| Mr.Noobie |
06-30-2009 08:24 |
NPC help.
Can someone provide me some code for blood and death animation on NPC ?
How can i make the NPC move ?? + how do i make only admin with access flag "A" to use the command ??
PHP Code:
#include <amxmodx> #include <engine> public plugin_init() { register_clcmd("vip", "spawn_npc") register_plugin("NPC","1.0","Mr.Noobie") register_think("npc_vip","npc_think") } public plugin_precache() { precache_model("models/player/vip/vip.mdl") precache_model("models/p_ak47.mdl") } public spawn_npc(id) { new Float:origin[3] entity_get_vector(id,EV_VEC_origin,origin) new ent = create_entity("info_target") give_weapon(ent) entity_set_origin(ent,origin) origin[2] += 300.0 entity_set_origin(id,origin) entity_set_float(ent,EV_FL_takedamage,1.0) entity_set_float(ent,EV_FL_health,100.0) entity_set_string(ent,EV_SZ_classname,"npc_vip") entity_set_model(ent,"models/player/vip/vip.mdl") entity_set_int(ent,EV_INT_solid, 2) entity_set_byte(ent,EV_BYTE_controller1,125) entity_set_byte(ent,EV_BYTE_controller2,125) entity_set_byte(ent,EV_BYTE_controller3,125) entity_set_byte(ent,EV_BYTE_controller4,125) new Float:maxs[3] = {16.0,16.0,36.0} new Float:mins[3] = {-16.0,-16.0,-36.0} entity_set_size(ent,mins,maxs) entity_set_float(ent,EV_FL_animtime,2.0) entity_set_float(ent,EV_FL_framerate,1.0) entity_set_int(ent,EV_INT_sequence,0) entity_set_float(ent,EV_FL_nextthink,halflife_time() + 0.01) drop_to_floor(ent) return 1 } public give_weapon(ent) { new entWeapon = create_entity("info_target") entity_set_string(entWeapon, EV_SZ_classname, "npc_weapon") entity_set_int(entWeapon, EV_INT_movetype, MOVETYPE_FOLLOW) entity_set_int(entWeapon, EV_INT_solid, SOLID_NOT) entity_set_edict(entWeapon, EV_ENT_aiment, ent) entity_set_model(entWeapon, "models/p_ak47.mdl") } public npc_think(id) { entity_set_float(id,EV_FL_nextthink,halflife_time() + 0.01) }
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