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Posts Made By:
asto
Forum:
Plugin/Gameplay Ideas and Requests
07-03-2012, 16:37
Replies:
1
[L4D] Add dynamic light when shooting
Views:
2,049
Posted By
asto
Re: [L4D] Add dynamic light when shooting
bump
Forum:
Extensions
07-03-2012, 16:31
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,814,742
Posted By
asto
Re: SDK Hooks 2.1 - Updated 2011-9-10
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
public OnPluginStart()
{
HookEvent("weapon_reload", Weapon_Reload);
}
public Action:Weapon_Reload(Handle:event, const...
Forum:
Extensions
07-01-2012, 15:08
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,814,742
Posted By
asto
Re: SDK Hooks 2.1 - Updated 2011-9-10
Thanks. That's good.
Forum:
Extensions
06-30-2012, 06:46
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,814,742
Posted By
asto
Re: SDK Hooks 2.1 - Updated 2011-9-10
SDKHook_OnTakeDamage doesn't work in L4D1. The "damagetype" is always 0, "weapon" gives random entities, ...
Forum:
Plugin/Gameplay Ideas and Requests
06-28-2012, 15:06
Replies:
1
[L4D] Add dynamic light when shooting
Views:
2,049
Posted By
asto
[L4D] Add dynamic light when shooting
In Left 4 Dead Beta, you can see your teammates' nice, dynamic muzzle flash light when they are shooting. A plugin would be nice that adds this effect to the current game.
Some videos:...
Forum:
Plugins
06-27-2012, 08:15
Replies:
64
[L4D] Vomit Extinguishing
Views:
50,353
Posted By
asto
Re: [L4D] Vomit Extinguishing
Because Visual77's file is disappeared, I released it again.
A long time ago fortunately I downloaded Visual77's version. I fixed some small things and it should work good on L4D1 and 2.
Forum:
Plugins
06-02-2012, 06:23
Replies:
15
[L4D & L4D2] Fire Glow (1.8) [25-Mar-2022]
Views:
43,404
Posted By
asto
Re: [L4D & L4D2] Fire Glow (1.0) [02-Jun-2012]
Ohh yes. This is great plugin!
Several problems can be solved by dynamic light. :)
Forum:
Plugin/Gameplay Ideas and Requests
04-09-2012, 07:45
Replies:
16
[L4D2] Disable Magnum
Views:
3,860
Posted By
asto
Re: [L4D2] Disable Magnum
You can replace the random pistols too.
modify:
{
match:
{
"weapon_selection" "any_pistol"
"classname" "weapon_spawn"
}
replace:
Forum:
Plugin/Gameplay Ideas and Requests
04-04-2012, 14:59
Replies:
16
[L4D2] Disable Magnum
Views:
3,860
Posted By
asto
Re: [L4D2] Disable Magnum
Simple way is using Stripper:Source.
http://forums.alliedmods.net/showthread.php?t=39439
Add this to global_filters.cfg to replace magnums:
modify:
{
match:
{
"classname"...
Forum:
Unapproved Plugins
03-16-2012, 07:38
Replies:
85
[L4D2] Chainsaw Refuelling
Views:
74,772
Posted By
asto
Re: [L4D2] Chainsaw Refuelling
Same here. I have noticed this. After everyone died in the same map many times, the plugin stops working. (So after some round starts, it sotps working.) If I reload it by sm plugins reload...
Forum:
Plugins
03-01-2012, 12:15
Replies:
155
[L4D & L4D2] Flashlight (2.32) [21-Apr-2024]
Views:
123,440
Posted By
asto
Re: [L4D & L4D2] Flashlight (2.0) [02-Dec-2011]
This plugin can be the solution for this problem:
http://forums.alliedmods.net/showthread.php?t=149311
This plugin would be the best if it could replace the original flashlight.
Just need to...
Forum:
Plugins
02-11-2012, 12:55
Replies:
21
[L4D2] Realism Penetration Fix (v1.3 bugfix, 2014 Oct 5)
Views:
34,190
Posted By
asto
Re: [L4D2] Realism Penetration Fix (v1.0, 2012 Feb 9)
Sorry. :(
I always see on Realism servers that players always use magnum, nothing else. Instant kill, infinite ammo, good accuraccy... what else would need? It's owerpovered and unbalanced.
...
Forum:
Plugins
02-11-2012, 06:58
Replies:
21
[L4D2] Realism Penetration Fix (v1.3 bugfix, 2014 Oct 5)
Views:
34,190
Posted By
asto
Re: [L4D2] Realism Penetration Fix
And you didn't release the plugin only because of your players? :( Your players are beginners. They just use the game exploit that makes the magnum very owerpovered. (If you want to release...
