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Posts Made By:
Halt
Forum:
Scripting
12-05-2020, 11:30
Replies:
1
Specific Netprops
Views:
2,643
Posted By
Halt
Specific Netprops
Edit - Mod please mod thread, my mistake posting here.
Anyone familiar with env_gunfire's datamaps? I found these two values in my dump. I'm attempting to set the following values to no prevail.
...
Forum:
Scripting
11-15-2020, 14:53
Replies:
6
Invalid Timer Handle crash
Views:
1,324
Posted By
Halt
Re: Invalid Timer Handle crash
Thanks Bacardi, and Mag. No more crash's :)
Forum:
Scripting
11-12-2020, 13:48
Replies:
6
Invalid Timer Handle crash
Views:
1,324
Posted By
Halt
Invalid Timer Handle crash
This crash's 100% of the time, and I'm not entirely sure why. I believe I've included all the related code below. All I'm attempting to do is kill the timer which would call the Humans win callback,...
Forum:
Scripting
03-23-2020, 14:50
Replies:
1
[CSGO]Entity not spawning
Views:
1,056
Posted By
Halt
[CSGO]Entity not spawning
I suppose I'm missing something obvious, but the entity doesn't spawn. Any help would be :bacon!:
All I'm trying to do below is spawn an entity and teleport it to the client who called it. The...
Forum:
Scripting
09-19-2019, 11:16
Replies:
4
Remove player's weapon base on life stat
Views:
1,819
Posted By
Halt
Re: Remove player's weapon base on life stat
So you want the weapon deleted when a player drops it but is still alive? And when they drop it when they die you want it to stay?
Forum:
General
09-14-2019, 13:20
Replies:
3
[STOCKS] Few errors
Views:
1,758
Posted By
Halt
Re: [STOCKS] Few errors
Still getting errors with this
//// cZomRevamp.sp
//
// D:\Dev\Programming\Pawn\sourcemod\scripting\include\zstocks.inc(24) : error 161: brackets after variable name indicate a fixed-size...
Forum:
Scripting
09-14-2019, 13:06
Replies:
3
Datapack out of bounds
Views:
2,683
Posted By
Halt
Datapack out of bounds
Can anyone shed some light on this error? I think I've provided all the code needed.
L 09/14/2019 - 10:58:26: [SM] Blaming: dstrikeperks1.smx
L 09/14/2019 - 10:58:26: [SM] Call stack trace:
L...
Forum:
General
09-14-2019, 12:24
Replies:
3
[STOCKS] Few errors
Views:
1,758
Posted By
Halt
[STOCKS] Few errors
I have a few errors in my new stocks I'm trying to make (yes I know these stocks have already been made elsewhere) A lot of this code is 6+ years old. Idk if my methods still work. :3
I'm more so...
Forum:
General
09-11-2019, 10:32
Replies:
3
[CSGO] Parachute
Views:
2,404
Posted By
Halt
Re: [CSGO] Parachute
Want commands?
I'm doing a heavily modified dz server/plugin. Will be sharing all my findings in Snippets & Tuts for anyone who cares to know more about the update and games dynamics.
Forum:
General
09-10-2019, 21:37
Replies:
3
[CSGO] Parachute
Views:
2,404
Posted By
Halt
[CSGO] Parachute
Just curious how to eliminate the parachute spawn from DZ servers. No idea how to go about doing this, I want all the aspects of DZ minus the parachute spawn.
Forum:
News
08-30-2019, 12:12
Replies:
19
SourceMod Discord
Views:
196,442
Posted By
Halt
Re: SourceMod Discord
Everyone knows you only use IRC if you're in the business of doing sketchy shit online :lol::lol:
Hope I triggered someone ;)
Forum:
Source Servers (SRCDS)
08-30-2019, 12:05
Replies:
3
TF2 random server crash.
Views:
1,317
Posted By
Halt
Re: TF2 random server crash.
Ah jeez it's been awhile, should be in your tf/ directory.
Edit - 99% sure its wherever your scrds.exe is located.
Forum:
Source Servers (SRCDS)
08-30-2019, 10:13
Replies:
3
TF2 random server crash.
