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Posts Made By:
D4rkl0rd
Forum:
Source Servers (SRCDS)
06-19-2020, 13:02
Replies:
191
seDirector [7.4.4] - Windows srcds manager, auto-updater, crash notifications & more
Views:
98,702
Posted By
D4rkl0rd
Re: seDirector [5.1] - srcds manager, auto-updater, addons installer, and more
Memory usage is 10.5 MB
CPU is 0% - 0.5%
Window is stuck, you can't do anything and the server up times are not updating
When right-clicking on the minimized icon, the menu opens and can't click...
Forum:
Source Servers (SRCDS)
06-17-2020, 04:04
Replies:
191
seDirector [7.4.4] - Windows srcds manager, auto-updater, crash notifications & more
Views:
98,702
Posted By
D4rkl0rd
Re: seDirector [5.1] - srcds manager, auto-updater, addons installer, and more
2 servers running, RAM is 16 GB
Forum:
Source Servers (SRCDS)
06-17-2020, 02:15
Replies:
191
seDirector [7.4.4] - Windows srcds manager, auto-updater, crash notifications & more
Views:
98,702
Posted By
D4rkl0rd
Re: seDirector [5.1] - srcds manager, auto-updater, addons installer, and more
On Windows 10, seDirector seems to be unresponsive sometimes to the point where I must kill the process in order to use it again.
Forum:
Source Servers (SRCDS)
05-07-2020, 13:54
Replies:
5
Solved
[Help] Installing Multiple SourceMods
Views:
3,201
Posted By
D4rkl0rd
Re: [Help] Installing Multiple SourceMods
Say for example, I'm trying to use sv_setsteamaccount.
Is it possible to use it from commandline?
AFAIK, I have it in autoexec.cfg alongside the old token system "tf_server_identity_account_id"...
Forum:
Source Servers (SRCDS)
05-07-2020, 13:03
Replies:
5
Solved
[Help] Installing Multiple SourceMods
Views:
3,201
Posted By
D4rkl0rd
Re: [Help] Installing Multiple SourceMods
Alright, got that.
Thank you so much.
What about autoexec.cfg?
Forum:
Source Servers (SRCDS)
05-04-2020, 11:18
Replies:
5
Solved
[Help] Installing Multiple SourceMods
Views:
3,201
Posted By
D4rkl0rd
[Help] Installing Multiple SourceMods
Hello,
I'm trying to install multiple SourceMods for for the same srcds directory.
Where each will serve a different server, different mods... etc, instead of having to install a whole server for...
Forum:
Plugins
03-03-2018, 23:00
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
791,904
Posted By
D4rkl0rd
Re: [ANY] CallAdmin - Extended Report Mod
L 12/30/2016 - 15:57:50: [CallAdmin: Steam module] Failed to send steam message: (result: 1 [Error while trying to login] | error: 0)
L 04/07/2017 - 15:04:35: [CallAdmin: Steam module] Failed to...
Forum:
General
12-29-2016, 16:03
Replies:
34
[TF2] Autobalance immunity/swapteam
Views:
10,376
Posted By
D4rkl0rd
Re: [TF2] Autobalance immunity/swapteam
AAAAnd the plugin crashes MGE when someone tries to join a second arena.
Forum:
Plugin/Gameplay Ideas and Requests
12-26-2016, 18:05
Replies:
1
[REQ] [TF2] Fix Spectator Team
Views:
1,031
Posted By
D4rkl0rd
[REQ] [TF2] Fix Spectator Team
Hello there,
as the title suggests, what I have in mind something to currently fix the spectator team exploit.
Once someone changes teams, the plugin removes projectiles and buildings owned by...
Forum:
Plugins
08-29-2016, 18:13
Replies:
339
[TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Views:
155,147
Posted By
D4rkl0rd
Re: [TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Updated main translation without the error in console.KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\translations\weapons.phrases.tf.txt
KeyValues Error: LoadFromBuffer:...
Forum:
General
08-29-2016, 18:08
Replies:
3
Solved
Sudden Lag out of nowhere
Views:
1,378
Posted By
D4rkl0rd
Re: Sudden Lag out of nowhere
It seems it was the last plugin.
Something wrong with it causing all players to lag whenever someone touches the resupply locker.
Used another plugin, and the new one is working like charm.
Forum:
General
08-29-2016, 09:37
Replies:
3
Solved
Sudden Lag out of nowhere
Views:
1,378
Posted By
D4rkl0rd
Sudden Lag out of nowhere
Hello there,
Till yesterday's morning, everything was fine.
Players playing normally, nothing unusual.
Suddenly, players started lagging.
I changed IP, restarted the server, players are still...
