Random models
PHP Code:
[PHP public bacon_spawn(id) { if (!is_user_alive(id)) return static CsTeams: team ; team = cs_get_user_team(id) if (team == CS_TEAM_T) //Terr { new Float:health, Float:gravity, armour health = get_pcvar_float(cvar_health) gravity = get_pcvar_float(cvar_gravity) / 800 armour = get_pcvar_num(cvar_armour) g_zombie[id] = true if(!task_exists(TASKID_STRIP + id)) set_task(0.2, "Task_Strip", TASKID_STRIP + id) set_pev(id, pev_health, health) cs_set_user_armor(id, armour, CS_ARMOR_NONE) set_pev(id, pev_gravity, gravity) if (!cs_get_user_nvg(id)) cs_set_user_nvg(id) if (get_pcvar_num(cvar_autonvg)) set_task(0.2, "Task_NVG", TASKID_NVG + id) copy(player_model[id], 31, ZOMBIE_PLAYER_MODEL[random_num(0, 3)]) new currentmodel[32]; fm_get_user_model(id, currentmodel, sizeof currentmodel - 1); if(!equal(currentmodel, player_model[id])) { set_task(0.5 + g_counter, "Task_Model", id + TASKID_MODEL) g_counter += 0.2; } if(!task_exists(TASKID_SHOWHUD + id)) set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id) } ][/PHP] |
Re: Random models
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