stuff can amxx put in scoreboard?
You might want to ask in the plugin suggestions forum, the update just barely hit the official client some days ago.
Forum:
Scripting Help
07-16-2019, 15:24
Replies:
6
Solved
[HELP] pev_angles Problem
Views:
1,723
Posted By
<VeCo>
Re: [HELP] pev_angles Problem
alter punchangle instead, view angles are reset by the game
Forum:
Off-Topic
07-16-2019, 11:14
Replies:
22
What stuff can amxx put in scoreboard?
Views:
10,854
Posted By
<VeCo>
Re: What stuff can amxx put in scoreboard?
These columns can only hold numerical values. You can still show rank position from csstats though.
Forum:
Scripting Help
07-10-2019, 14:04
Replies:
23
[Help] a Ban plugin
Views:
3,084
Posted By
<VeCo>
Re: [Help] a Ban plugin
Recompile all your plugins from .sma
You might have a backdoor if you installed some random .amxx
Forum:
Off-Topic
07-08-2019, 14:47
Replies:
7
The Manners Of I AM NOOB
Views:
4,408
Posted By
<VeCo>
Re: The Manners Of I AM NOOB
https://www.youtube.com/watch?v=yBLdQ1a4-JI&t=10
https://forums.alliedmods.net/showthread.php?p=2645925#post2645925
Forum:
Scripting Help
07-08-2019, 14:30
Replies:
3
Solved
[Problem] cs_player_models_api
Views:
1,211
Posted By
<VeCo>
Re: [Problem] cs_player_models_api
Obviously, it gets cut off.
Length of 32 is too short.
Forum:
Scripting Help
07-08-2019, 11:11
Replies:
7
Solved
stop bullets from entity
Views:
1,978
Posted By
<VeCo>
Re: stop bullets from entity
Did you try modifying the end vector in TraceAttack?
Forum:
Scripting Help
07-08-2019, 11:10
Replies:
8
Notepad error
Views:
1,860
Posted By
<VeCo>
Re: Notepad error
It's saved with Unix style line breaks and Notepad is stupid.
Open with wordpad and save it without changing anything, then it will appear normally in notepad.
Forum:
Suggestions / Requests
07-07-2019, 16:10
Replies:
9
download
Views:
2,140
Posted By
<VeCo>
Re: download
https://forums.alliedmods.net/showthread.php?t=43979
use this to change weapon models
Forum:
Suggestions / Requests
07-07-2019, 15:33
Replies:
9
download
Views:
2,140
Posted By
<VeCo>
Re: download
unless it's about sounds/models, no
Forum:
Scripting Help
07-07-2019, 11:14
Replies:
6
Send file from client to server and then from server to admin?
Views:
1,432
Posted By
<VeCo>
Re: Send file from client to server and then from server to admin?
why would client send files to the server?
Forum:
Off-Topic
07-07-2019, 06:24
Replies:
22
What stuff can amxx put in scoreboard?
Views:
10,854
Posted By
<VeCo>
Re: What stuff can amxx put in scoreboard?
Can't add more columns, but you can change the values through HealthInfo and Account messages. It would still show "HP Money" text in the header though.
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