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-   -   L4DToolZ Metamod plugin (l4d1 & l4d2) (https://forums.alliedmods.net/showthread.php?t=93600)

GateKeeper420 11-25-2009 04:00

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Meta List:
L4DToolZ (1.0.0.6b)
SourceMod (1.3.0-dev)
SDK Toolx (1.3.0-dev)
BinTools (1.3.0-dev)

SM Plugins List:

Admin file Reader (1.3.0-dev)
Admin Help (1.3.0-dev)
Admin Menu (1.3.0-dev)
Anti-Flood (1.3.0-dev)
Basic Ban Command (1.3.0-dev)
Basic Chat (1.3.0-dev)
Basic Comm Control (1.3.0-dev)
Basic Command (1.3.0-dev)
Basic Info Triggers (1.3.0-dev)
Basic Votes (1.3.0-dev)
Client Preferences (1.3.0-dev)
Fun Command (1.3.0-dev)
Fun Votes (1.3.0-dev)
[L4D2] Character Select Menu (1.0)
L4D Friendly Fire Limit (1.1.1)
Disabled Nextmap (1.3.0-dev)
Player Command (1.3.0-dev)
Reserved Slots (1.3.0-dev)
Smoke'n Move (1.2)
Sound commands (1.3.0-dev)
sexy (1.4.3) - which I cannot get to work

and that is all I have...

ivailosp 11-25-2009 04:07

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
are you sure L4DToolZ is loaded correctly - i don't see a reason this cvars not to work.
try to update metamod to last build, im using
Metamod:Source version 1.8.0-dev
Build ID: 681:a9f34c9f06e7-dev
and it work fine for me

GateKeeper420 11-25-2009 04:10

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
I'll try that real quick, you know they have 688 out now, should I try that one?

GateKeeper420 11-25-2009 04:19

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
ok, installed the MetaMod you have suggested and I get these Unknow Commands:

Unknown Command "mp_gamemode"
Unknown Command "l4d_maxplayers"
Unknown Command "sv_flags"
Unknown Command "sv_allow_color_correction"
Unknown Command "sm_cvar"
Unknown Command "sv_maxplayers"
Unknown Command "removehumanlimit"
Unknown Command "sv_force_unreserved"

ivailosp 11-25-2009 04:27

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
1 Attachment(s)
ok, here is my addons dir without sourcemod. backup your addons dir and replase it with files of this zip. when server start try to set "sv_maxplayers"

GateKeeper420 11-25-2009 13:15

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Ok I'll try it....

GateKeeper420 11-25-2009 13:39

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Ok, here is what I found out ivailosp, I replaced my addons with what you gave me and put SourceMod back in it and typed sv_maxplayers and it worked, but I looked up and it still says Unknown Command. Here, I'll show you:




Code:

