Run time error 3: stack error in Kz-Arg
I've got problem with fm_strip_user_weapons(index) in Kz-Arg Mod..
Code:
new const g_RemoveEntities[][] =
{
"func_bomb_target", "info_bomb_target", "hostage_entity", /*"func_breakable",*/
"monster_scientist", "func_hostage_rescue", "info_hostage_rescue",
"info_vip_start", "func_vip_safetyzone", "func_escapezone",
"armoury_entity", "game_player_equip", "player_weaponstrip",
"info_deathmatch_start" // TT Spawn :D
};
// From fakemeta_util
stock fm_strip_user_weapons(index)
{
new ent = fm_create_entity("player_weaponstrip");
if (!pev_valid(ent))
return 0;
set_pev(ent, pev_owner, index);
dllfunc(DLLFunc_Spawn, ent);
dllfunc(DLLFunc_Use, ent, index);
engfunc(EngFunc_RemoveEntity, ent);
return 1;
}
Thats the function
And that's error:
Code:
L 06/13/2009 - 20:39:32: [AMXX] Run time error 3: stack error
L 06/13/2009 - 20:39:32: [AMXX] [0] kz_jumpplugin.sma::fm_strip_user_weapons
Any ideas how to slove that staying in basic modules from kz-arg?
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