[May Be a Bug]set_client_listen do not work if sv_alltalk=1
I wrote such code
Code:
When sv_alltalk is setted to 0. set_client_listen works well. the alive players can not hear voice of dead teammate. But if sv_alltalk is setted to 1. alive players still can hear voice of the dead players.. I consider that it's the bug of set_client_listen. Is there any develpor team support can help me? |
Nobody knows?
Is there any develpor team supportor? |
Looks like sv_alltalk overrides your setting. Probably could catched the cvar change and reapply your settings.
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May be there is much more bugs.
Another Problem....
if set_speak(id,LISTEN_ALL), set_client_listen(id,otherid,0) does not work if sv_alltalk=0 and set_speek(id,NORMAL), set_client_listen(id,other_team_player_id,1) does not work. |
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