29.2 fps  0/32 on map  c5m1_waterfront
#Console initialized.
#***VPK: FastFindFile Attempting to use full path with VPK file!
        File: c:\program files (x86)\left4dead 2\left4dead2\left4dead2\addonlist
.txt
#Game.dll loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 18
***VPK: FastFindFile Attempting to use full path with VPK file!
        File: c:\program files (x86)\left4dead 2\left4dead2\left4dead2\addonlist
.txt
Unknown command "sv_flags"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Adding master at 69.28.140.247:27011
Adding master at 69.28.140.246:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.189:27011
Unknown command "sm_cvar"
Unknown command "sm_cvar"
Unknown command "sv_maxplayers"
Unknown command "sv_removehumanlimit"
Unknown command "sv_force_unreserved"
Unknown command "sm_cvar"
Unknown command "sm_cvar"
Unknown command "sm_cvar"
Unknown command "sm_cvar"
Unknown command "sm_cvar"
Unknown command "sm_cvar"
Unknown command "mp_gamemode"
Unknown command "l4d_maxplayers"
Unknown command "gametypes"
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 96.57.1.180: 'NVIDIA nForce Networking Controller - P
acket Scheduler Miniport'
NET_GetBindAddresses found 192.168.127.1: 'VMware Virtual Ethernet Adapter for V
Mnet1'
NET_GetBindAddresses found 192.168.59.1: 'VMware Virtual Ethernet Adapter for VM
net8'
NET_GetBindAddresses found 5.169.195.28: 'Hamachi Network Interface'
Network: IP 96.57.1.181, mode MP, dedicated Yes, ports 27016 SV / 0 CL
---- Host_NewGame ----
maxplayers set to 32
Host_NewGame on map c5m1_waterfront
L 11/25/2009 - 13:34:27: -------- Mapchange to c5m1_waterfront --------
Executing dedicated server config file
Couldn't find any entities named spawn_fryingpan_demo, which point_template temp
late_demo is specifying.
WARNING: orator at 777 677 -418 missing modelname
Attempting to precache model, but model name is NULL
jukebox_script executing script: jukebox_main
Commentary: Loading commentary data from maps/c5m1_waterfront_commentary.txt.
Initializing Director's script
Unknown command "sv_flags"
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Adding master at 69.28.140.247:27011
Adding master at 69.28.140.246:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.189:27011
[SM] Changed cvar "z_max_player_zombies" to "8".
L 11/25/2009 - 13:34:30: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_max_player_zombies") (value "8")
[SM] Changed cvar "survivor_limit" to "8".
L 11/25/2009 - 13:34:30: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "survivor_limit") (value "8")
[SM] Changed cvar "z_boomer_limit" to "2".
L 11/25/2009 - 13:34:30: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_boomer_limit") (value "2")
[SM] Changed cvar "z_charger_limit" to "1".
L 11/25/2009 - 13:34:30: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_charger_limit") (value "1")
[SM] Changed cvar "z_hunter_limit" to "2".
L 11/25/2009 - 13:34:30: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_hunter_limit") (value "2")
[SM] Changed cvar "z_jockey_limit" to "1".
L 11/25/2009 - 13:34:30: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_jockey_limit") (value "1")
[SM] Changed cvar "z_smoker_limit" to "1".
L 11/25/2009 - 13:34:30: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_smoker_limit") (value "1")
[SM] Changed cvar "z_spitter_limit" to "1".
L 11/25/2009 - 13:34:30: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_spitter_limit") (value "1")
Unknown command "mp_gamemode"
Unknown command "l4d_maxplayers"
Adding master server 72.165.61.136:27012
Adding master server 72.165.61.151:27014
Could not establish connection to Steam servers.
  VAC secure mode is activated.
sv_removehumanlimit
"sv_removehumanlimit" = "1" ( def. "0" ) min. 0.000000 max. 1.000000
 - Remove Human limit reached kick
sv_force_unreserved
"sv_force_unreserved" = "1" ( def. "0" ) min. 0.000000 max. 1.000000
 - Disallow lobby reservation cookie


Now it keeps saying Unknown Command from when it loads it from my server.cfg but when I type it into the console, it is taking the command...

ivailosp 11-25-2009 13:58

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
it look like, the plugin is loaded too late. i don't know why :/
as workaround you can make simple plugin to exec some .cfg for this commands

ivailosp 11-25-2009 15:48

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
just to let you know, l4dtoolz for linux is on the way ;)
if i have free time, i will release it in few days

GateKeeper420 11-25-2009 23:24

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Well ivailosp,

Would you be able to help me with that simple plugin? As for writing Plugins my abilities is very minimum. Could you throw something together for me or if I try writing it, could you help me get it working?