Forum:
Plugins
02-11-2012, 06:48
Replies:
21
[L4D2] Realism Penetration Fix (v1.3 bugfix, 2014 Oct 5)
Views:
34,190
Posted By
asto
Re: [L4D2] Realism Penetration Fix (v1.0, 2012 Feb 9)
This is one of the must have plugins. Very necessary. :)
When I read the "penetration" word, I thought this plugin removes the infinite penetration of snipers and shotguns (it's also problem, they...
Forum:
Plugin/Gameplay Ideas and Requests
01-11-2012, 15:34
Replies:
1
Is it possible to fix this critical bug in L4D2 and L4D1?
Views:
1,071
Posted By
asto
Is it possible to fix this critical bug in L4D2 and L4D1?
The game spawns max 30 zombies in front of the survivors (they called wanderer zombies). The problem is that if the survivors avoid those zombies, the zombies will be BEHIND the rusher survivors and...
Forum:
Plugins
01-11-2012, 15:19
Replies:
47
[L4D2] Relentless Witch
Views:
50,263
Posted By
asto
Re: [L4D2] Relentless Witch
Error messages in L4D1 :(
L 01/03/2012 - 21:57:49: [SM] Displaying call stack trace for plugin "relentless_witch.smx":
L 01/03/2012 - 21:57:49: [SM] [0] Line 93,...
Forum:
Plugins
12-30-2011, 15:06
Replies:
128
L4D2 Melee Weapons Mod 2.2.1
Views:
124,198
Posted By
asto
Re: L4D2 Melee Weapons Mod 2.2
Yeah, the plugin works better, but this bug is still exist:
If I use a rifle, and the clip is full then I press the reloading button, the fatigue will disappear.
Then I switch to other weapon, the...
Forum:
Plugins
12-29-2011, 13:45
Replies:
32
[L4D2] Block Flashlight (1.2, 18/10-2011)
Views:
35,947
Posted By
asto
Re: [L4D2] Block Flashlight (1.2, 18/10-2011)
I think after a special infected got me when I holding melee weapon, pills,... I can toogle on it.
Forum:
Plugins
12-29-2011, 13:44
Replies:
128
L4D2 Melee Weapons Mod 2.2.1
Views:
124,198
Posted By
asto
Re: L4D2 Melee Weapons Mod 2.2
It works a bit, but it has problems.
Problems with shotguns:
When I start reloading the shotgun, and I shoot before the reloading become finished, the fatigue will disappear.
It works good in...
Forum:
Plugins
12-24-2011, 13:11
Replies:
128
L4D2 Melee Weapons Mod 2.2.1
Views:
124,198
Posted By
asto
Re: L4D2 Melee Weapons Mod 2.2
Thanks, now I don't have error messages.
I've tested, and found a bug:
If the fatigue become activated, then I switch to my primary weapon then I press the reload button, the fatigue will...
Forum:
Plugins
12-24-2011, 07:04
Replies:
32
[L4D2] Block Flashlight (1.2, 18/10-2011)
Views:
35,947
Posted By
asto
Re: [L4D2] Block Flashlight (1.2, 18/10-2011)
Bug :(
Sometimes it can't block the flashlight. I try to toggle on the flashlight, and i can.
Forum:
Plugins
12-24-2011, 06:56
Replies:
128
L4D2 Melee Weapons Mod 2.2.1
Views:
124,198
Posted By
asto
Re: L4D2 Melee Weapons Mod 2.2
I got these error messages:
L 12/24/2011 - 12:54:46: [SM] Native "GetEntProp" reported: Property "m_iReloadMode" not found (entity 1/player)
L 12/24/2011 - 12:54:46: [SM] Displaying call stack...
Forum:
Plugin/Gameplay Ideas and Requests
12-23-2011, 10:49
Replies:
1
Drop 1 weapon somewhere on map
Views:
733
Posted By
asto
Re: Drop 1 weapon somewhere on map
Which game?
You can do this in Left 4 Dead with Stripper:Source.
Forum:
Plugins
12-23-2011, 10:47
Replies:
128
L4D2 Melee Weapons Mod 2.2.1
Views:
124,198
Posted By
asto
Re: L4D2 Melee Weapons Mod 2.2
When will you fix it?
Forum:
Plugins
12-12-2011, 08:34
Replies:
24
[L4D & L4D2] Single Gun Spawns
Views:
30,710
Posted By
asto
Re: [L4D2] Single Gun Spawns
Finally! Finally someone has made a workable plugin for this! Fantastic. This works perfectly. :D
But why you disabled it for L4D1?
Ulrich
I reported bugs in "Weapon Remove" plugin's forum,...
Showing results 1 to 25 of 73
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