Blockmaker - Magic Carpet [H] [E] [L] [P]
Hello,
I need the Block Action for a Magic Carpet block, for blockmaker 4.01. A Terrorist Only one and a Counter-Terrorist only one. When you go on the block, you hold forward and wherever you aim you will go. You will be able to go Up, Down, Left, Right. I've tested the BCM one, but that only stays one level and when you use the magic carpet and you like slip off eventually. It is also coded different, I don't know how to make it into Blockmaker. Please Reply, Thankyou.:):) P.S: I posted it here because I dont need a whole plugin, I only need the Block Action. +++karma |
Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
If someone could make this, would be mad. Please read it.
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Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
Bumping is not allowed.
You must wait 2 weeks before bumping! |
Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
Oh well, No one really ever replies on this stuff.
I want it =[ |
Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
I don't think anyone will help you with this because you will have to do many actions with magic carpet block.
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Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
aww
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Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
It wont use that much actions, just hook FM_Touch and move the block when the user stands on it and uses w, a, s and d.
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Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
Xellath you are right, but there also new round, save load, grab etc such stuff with magic carpet, i did one in my bm and i know :)
PHP Code:
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Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
So what do i do with this?
I dont know much about scripting. Can you tell me what the action thing will be. Example: Code:
actionInvincible(id, OverrideTimer)On which Lines. |
Re: Blockmaker - Magic Carpet [H] [E] [L] [P]
You dont even have an action, you check if player is touching magic carpet, if he is, make the magic carpet move as player moves, then you have to save origin when you create it so you can make the block come back to where you created it next round.
EDIT: even when you move the block to another place you got to save origin of it when you release it. |
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