Thanks

sonnzy 11-26-2009 00:59

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 998472)
game version, plugin version?
use "meta list" and "version"

game version is 2.0.0.1 (4031),
meta list
Listing 4 plugins:
[01] L4DToolZ (1.0.0.6b) by Ivailosp
[02] SourceMod (1.3.0-dev) by AlliedModders LLC
[03] SDK Tools (1.3.0-dev) by AlliedModders LLC
[04] BinTools (1.3.0-dev) by AlliedModders LLC
meta version
Metamod:Source version 1.8.0-dev
Build ID: 688:c291a9099016-dev
Loaded As: Valve Server Plugin
Compiled on: Nov 24 2009
Plugin interface version: 15:14
SourceHook version: 5:5
srcds server runs well without l4dtoolz, but if it added,server often crashes with memory access error.

ivailosp 11-26-2009 01:29

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
1 Attachment(s)
Quote:

Originally Posted by GateKeeper420 (Post 999320)
Well ivailosp,

Would you be able to help me with that simple plugin? As for writing Plugins my abilities is very minimum. Could you throw something together for me or if I try writing it, could you help me get it working?

Thanks

place all cvar in l4dtoolz.cfg

GateKeeper420 11-26-2009 15:27

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Thanks ivailosp,

ivailosp 11-26-2009 17:07

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
1 Attachment(s)
i decided to upload my snapshot of l4dtoolz - it may fix crash for windows
also for the first time l4toolz support linux version of l4d2, but this is working version, so may not be stable and have this limitation:
-sv_maxplayers limited to 18
-sv_unlock_sb_add is borken
-no version for l4d1

googley 11-26-2009 17:47

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Thank you and will test and report back :)

googley 11-26-2009 18:09

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Yikes, server just wont boot up when testing the Linux snapshot.

ivailosp 11-26-2009 18:11

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
what is the version of metamod and l4d?
anyway: i test it on left4dead2 2.0.0.1, Metamod:Source 1.8.0-dev 688

googley 11-26-2009 18:33

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Newest L4D2 and 1.8 Metamod.

sonnzy 11-26-2009 21:26

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 999745)
i decided to upload my snapshot of l4dtoolz - it may fix crash for windows
also for the first time l4toolz support linux version of l4d2, but this is working version, so may not be stable and have this limitation:
-sv_maxplayers limited to 18
-sv_unlock_sb_add is borken
-no version for l4d1

memory access error is go on, maybe maxplayers should also limted to 18.
when i type maxplayers in console, maxplayers value is still 32.

ivailosp 11-27-2009 01:52

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
1 Attachment(s)
Quote:

Originally Posted by sonnzy (Post 999943)
memory access error is go on, maybe maxplayers should also limted to 18.
when i type maxplayers in console, maxplayers value is still 32.

ok, try that

ntakopo 11-27-2009 05:27

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
I have 1.0.0.6 version
What is the difference between 6 and 6b?

ivailosp 11-27-2009 05:42

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ntakopo (Post 1000122)
I have 1.0.0.6 version
What is the difference between 6 and 6b?

i don't remember, but 1.0.0.6 have some kind of bug and i have to fix it in 6b

ArmGadge 11-27-2009 05:59

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
I tested snapshot on linux but seems not working.
I want to build as 12 players coop, so I wrote config in server.cfg for this plugin:
Code:

sv_maxplayers 12
sv_removehumanlimit 1
sv_unlock_sb_add 0
sv_force_unreserved 0
sm_cvar survivor_limit 12

and I could set cvar of this plugin(confirmed by type that cvars without value), but I couldn't join the server as 5th players because of there was full. status command says (12 max), but built-in serverbrowser says 4/4 players.

Here's my meta list
Code:

Listing 4 plugins:
  [01] L4DToolZ (1.0.0.7a) by Ivailosp
  [02] SourceMod (1.3.0-dev) by AlliedModders LLC
  [03] SDK Tools (1.3.0-dev) by AlliedModders LLC
  [04] BinTools (1.3.0-dev) by AlliedModders LLC

I'm using MM:S 1.8.0-dev build 688 and SourceMod1.3.0-dev build 2864. srcds version is 2.0.0.1 4031.
Anyway, glad to hear that this plugin support linux. thank you:)

ivailosp 11-27-2009 06:03

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ArmGadge (Post 1000132)
I tested snapshot on linux but seems not working.
I want to build as 12 players coop, so I wrote config in server.cfg for this plugin:
Code:

sv_maxplayers 12
sv_removehumanlimit 1
sv_unlock_sb_add 0
sv_force_unreserved 0
sm_cvar survivor_limit 12

and I could set cvar of this plugin(confirmed by type that cvars without value), but I couldn't join the server as 5th players because of there was full. status command says (12 max), but built-in serverbrowser says 4/4 players.