Views:
1,317
Posted By
Halt
Re: TF2 random server crash.
Thats a crash dump. You can read those to get more information on your crash.
crash_20190828132638_1.dmp[1148]
crash_20190828132638_1.dmp[1148]
Forum:
General
08-29-2019, 11:14
Replies:
2
I need help creating a new server
Views:
1,272
Posted By
Halt
Re: I need help creating a new server
This is usually provided by the data center your box is hosted in. I'm not too aware of anything YOU can do on your server to protect against a real DDoS attack. Not a source bug (which I think are...
Forum:
General
08-28-2019, 12:05
Replies:
4
surftimer
Views:
2,282
Posted By
Halt
Re: surftimer
Have you double checked if everything is up-to-date. Any extensions, your database etc? Can you link the surf timer? Are you using Fluffyst's csgo surf timer?
Forum:
General
08-28-2019, 11:47
Replies:
4
surftimer
Views:
2,282
Posted By
Halt
Re: surftimer
You literally gave us nothing to work with.... how do you expect help if
1. You haven't listed what plugins you're using
2. No error logs (Sourcemod)
3. No error logs (SCRDS)
We don't know...
Forum:
Snippets and Tutorials
08-28-2019, 10:25
Replies:
3
[TF2] Hooking when a player fires a weapon
Views:
4,055
Posted By
Halt
Re: [TF2] Hooking when a player fire a weapon
Neat work man :bacon!: wish I had this when I was into TF2.
Forum:
Scripting
08-28-2019, 10:20
Replies:
6
Getting random place on map
Views:
2,281
Posted By
Halt
Re: Getting random place on map
Who said use it for players? You get the random vector with this command....
Do you have any scripting experience? This is not a hard. Get a random location, check for brush entities too...
Forum:
Scripting
08-27-2019, 12:03
Replies:
6
menu.NoVoteButton = true; results in misaligned paginated menu controls
Views:
2,594
Posted By
Halt
Re: SetMenuOptionFlags(menu, MENUFLAG_BUTTON_NOVOTE) results in misaligned menu
Disclaimer we might not have enough to work with in order to solve it here.
1. You're using old syntax
2. You didn't even follow the wiki for writing this. Whats the point of using the old...
Forum:
Source Servers (SRCDS)
08-27-2019, 11:55
Replies:
18
Server is online but nobody can join
Views:
6,307
Posted By
Halt
Re: Server is online but nobody can join
Generate a new token. They DO expire. The result is catastrophic failure to be able to join lol. Everyone thinks you are good with 1 token forever. Not the case.
Forum:
General
08-27-2019, 11:52
Replies:
3
Auto Bunny Hopping Help
Views:
1,671
Posted By
Halt
Re: Auto Bunny Hopping Help
Fair tip from someone who writes scripts and has 800+ bhop hours on csgo.
Vanilla server
Smoothes 128 tick bhop you will ever find is on a server with no mod. All configs native to the game....
Forum:
Scripting
08-26-2019, 13:21
Replies:
6
Getting random place on map
Views:
2,281
Posted By
Halt
Re: Getting random place on map
Use mp_randomspawn then check for brush entities too close to the coordinates and adjust each vector as needed. Can be completely automated.
Forum:
Scripting
08-26-2019, 09:56
Replies:
6
menu.NoVoteButton = true; results in misaligned paginated menu controls
Views:
2,594
Posted By
Halt
Re: SetMenuOptionFlags(menu, MENUFLAG_BUTTON_NOVOTE) results in misaligned menu
I don't understand what is wrong with this menu? Cosmetically it looks fine.
Forum:
Scripting
08-26-2019, 09:38
Replies:
15
[Question] Entity Index
Views:
3,985
Posted By
Halt
Re: [Question] Entity Index
Very nice, exactly what I'm looking for. I was just checking its velocity after creation but this seems that it may be more accurate.
Forum:
Source Servers (SRCDS)
08-23-2019, 15:06
Replies:
18
Server is online but nobody can join
Views:
6,307
Posted By
Halt
Re: Server is online but nobody can join
Do you have a server key included?
https://steamcommunity.com/dev/managegameservers
Showing results 1 to 25 of 288
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