Re: [INC] Colors (1.0.1)
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Re: [INC] Colors (1.0.1)
Delayed forum glitch? :mrgreen:
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Re: [INC] Colors (1.0.1)
I'm not sure what's happening, but for some reason colors aren't working in any plugins that use this extension. On most plugins, the {green} tag just shows up as plaintext, as well as all other colors.
I just wrote a quick plugin, and {green} is parsed but it's not actually green. I'm using the latest stable release of Sourcemod, with HL2DM. |
Re: [INC] Colors (1.0.1)
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Re: [INC] Colors (1.0.1)
CPrintToChatAll("{green}[SM] {default}test.");
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Re: [INC] Colors (1.0.1)
1 Attachment(s)
Just tested it in HL2:MP, SM 1.2.3. This works for me:
PHP Code:
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Re: [INC] Colors (1.0.1)
I'll run a test, I'll edit back when done.
Edit: Works like a charm now :). Turns out I forgot the closing > on the include definition, I'll bet that was it. Great work mate, I really like this. It adds simple color to chat. |
Re: [INC] Colors (1.0.1)
Now only if we could get yellow to work without someone findning something.
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Re: [INC] Colors (1.0.1)
I'd like to add that if your adding colors to a mod and alt-tabbing back ingame once you compile it, you need to rejoin the server in order to see the newly parsed colors.
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Re: [INC] Colors (1.0.1)
Anyone figure out how to do yellow in TF2 yet?
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