Here's my meta list
Code:

Listing 4 plugins:
  [01] L4DToolZ (1.0.0.7a) by Ivailosp
  [02] SourceMod (1.3.0-dev) by AlliedModders LLC
  [03] SDK Tools (1.3.0-dev) by AlliedModders LLC
  [04] BinTools (1.3.0-dev) by AlliedModders LLC

I'm using MM:S 1.8.0-dev build 688 and SourceMod1.3.0-dev build 2864. srcds version is 2.0.0.1 4031.
Anyway, glad to hear that this plugin support linux. thank you:)

remove this cvar from server.cfg, then start the server and type "sv_maxplayers 12" and "sv_removehumanlimit 1" in console. if some of this commands output some error paste it here. if they dont see if "status" command report max players correctly ie 12
edit: hm, i have to add some debug information, didnt i? :)

D4rKr0W 11-27-2009 09:52

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Is there any way that we could make the server load those cvars at the right time? Like you said, they are not working if you put them in server.cfg, but i don't want to input them manually on every server i have every time i start them :(


By the way, really nice job on the quick porting for linux, i still haven't tested the plugin fully but afaik it works, the maximum players var on the status commands is right and the games get unreserved.

EDIT: i just tested this plugin for loading the cvars, apparently the maxplayers is accepted but not the unreserve lobby one. The cvar is set to 1 but the games stays reserved.

Code:

16:20:54 sv_force_unreserved
16:20:55 "sv_force_unreserved" = "1" ( def. "0" ) min. 0.000000 max. 1.000000
          - Disallow lobby reservation cookie


ivailosp 11-27-2009 10:29

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by D4rKr0W (Post 1000268)
Is there any way that we could make the server load those cvars at the right time? Like you said, they are not working if you put them in server.cfg, but i don't want to input them manually on every server i have every time i start them :(


By the way, really nice job on the quick porting for linux, i still haven't tested the plugin fully but afaik it works, the maximum players var on the status commands is right and the games get unreserved.

EDIT: i just tested this plugin for loading the cvars, apparently the maxplayers is accepted but not the unreserve lobby one. The cvar is set to 1 but the games stays reserved.

Code:

16:20:54 sv_force_unreserved
16:20:55 "sv_force_unreserved" = "1" ( def. "0" ) min. 0.000000 max. 1.000000
          - Disallow lobby reservation cookie


sv_force_unreserved must be set before lobby ppl enter the server

as for server.cfg - when i put my cvar for both lindows and linix it work, but not for some ppl - did you try to put them in server.cfg

anyway can you tell me about your linux - like version and etc., because this plugin crash for some ppl

ArmGadge 11-27-2009 10:30

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 1000133)
remove this cvar from server.cfg, then start the server and type "sv_maxplayers 12" and "sv_removehumanlimit 1" in console. if some of this commands output some error paste it here. if they dont see if "status" command report max players correctly ie 12
edit: hm, i have to add some debug information, didnt i? :)

No errors appeared when I typed the console that cvars and status command says 12 players max, but still L4D2's serverbrowser says 4 players max.

ivailosp 11-27-2009 10:37

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ArmGadge (Post 1000296)
No errors appeared when I typed the console that cvars and status command says 12 players max, but still L4D2's serverbrowser says 4 players max.

how do you see this "serverbrowser" - the one form steam->Servers or ingame, seam group server or via friends playing list

ArmGadge 11-27-2009 10:45

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
typed "openserverbrowser" in console. not lobby list (group servers or friends list).

ivailosp 11-27-2009 10:48

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
ok, i see...
i will make debug version of the plugin witch will tell me more about this problem and when run it i will have the information why this plugin dont work for you

weezul 11-27-2009 12:12

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
hello, ive tried your linux snapshot
PHP Code:

