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Search: Posts Made By: doondook
Forum: New Plugin Submissions 11-26-2016, 13:12
Replies: 309
Views: 128,390
Posted By doondook
Re: Entity Resources Replacement[ V 1.4 ]

I have tried to change C4 model with this plugin, but no success. Just nothing happens.
Plugin works, knife model, for example, is changed in proper way. But C4 is not - nothing happens. Does it...
Forum: Scripting 12-17-2015, 10:02
Replies: 0
Views: 514
Posted By doondook
Bouncing entity

Hi,

For AMX Mod X (HL1) there is an entity property for its move type: MOVETYPE_BOUNCE. Is there any similar property for HL2 engine (especially CS:GO)?

I want to create an infinitely bouncing...
Forum: New Plugin Submissions 02-11-2015, 07:54
Replies: 20
Views: 12,338
Posted By doondook
Re: Show Time!

I will repeat it 3rd time. For you.

plugin_pause() and plugin_unpause() forwards handle "plugin pause" events, commonly from pausecfg.sma:
register_concmd("amx_pausecfg", "cmdPlugin", ADMIN_CFG,...
Forum: New Plugin Submissions 02-11-2015, 06:05
Replies: 20
Views: 12,338
Posted By doondook
Re: Show Time!

As I said:

I mean these forwards do not handle server pause events (no idea why).

Since I didn't find a way to hook server pause events, task will be more useful. Because task will...
Forum: New Plugin Submissions 02-11-2015, 04:53
Replies: 20
Views: 12,338
Posted By doondook
Re: Show Time!

Updated.

I believe that I did not misunderstand your suggestion about using entity. Check it out, please.
And I see 1 disadvantage in using timer instead of retrieving server time (not...
Forum: New Plugin Submissions 02-10-2015, 09:31
Replies: 20
Views: 12,338
Posted By doondook
Re: Show Time!

It was part of another plugin, just decided to quickly separate it. I was curious, if it needs anyone or not. Obviously, that not the most proper methods are used. I'll clean description and code...
Forum: New Plugin Submissions 02-10-2015, 04:25
Replies: 20
Views: 12,338
Posted By doondook
Show Time!

Show Time!
version 1.0 (February 11, 2015)


Description
Shows user's timezone based real time instead of round time.
Installation
Compile it locally. For AMX version 1.8.2 and older you have...
Forum: Scripting Help 04-01-2013, 13:18
Replies: 4
Views: 1,251
Posted By doondook
Re: SoccerJam v2.07a bug...

As far as I remember, that error is occurred when a player hits the ball, disconnects, and ball touches goalnet. Actually there are a lot of bugs in this plugin, some of which cause server crash, but...
Forum: New Plugin Submissions 03-30-2013, 19:32
Replies: 104
Views: 29,926
Posted By doondook
Re: Online Map

It would be nice, if you add attack drawing.
Forum: Scripting Help 03-21-2013, 13:11
Replies: 10
Views: 1,751
Posted By doondook
Re: Cancel current sv_restart

And it will be restart in 1 sec, how it helps me?
Forum: Scripting Help 03-21-2013, 11:05
Replies: 10
Views: 1,751
Posted By doondook
Cancel current sv_restart

For example, I set "sv_restart 30" and want to cancel it. Is there any way to do that?
Setting it to 0 does not work.
Forum: Unapproved/Old Plugins 03-19-2013, 06:03
Replies: 7
Views: 1,916
Posted By doondook
Re: Izi Round Blocker

Oh, I think I tricked you guys :\. Unfortunately, I had mp_roundtime 60 and that's why I thought switching sv_restart back to 0 works. But since timer end event is handled plugin just set sv_restart...
Forum: Unapproved/Old Plugins 03-19-2013, 02:44
Replies: 7
Views: 1,916
Posted By doondook
Re: Izi Round Blocker

ANTICHRISTUS, Infinite round requires 2 additional modules to be installed. Other plugins use bots.
Forum: Unapproved/Old Plugins 03-18-2013, 16:43
Replies: 7
Views: 1,916
Posted By doondook
Izi Round Blocker

Izi Round Blocker
beta

Description
Prevents round end.

Change log
Forum: New Plugin Submissions 03-16-2013, 15:34
Replies: 104
Views: 29,926
Posted By doondook
Re: Online Map

Nice plugin. Watching your demo I've found a bug. If a player puts the C4 at the end of the round it's still shown at new round.
Forum: Off-Topic 08-02-2012, 01:48
Replies: 1
Views: 757
Posted By doondook
Privacy invasion in chat plugins

I would like to know, why chat plugins get approved if they disables blocking communication (especially chat blocking in CS 1.6) via Steam.
Forum: Scripting Help 07-26-2012, 07:58
Replies: 16
Views: 3,060
Posted By doondook
Re: MySQL - 3 queries

set_task (http://www.amxmodx.org/funcwiki.php?search=set_task&go=search)
Forum: Scripting 07-25-2012, 07:34
Replies: 13
Views: 3,872
Posted By doondook
Re: [Compiler] Internal Error..

I've figured out the problem coz got the same some days ago. I installed CS Server and AMX Compiler to a path that contained spaces ("Documents and settings") and russian named folder. So, just move...
Forum: Approved Plugins 07-13-2012, 16:53
Replies: 261
Views: 202,135
Posted By doondook
Re: iChat - The ultimate GoldSrc chat manager

So it's ok that it disables steam options? Strange.
Forum: Approved Plugins 07-12-2012, 03:33
Replies: 261
Views: 202,135
Posted By doondook
Re: iChat - The ultimate GoldSrc chat manager

One question about privacy and steam supporting. Any chat plugin removes blocking chat for blacklisted users in your steam. Doesn't it breach policies of this forum?
Forum: Trash 07-10-2012, 15:39
Replies: 6
Views: 1,529
Posted By doondook
Re: Binds checking

It's restricted function?


And what if player sends "toggleconsole" again or "cancelselect"?

This topic is about method, not code, that's why I chose this section. Plugin was made in several...
Forum: Trash 07-10-2012, 15:12
Replies: 6
Views: 1,529
Posted By doondook
Re: Binds checking

I like your constructive criticism :). What's exactly horrible?
Example plugin is just a simple implementation of the method, what is bad there? Principle of idea is the same as in demo recording...
Forum: Trash 07-10-2012, 12:52
Replies: 6
Views: 1,529
Posted By doondook
Binds checking

We can't receive binds because it's completely client-side command, but we can see them. Method described below should be used only with record demo plugins.

While demo is recording, we just send...
Forum: Scripting Help 07-10-2012, 08:18
Replies: 4
Views: 1,000
Posted By doondook
Forum: Scripting Help 07-10-2012, 07:58
Replies: 4
Views: 1,000
Posted By doondook
Re: Touched by the same object

Yes, it's obvious way, but I'm looking for a more accurate method.
Showing results 1 to 25 of 105

 
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