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Search: Posts Made By: Windy Wind
Forum: Plugins 03-31-2022, 08:00
Replies: 172
Views: 123,397
Posted By Windy Wind
Re: [L4D/L4D2] Grenade Throwing Bots

Plugin failed to compile.
Also, it would be nice if you have the option to toggle friendly fire damage from the bot's molotov.

PS:nvm, I got it downloaded
Forum: Plugins 06-04-2017, 11:01
Replies: 172
Views: 123,397
Posted By Windy Wind
Re: [L4D/L4D2] Grenade Throwing Bots

It didn't work properly for me on my sever, they rarely threw the grenades. I followed the instruction to prevent bugs but the issue was still there. I saw Xanaguy mentioned it didn't work well with...
Forum: Plugins 04-13-2017, 23:22
Replies: 30
Views: 21,257
Posted By Windy Wind
Re: [L4D2] BotGrenades 1.3

Thanks for correcting me, I always forget that IsValidEntity. I'm also having a hard time keeping track with the errors since I can't find exactly where the error logs are (I'm new to this thou).
...
Forum: Plugins 04-13-2017, 12:55
Replies: 30
Views: 21,257
Posted By Windy Wind
Forum: Plugins 04-13-2017, 10:47
Replies: 30
Views: 21,257
Posted By Windy Wind
Re: [L4D2] BotGrenades 1.3

Ok, so here it is. Well, It would increase the chance of them actually throwing pipe bomb at the hordes, sometimes they do miss :P
Oh and I made them automatically throw their pipe bomb without...
Forum: Plugins 04-13-2017, 05:25
Replies: 30
Views: 21,257
Posted By Windy Wind
Re: [L4D2] BotGrenades 1.3

yeah, It is hard to make them throw molotov efficiently at tank. At the moment, I have finished the targeting system for the pipe bomb, which makes the bots capable of throwing it right into the...
Forum: Plugins 04-12-2017, 21:38
Replies: 30
Views: 21,257
Posted By Windy Wind
Re: [L4D2] BotGrenades 1.3

Very nice plugins, thou I would like the bots to actually use bombs by themselves without order from the users in a smarter way. I will work on the smart targeting system and see how it goes.
Forum: Plugins 12-01-2016, 09:02
Replies: 42
Views: 64,238
Posted By Windy Wind
Re: [L4D & L4D2] Melee Weapon Tank

with this plugin I think it's also possible to attach knife as bayonet on guns?
Forum: Plugins 07-01-2016, 14:52
Replies: 67
Views: 75,047
Posted By Windy Wind
Re: [L4D2] Flare Gun (2.5) [27-May-2012]

Would be nice if you could change the menu trigger to the middle mouse instead. Typing the command on chat is kinda unconvenient
Forum: Plugins 06-18-2016, 15:12
Replies: 354
Views: 168,185
Posted By Windy Wind
Re: [L4D & L4D2] Multiple Equipments

Yeah, it's like people can't put 2 weapons of the same Class in one slot. Basically it's like CS.
Forum: Plugins 06-16-2016, 11:20
Replies: 354
Views: 168,185
Posted By Windy Wind
Re: [L4D & L4D2] Multiple Equipments

Is there a way to allow to carry 2 weapons on secondary slot but only one pistol and one melee at the time? I mean people still can carry 2 secondary weapons but they can't carry 2 melee or 2 pistols...
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