  [01L4DToolZ (1.0.0.7aby Ivailosp
  
[02SourceMod (1.4.0-devby AlliedModders LLC
  
[03SDK Tools (1.4.0-devby AlliedModders LLC
  
[04BinTools (1.4.0-devby AlliedModders LLC 

my maxplayers and so on r showed correctly
PHP Code:

 players 7 humans0 bots (16 max) (not hibernating) (unreserved

only hlsw says it has 8 slots max but i can connect as 9th player but only as spectator
teamselect screen shows that both teams are full.

Devilfish 11-27-2009 12:12

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Also in our nix centos box we get this when manually setting in console:-

sv_removehumanlimit
"sv_removehumanlimit" = "1" ( def. "0" ) min. 0.000000 max. 1.000000 - Remove Human limit reached kick
sm_cvar survivor_limit 8
[SM] Changed cvar "survivor_limit" to "8".
[basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_limit") (value "8")
sm_cvar survivor_limit
[SM] Value of cvar "survivor_limit": "4.000000"

So its saying its changed but then reporting it hasn't, maxplayers is set to 18 on the command line and have tried sv_visiblemaxplayers 8 & -1 with no joy :(
Im sure your get it cracked so good luck :)

weezul 11-27-2009 12:32

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
same here
[SM] Value of cvar "survivor_limit": "4.000000"

ivailosp 11-27-2009 12:46

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Code:

SetConVarBounds(FindConVar("survivor_limit"), ConVarBound_Upper, true, 8.0);
you need sourcemod plugin with this line to be able to set survivor_limit to 8

Devilfish 11-27-2009 12:57

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 1000424)
Code:

SetConVarBounds(FindConVar("survivor_limit"), ConVarBound_Upper, true, 8.0);
you need sourcemod plugin with this line to be able to set survivor_limit to 8

Thnx m8ty

D4rKr0W 11-27-2009 13:13

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 1000295)
sv_force_unreserved must be set before lobby ppl enter the server

as for server.cfg - when i put my cvar for both lindows and linix it work, but not for some ppl - did you try to put them in server.cfg

anyway can you tell me about your linux - like version and etc., because this plugin crash for some ppl

It's a plain debian lenny stable 32bit, 8gb ram core i7 940

You can give me the commands you need me to write for the info you need.

Anyway, i tried putting the vars in server.cfg but they were ignored.

weezul 11-27-2009 15:54

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 1000424)
Code:

SetConVarBounds(FindConVar("survivor_limit"), ConVarBound_Upper, true, 8.0);
you need sourcemod plugin with this line to be able to set survivor_limit to 8

which plugin exactly, can anyone post a link please?

ivailosp 11-27-2009 16:03

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
1 Attachment(s)
Quote:

Originally Posted by weezul (Post 1000561)
which plugin exactly, can anyone post a link please?


weezul 11-27-2009 16:04

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
thanks ill try that

edit:

its working in the console i think it will work on the server too, cool nice plugin i am looking forward to play 8v8 :-)

GateKeeper420 11-28-2009 15:22

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
ivailosp could you please help me? I have everything installed and I cannot get more than 8 people in my server. I can get a 9th player but he gets stuck in Spectator and cannot join either side. What am I missing?

Here is my server console info:


Code:

