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Search: Posts Made By: sigsegv
Forum: CS:S DM 11-02-2010, 18:58
Replies: 2
Views: 1,800
Posted By sigsegv
Use value of sm_nextmap when forcing mapchanges

One of the issues I've had with CS:S DM is its inability to integrate with the mapchooser plugin (or perhaps my inability to figure out how it does). Players would select a new map towards the end of...
Forum: Metamod:Source Questions 02-13-2010, 02:32
Replies: 2
Views: 1,953
Posted By sigsegv
Re: Unknown command meta

What did you do? I'm having the same issue with L4D2.

Edit: Hm. I changed the VDF to load server_linux instead of server_i486. Might be because I'm on a 64-bit OS, dunno.. but it seems to work now.
Forum: General 08-14-2009, 14:12
Replies: 163
Views: 51,526
Posted By sigsegv
Re: Sourcemod 1.2.1 goes haywayre with latest update

Until a solution is found for the instant respawn, you can use mp_respawnwavetime 0. It goes to the freeze frame and then respawns. Not exactly instant, but it's better than nothing.
Forum: General 08-14-2009, 06:34
Replies: 163
Views: 51,526
Posted By sigsegv
Re: Sourcemod 1.2.1 goes haywayre with latest update

I'm in the same boat, issues with fast/instant respawn plugins. No crashes thus far, though (multiple servers, even).

Thanks for the update, guys. I'm (mostly) back up and running.
Forum: General 08-13-2009, 20:47
Replies: 163
Views: 51,526
Posted By sigsegv
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