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Forum: Plugins 09-14-2010, 04:26
Replies: 5,300
Views: 3,390,665
Posted By Arzuz
Re: GunGame

And if timeleft reaches 0 before a player wins, the map changes?
Forum: Plugins 09-13-2010, 13:11
Replies: 5,300
Views: 3,390,665
Posted By Arzuz
Re: GunGame

Ok, thanks for the quick reply. Just out of curiosity, how is the map end/change triggered when a player completes the final level and wins in gungame?
Forum: Plugins 09-13-2010, 12:30
Replies: 5,300
Views: 3,390,665
Posted By Arzuz
Re: GunGame

I'm pretty sure my problem is related to this plugin. On our server, we have cs_, de_ and gg_ maps, and for gg_ maps gungame is switched on. Everything is ok and map ends after "this is the last...
Forum: Plugins 09-11-2010, 08:51
Replies: 59
Views: 77,062
Posted By Arzuz
Re: [CSS] Deathmatch Lite Respawn - Works w/ GunGame, GG, GGDM and Source 2010 Update

On our css-server, we have standard maps and gungame maps configured so that gungame is switched on for gg_ maps and off for de_ and cs_ maps. Also dmlite is switched on and off by 'sm_dmlite_delay...
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