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Search: Posts Made By: steelmoon32
Forum: Plugins 03-04-2013, 01:45
Replies: 204
Views: 151,547
Posted By steelmoon32
Re: [CSS] Weapon Mod

Hey. After execing the cfg, it spams my console with loopback:send reliable stream overflow, and freezes my game. Any way to fix?
Forum: Plugins 08-05-2012, 02:07
Replies: 204
Views: 151,547
Posted By steelmoon32
Re: [CSS] Weapon Mod

At least its good to hear you're still alive :D
Forum: Plugins 08-04-2012, 09:02
Replies: 204
Views: 151,547
Posted By steelmoon32
Re: [CSS] Weapon Mod

blodia are you still going to update the script? i really appreciate the work you've put into it and can't wait for the update
Forum: Plugins 06-25-2012, 05:15
Replies: 189
Views: 62,526
Posted By steelmoon32
Re: [CS:S] Ammo From Dead

Is it possible to have say a cfg file to specify the amount of ammo dropped when a player dies with a certain weapon? ie. specify that xm1014 users drop 7 shells from a box when they die, and m3...
Forum: General 05-23-2012, 05:29
Replies: 31
Views: 8,270
Posted By steelmoon32
Re: SRCDS - CSS update

im getting Host_Error: CEngineSoundServer::PrecacheSound: B when i try to start a server and when i close cs:s, it has an error as if it was crashing. Anyone know the problem?

EDIT: turned off...
Forum: Plugins 05-21-2012, 09:01
Replies: 204
Views: 151,547
Posted By steelmoon32
Re: [CSS] Weapon Mod

Some feedback:

-Somehow make the glock have recoil again? if possible.

-Add a cvar to reduce/increase the delay between burstfire for all weapons including famas default burst delay and glock...
Forum: Plugins 10-05-2011, 21:05
Replies: 204
Views: 151,547
Posted By steelmoon32
Re: [CSS] Weapon Mod

It's not that. What I mean is the short 1 second delay after each burst, can it be removed or shortened? ie. to make it similar to BF:BC2 M16A2, the 3 burst has a very short delay between each mouse...
Forum: Plugins 10-04-2011, 06:29
Replies: 204
Views: 151,547
Posted By steelmoon32
Re: [CSS] Weapon Mod

Is it possible for you to add a feature to modify the burst delay, ie. the delay after each burst, so for the famas, you can shoot a 3-burst each time you click the mouse rather than burst, wait for...
Forum: General 06-29-2011, 01:00
Replies: 3
Views: 2,183
Posted By steelmoon32
Listen server help after the new update

Whenever I try to make a listen server (because I like testing mods and whatnot) i click start game and it says hl2.exe has stopped working.

this is what is in the console when i start up cs:s:
...
Forum: Plugin/Gameplay Ideas and Requests 05-31-2011, 23:31
Replies: 1
Views: 3,994
Posted By steelmoon32
[CSS] [Req] Hit Markers

Just wondering if anyone is able to create a hit marker plugin so it simply shows a large X in the middle of the crosshair when you hit someone. Also the ability to turn it on or off, and maybe...
Forum: Plugin/Gameplay Ideas and Requests 05-09-2011, 03:18
Replies: 3
Views: 1,394
Posted By steelmoon32
Re: [CS:S] Shell shock effect

Yes TnTSCS is correct. Or for more reference, either cod/bad company 2. When you get shot/grenaded and havent died, the sounds around you are dulled and there is this sort of shrill high/low pitched...
Forum: Unapproved Plugins 05-07-2011, 21:17
Replies: 25
Views: 14,880
Posted By steelmoon32
Re: [CS:S] Player Tracers (v1.0.2)

how do i actually use it? it doesnt appear as if it loads when i load up a server

EDIT: nvm ur update made it work :D
Forum: Plugin/Gameplay Ideas and Requests 05-07-2011, 04:27
Replies: 3
Views: 1,394
Posted By steelmoon32
[CS:S] Shell shock effect

Is it possible for someone to make a plugin where when you get hit with a bullet, the 'shell-shock' effect occurs? much like when you are hit by a grenade.

Optional: also add an overlay for damage...
Showing results 1 to 13 of 13

 
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