Entity origin prediction
Good day,
I have entity index and it's origin. How to predict where he can be in a second? Maybe using entity's velocity? Any suggestions are welcome. Thks. |
Re: Entity origin prediction
What do you mean with "be in a second" ?
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Re: Entity origin prediction
You must know entity velocity, than you can add to current origin the velocity and find new origin. Or you can by checking angles, take a look here at last post.
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