Forum:
Plugins
07-30-2016, 20:41
Replies:
526
[TF2] Advanced Infinite Ammo
Views:
279,654
Posted By
D4rkl0rd
Re: [TF2] Advanced Infinite Ammo
Vaccinator isn't working with infinite ammo. Item ID "998"
Also, CRIKEY "Cleaner's Carbine mini-crits meter" is activated immediately, meter should be full and manually activated. Item ID "751"...
Forum:
Unapproved Plugins
07-08-2016, 07:21
Replies:
89
[ANY] Ban Disconnected Players [UPDATED 1/3/17]
Views:
47,351
Posted By
D4rkl0rd
Re: [ANY] Ban Disconnected Players
The plugin shows latest disconnected players in the last page instead of ordering them from latest to oldest.
Forum:
Source Servers (SRCDS)
12-01-2015, 15:32
Replies:
653
[v3.5] seDirector - manage your Source servers - srcds.exe auto-update in Windows
Views:
233,849
Posted By
D4rkl0rd
Re: [v3.0] seDirector - manage your Source servers - srcds.exe auto-update in Windows
3.0, using Windows 7, still freezing with auto-update installed.
Forum:
Plugins
11-20-2015, 04:10
Replies:
526
[TF2] Advanced Infinite Ammo
Views:
279,654
Posted By
D4rkl0rd
Re: [TF2] Advanced Infinite Ammo
Another thing I've noticed,
The plugin allows medics to deploy shield when it's not MvM
I think It should check for the attribute 499 first, and then decide whether to give them shield or not....
Forum:
Plugins
11-17-2015, 15:10
Replies:
19
[ANY] Advanced Private Messages (1.2.1, 2016-2-9)
Views:
12,372
Posted By
D4rkl0rd
Re: [ANY] Advanced Private Messages (1.0, 2015-10-21)
I would recommend logging, just in case (:
Forum:
Plugins
11-17-2015, 13:51
Replies:
526
[TF2] Advanced Infinite Ammo
Views:
279,654
Posted By
D4rkl0rd
Re: [TF2] Advanced Infinite Ammo
AFAIK, it's the autoexec.cfg that loads before plugins do.
Putting it in server.cfg will work.
And in this condition, it won't.
Since the plugin creates it own config file, that config file will...
Forum:
Plugins
11-10-2015, 20:15
Replies:
526
[TF2] Advanced Infinite Ammo
Views:
279,654
Posted By
D4rkl0rd
Re: [TF2] Advanced Infinite Ammo
I'm talking about client
Server never showed up the message
Forum:
Plugins
11-10-2015, 14:32
Replies:
526
[TF2] Advanced Infinite Ammo
Views:
279,654
Posted By
D4rkl0rd
Re: [TF2] Advanced Infinite Ammo
Tried it, didn't work well for me.
Message kept appearing.
Forum:
Plugins
11-09-2015, 01:47
Replies:
526
[TF2] Advanced Infinite Ammo
Views:
279,654
Posted By
D4rkl0rd
Re: [TF2] Advanced Infinite Ammo
I've noticed, that whenever I enable infinite ammo and switch to melee, my console get spammed with:
Model '(null)' doesn't have attachment 'muzzle' to attach particle system...
Forum:
Plugins
10-21-2015, 03:03
Replies:
42
[ANY] Connection Method Viewer
Views:
25,173
Posted By
D4rkl0rd
Re: [ANY] Connection Method Viewer
But then, why use the notify flag ?
We rarely use sv_cheats for a quick fun mode instead of downloading plugins and use them once every while.
Forum:
Plugins
10-20-2015, 03:14
Replies:
42
[ANY] Connection Method Viewer
Views:
25,173
Posted By
D4rkl0rd
Re: [ANY] Connection Method Viewer
I've noticed that whenever I toggle "sv_cheats" on, the server notify players that "connect_method_version" changed value to 1.2.0A
https://i.imgur.com/TclwsPU.jpg
Forum:
Plugin/Gameplay Ideas and Requests
10-19-2015, 09:40
Replies:
17
Easier Targetting
Views:
1,975
Posted By
D4rkl0rd
Re: Easier Targetting
It would be "Problem solved" if a player with the real name changed his as well, and therefore it leaves the cheater with that name.
But other than that, it won't happen.
Forum:
TF2Items
10-18-2015, 17:38
Replies:
1
Player + Weapon Speed Adjustments
Views:
1,059
Posted By
D4rkl0rd
Re: Player + Weapon Speed Adjustments
What do you mean by "speed of all weapons" ?
Reloading ? Firing rate ? Projectiles' speed ? Switching ?
Showing results 1 to 25 of 82
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