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Posts Made By:
doondook
Forum:
New Plugin Submissions
11-26-2016, 13:12
Replies:
309
Entity Resources Replacement[ V 1.4 ]
Views:
128,390
Posted By
doondook
Re: Entity Resources Replacement[ V 1.4 ]
I have tried to change C4 model with this plugin, but no success. Just nothing happens.
Plugin works, knife model, for example, is changed in proper way. But C4 is not - nothing happens. Does it...
Forum:
Scripting
12-17-2015, 10:02
Replies:
0
Bouncing entity
Views:
514
Posted By
doondook
Bouncing entity
Hi,
For AMX Mod X (HL1) there is an entity property for its move type: MOVETYPE_BOUNCE. Is there any similar property for HL2 engine (especially CS:GO)?
I want to create an infinitely bouncing...
Forum:
New Plugin Submissions
02-11-2015, 07:54
Replies:
20
Show Time!
Views:
12,338
Posted By
doondook
Re: Show Time!
I will repeat it 3rd time. For you.
plugin_pause() and plugin_unpause() forwards handle "plugin pause" events, commonly from pausecfg.sma:
register_concmd("amx_pausecfg", "cmdPlugin", ADMIN_CFG,...
Forum:
New Plugin Submissions
02-11-2015, 06:05
Replies:
20
Show Time!
Views:
12,338
Posted By
doondook
Re: Show Time!
As I said:
I mean these forwards do not handle server pause events (no idea why).
Since I didn't find a way to hook server pause events, task will be more useful. Because task will...
Forum:
New Plugin Submissions
02-11-2015, 04:53
Replies:
20
Show Time!
Views:
12,338
Posted By
doondook
Re: Show Time!
Updated.
I believe that I did not misunderstand your suggestion about using entity. Check it out, please.
And I see 1 disadvantage in using timer instead of retrieving server time (not...
Forum:
New Plugin Submissions
02-10-2015, 09:31
Replies:
20
Show Time!
Views:
12,338
Posted By
doondook
Re: Show Time!
It was part of another plugin, just decided to quickly separate it. I was curious, if it needs anyone or not. Obviously, that not the most proper methods are used. I'll clean description and code...
Forum:
New Plugin Submissions
02-10-2015, 04:25
Replies:
20
Show Time!
Views:
12,338
Posted By
doondook
Show Time!
Show Time!
version 1.0 (February 11, 2015)
Description
Shows user's timezone based real time instead of round time.
Installation
Compile it locally. For AMX version 1.8.2 and older you have...
Forum:
Scripting Help
04-01-2013, 13:18
Replies:
4
SoccerJam v2.07a bug...
Views:
1,251
Posted By
doondook
Re: SoccerJam v2.07a bug...
As far as I remember, that error is occurred when a player hits the ball, disconnects, and ball touches goalnet. Actually there are a lot of bugs in this plugin, some of which cause server crash, but...
Forum:
New Plugin Submissions
03-30-2013, 19:32
Replies:
104
Online Map
Views:
29,926
Posted By
doondook
Re: Online Map
It would be nice, if you add attack drawing.
Forum:
Scripting Help
03-21-2013, 13:11
Replies:
10
Cancel current sv_restart
Views:
1,751
Posted By
doondook
Re: Cancel current sv_restart
And it will be restart in 1 sec, how it helps me?
Forum:
Scripting Help
03-21-2013, 11:05
Replies:
10
Cancel current sv_restart
Views:
1,751
Posted By
doondook
Cancel current sv_restart
For example, I set "sv_restart 30" and want to cancel it. Is there any way to do that?
Setting it to 0 does not work.
Forum:
Unapproved/Old Plugins
03-19-2013, 06:03
Replies:
7
Izi Round Blocker
Views:
1,916
Posted By
doondook
Re: Izi Round Blocker
Oh, I think I tricked you guys :\. Unfortunately, I had mp_roundtime 60 and that's why I thought switching sv_restart back to 0 works. But since timer end event is handled plugin just set sv_restart...
