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Search: Posts Made By: nomx
Forum: Scripting 09-21-2010, 16:52
Replies: 5
Views: 1,142
Posted By nomx
Re: [Question] msay style menu closing

Hmm, I guess I'll just research other options.
Forum: Scripting 09-20-2010, 00:25
Replies: 5
Views: 1,142
Posted By nomx
Re: [Question] msay style menu closing

Doesn't work... tried a few different ITEMDRAW_ types.

Perhaps I need to use a different menu type?
Forum: Scripting 09-19-2010, 21:46
Replies: 5
Views: 1,142
Posted By nomx
Re: [Question] msay style menu closing

But don't they need ITEMDRAW_CONTROL in order to handle input?
Forum: Scripting 09-19-2010, 21:12
Replies: 5
Views: 1,142
Posted By nomx
[Question] msay style menu closing

Basically I have a menu/msay that displays information at the beginning of the round on certain circumstances. However, as it's a pub server, players are rushing to their spots to pick off enemy...
Forum: Scripting 09-15-2010, 17:27
Replies: 4
Views: 1,553
Posted By nomx
Re: Help: PrintToConsole() executing out of order

I was testing with a nearly empty server. I guess I could throw the first 3 lines on a single command with the new line string (somehow didn't think of that before). Then put a timer between that and...
Forum: Scripting 09-15-2010, 14:58
Replies: 4
Views: 1,553
Posted By nomx
Help: PrintToConsole() executing out of order

Here's the code (adapted from the sm_admins command):
public Action:Command_Users(client, args)
{
new Usrs[64], count = 0;
for (new i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i))...
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