Execute 'stopsound' on new round
The title say it all.
I want to execute stopsound for everyone on new round, but i can't really fix it. This one doesn't work. PHP Code:
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Re: Execute 'stopsound' on new round
Do you want it to be executed when the freezetime is over or when it's started?
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Re: Execute 'stopsound' on new round
Use 0 as id, and it will loop for all players.
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Re: Execute 'stopsound' on new round
stopsound is evil, I would never play on a server that forces it btw.
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Re: Execute 'stopsound' on new round
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About the footsteps, I really don't care that much. I just run out and shoot anyways :), generally. |
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1. The opponent will here you and they're able predict your intention. 2. If you had used stopsound you would be able to hear your opponents movement. These are my opinions after several years of clan wars ( i dont know your terms ). But if you're public player ( unlike me ) the best strategy is just run and frag. :lol: |
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