[REQ] Weapon Damagecontrol for mod/valve
Have tried to change and edit this nice script: (by fxfighter) http://forums.alliedmods.net/showthr...564#post595564
But i am too rookie and failed bad! I look for someone out there who maby can rewrite this plug so it works in hldm1 or make a new one were I can lower shotgun damage in hldm. The most important thing in my wish is "LOWER THE SHOTGUN DAMAGE like 20%" (running hldm/severian servers) If anyone think he can write this for me please conntact me! And thanks to this great site had found so many brilliant plugs here! http://module.game-monitor.com/195.4...450x34/m21.png http://module.game-monitor.com/94.12...50x34/ak47.png |
Re: [REQ] Weapon Damagecontrol for mod/valve
I think you don't need to modify the plugin. You just need to register your cvars in your cfg file
Example: amx_dmg_scout 11 Try different numbers to find out the perfect damage |
Re: [REQ] Weapon Damagecontrol for mod/valve
1 Attachment(s)
Try this. It lowers the HL shotgun damage by 20%. Untested, but should work.
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Re: [REQ] Weapon Damagecontrol for mod/valve
EDIT: A bit too late.
Not tested. Version #1: Code:
Code:
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Re: [REQ] Weapon Damagecontrol for mod/valve
-------> anssik i tried your but I didnt get it to work THANKS for trying though!(Maby it was me doing something wrong.)
------>hleV I only tried your version 2 yet and it WORKS GREAT! Whats the difference bewteeen the version1 and 2? Once again THANKS !!! :up: |
Re: [REQ] Weapon Damagecontrol for mod/valve
In first verion there's less checks (if player is alive and weapon) but that pdata should only be meant for CS. I only though about it now.
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