[ZP] Class : [A]dvanced [I]nvisible Zombie || Updated v1.0.8 [12/07/2009]
[ZP] Class : [A]dvanced [I]nvisible Zombie ( special Zombie class ) by Fry! Description : AI zombie in full name ( Advanced Invisible ) have ability when you duck you will be invisible. Zombie has a weird feature when you will duck you will breathe out some sounds. Invisible can change by cvar. Cvars : Quote:
Code:
16/06/2009 - v1.0 - First releasePlugin you can download here! |
Re: [ZP] Class : [A]dvanced [I]nvisible Zombie
Cool :D
The good thing about a link to supercentral.net is that they got a webcompiler who has zombieplague.inc :D |
Re: [ZP] Class : [A]dvanced [I]nvisible Zombie
It dont works correctly ,
аnother zombie gives it ability . зЫ: Welcome back Fry! = ) |
Re: [ZP] Class : [A]dvanced [I]nvisible Zombie
That's weird...
And thanks. |
Re: [ZP] Class : [A]dvanced [I]nvisible Zombie || Updated v1.0.5 [28/06/2009]
New release v1.0.5, for more info check main post.
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Re: [ZP] Class : [A]dvanced [I]nvisible Zombie || Updated v1.0.8 [12/07/2009]
New release v1.0.8, for more info check main post.
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Re: [ZP] Class : [A]dvanced [I]nvisible Zombie || Updated v1.0.8 [12/07/2009]
very good plugin!! but can u make the zombie moaning sound continuous when it crouches... and footprints??? if not it is too imba!
zp_ai_zombie_invisibility "0" - Amount of invisibility (0 max invisible - 255 max visible) still the same?? i set to 200 it is still fully invisible |
Re: [ZP] Class : [A]dvanced [I]nvisible Zombie || Updated v1.0.8 [12/07/2009]
Hm yea I was thinking the same about sounds still searching for answers... I don't get it what exactly do you want with footprints?
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Re: [ZP] Class : [A]dvanced [I]nvisible Zombie || Updated v1.0.8 [12/07/2009]
Very good plugin but when you set
zp_ai_zombie_invisibility to 1 it's fully visable please fix that(Optional though) since you've already added sounds :D |
Re: [ZP] Class : [A]dvanced [I]nvisible Zombie || Updated v1.0.8 [12/07/2009]
is it still invisible when you duck and walk?
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