Forum:
Unapproved/Old Plugins
03-19-2013, 02:44
Replies:
7
Izi Round Blocker
Views:
1,916
Posted By
doondook
Re: Izi Round Blocker
ANTICHRISTUS, Infinite round requires 2 additional modules to be installed. Other plugins use bots.
Forum:
Unapproved/Old Plugins
03-18-2013, 16:43
Replies:
7
Izi Round Blocker
Views:
1,916
Posted By
doondook
Izi Round Blocker
Izi Round Blocker
beta
Description
Prevents round end.
Change log
Forum:
New Plugin Submissions
03-16-2013, 15:34
Replies:
104
Online Map
Views:
29,926
Posted By
doondook
Re: Online Map
Nice plugin. Watching your demo I've found a bug. If a player puts the C4 at the end of the round it's still shown at new round.
Forum:
Off-Topic
08-02-2012, 01:48
Replies:
1
Privacy invasion in chat plugins
Views:
757
Posted By
doondook
Privacy invasion in chat plugins
I would like to know, why chat plugins get approved if they disables blocking communication (especially chat blocking in CS 1.6) via Steam.
Forum:
Scripting Help
07-26-2012, 07:58
Replies:
16
[SOLVED] MySQL - 3 queries
Views:
3,060
Posted By
doondook
Re: MySQL - 3 queries
set_task (http://www.amxmodx.org/funcwiki.php?search=set_task&go=search)
Forum:
Scripting
07-25-2012, 07:34
Replies:
13
[Compiler] Internal Error..
Views:
3,872
Posted By
doondook
Re: [Compiler] Internal Error..
I've figured out the problem coz got the same some days ago. I installed CS Server and AMX Compiler to a path that contained spaces ("Documents and settings") and russian named folder. So, just move...
Forum:
Approved Plugins
07-13-2012, 16:53
Replies:
261
iChat 2.3.3 - The most powerful chat manager
Views:
202,135
Posted By
doondook
Re: iChat - The ultimate GoldSrc chat manager
So it's ok that it disables steam options? Strange.
Forum:
Approved Plugins
07-12-2012, 03:33
Replies:
261
iChat 2.3.3 - The most powerful chat manager
Views:
202,135
Posted By
doondook
Re: iChat - The ultimate GoldSrc chat manager
One question about privacy and steam supporting. Any chat plugin removes blocking chat for blacklisted users in your steam. Doesn't it breach policies of this forum?
Forum:
Trash
07-10-2012, 15:39
Replies:
6
Binds checking
Views:
1,529
Posted By
doondook
Re: Binds checking
It's restricted function?
And what if player sends "toggleconsole" again or "cancelselect"?
This topic is about method, not code, that's why I chose this section. Plugin was made in several...
Forum:
Trash
07-10-2012, 15:12
Replies:
6
Binds checking
Views:
1,529
Posted By
doondook
Re: Binds checking
I like your constructive criticism :). What's exactly horrible?
Example plugin is just a simple implementation of the method, what is bad there? Principle of idea is the same as in demo recording...
Forum:
Trash
07-10-2012, 12:52
Replies:
6
Binds checking
Views:
1,529
Posted By
doondook
Binds checking
We can't receive binds because it's completely client-side command, but we can see them. Method described below should be used only with record demo plugins.
While demo is recording, we just send...
Forum:
Scripting Help
07-10-2012, 08:18
Replies:
4
Touched by the same object
Views:
1,000
Posted By
doondook
Re: Touched by the same object
Sad. Thanks.
Forum:
Scripting Help
07-10-2012, 07:58
Replies:
4
Touched by the same object
Views:
1,000
Posted By
doondook
Re: Touched by the same object
Yes, it's obvious way, but I'm looking for a more accurate method.
Showing results 1 to 25 of 105
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