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-   -   Detect if player has 2 primary weapons (https://forums.alliedmods.net/showthread.php?t=96356)

xbatista 07-04-2009 06:07

Detect if player has 2 primary weapons
 
^ Topic :)

ConnorMcLeod 07-04-2009 06:33

Re: Detect if player has 2 primary weapons
 
First, check if player has a primary weapon, and if positive, save that weapon entity index.

// weapon offset
#define m_pNext 42

// player offset
#define m_rgpPlayerItems_slot1 368

new iFirstPrimaryWeapon = get_pdata_cbase(id, m_rgpPlayerItems_slot1, 5)


Then, check if that weapon is linked with anither weapon :

Code:
if( iFirstPrimaryWeapon > 0 ) {     new iOtherPrimary = get_pdata_cbase(iFirstPrimaryWeapon, m_pNext, 4)     if( iOtherPrimary )     {         //this player has at least 2 primary weapons     } }

xbatista 07-04-2009 06:38

Re: Detect if player has 2 primary weapons
 
Thanks!


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