29.2 fps  0/32 on map  c5m1_waterfront
#Console initialized.
#***VPK: FastFindFile Attempting to use full path with VPK file!
        File: c:\program files (x86)\left4dead 2\left4dead2\left4dead2\addonlist
.txt
#Game.dll loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 18
***VPK: FastFindFile Attempting to use full path with VPK file!
        File: c:\program files (x86)\left4dead 2\left4dead2\left4dead2\addonlist
.txt
Unknown command "sv_flags"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Adding master at 69.28.140.247:27011
Adding master at 69.28.140.246:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.189:27011
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 96.57.1.180: 'NVIDIA nForce Networking Controller - P
acket Scheduler Miniport'
NET_GetBindAddresses found 192.168.127.1: 'VMware Virtual Ethernet Adapter for V
Mnet1'
NET_GetBindAddresses found 192.168.59.1: 'VMware Virtual Ethernet Adapter for VM
net8'
NET_GetBindAddresses found 5.169.195.28: 'Hamachi Network Interface'
Network: IP 96.57.1.181, mode MP, dedicated Yes, ports 27016 SV / 0 CL
---- Host_NewGame ----
maxplayers set to 32
Host_NewGame on map c5m1_waterfront
L 11/28/2009 - 15:40:12: -------- Mapchange to c5m1_waterfront --------
Executing dedicated server config file
Couldn't find any entities named spawn_fryingpan_demo, which point_template temp
late_demo is specifying.
WARNING: orator at 777 677 -418 missing modelname
Attempting to precache model, but model name is NULL
jukebox_script executing script: jukebox_main
Commentary: Loading commentary data from maps/c5m1_waterfront_commentary.txt.
Initializing Director's script
[SM] Changed cvar "tongue_allow_voluntary_release" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "tongue_allow_voluntary_release") (value "1")
[SM] Changed cvar "survivor_allow_crawling" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "survivor_allow_crawling") (value "1")
[SM] Changed cvar "z_versus_smoker_limit" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_versus_smoker_limit") (value "1")
[SM] Changed cvar "z_versus_boomer_limit" to "2".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_versus_boomer_limit") (value "2")
[SM] Changed cvar "z_hunter_limit" to "2".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_hunter_limit") (value "2")
[SM] Unable to find cvar: z_gas_limit
[SM] Changed cvar "z_charger_limit" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_charger_limit") (value "1")
[SM] Changed cvar "z_jockey_limit" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_jockey_limit") (value "1")
[SM] Changed cvar "z_spitter_limit" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_spitter_limit") (value "1")
[SM] Changed cvar "z_max_player_zombies" to "8".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_max_player_zombies") (value "8")
[SM] Changed cvar "survivor_limit" to "8".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "survivor_limit") (value "8")
Unknown command "l4d2_maxplayers"
Unknown command "sv_flags"
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Adding master at 69.28.140.247:27011
Adding master at 69.28.140.246:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.189:27011
Adding master server 72.165.61.136:27012
Adding master server 69.28.140.246:27011
Could not establish connection to Steam servers.
  VAC secure mode is activated.
sm plugins list
[SM] Listing 22 plugins:
  01 "Admin File Reader" (1.3.0-dev) by AlliedModders LLC
  02 "Admin Help" (1.3.0-dev) by AlliedModders LLC
  03 "Admin Menu" (1.3.0-dev) by AlliedModders LLC
  04 "Anti-Flood" (1.3.0-dev) by AlliedModders LLC
  05 "Basic Ban Commands" (1.3.0-dev) by AlliedModders LLC
  06 "Basic Chat" (1.3.0-dev) by AlliedModders LLC
  07 "Basic Comm Control" (1.3.0-dev) by AlliedModders LLC
  08 "Basic Commands" (1.3.0-dev) by AlliedModders LLC
  09 "Basic Info Triggers" (1.3.0-dev) by AlliedModders LLC
  10 "Basic Votes" (1.3.0-dev) by AlliedModders LLC
  11 "cfgload" (1.0.0) by ivailosp
  12 "Client Preferences" (1.3.0-dev) by AlliedModders LLC
  13 "Fun Commands" (1.3.0-dev) by AlliedModders LLC
  14 "Fun Votes" (1.3.0-dev) by AlliedModders LLC
  15 "[L4D] Allow Jocky Dismount" (1.0) by Thraka
  16 "L4D Friendly Fire Limit" (1.1.1) by -pk-
  17 Disabled: "Nextmap" (1.3.0-dev) by AlliedModders LLC
  18 "Player Commands" (1.3.0-dev) by AlliedModders LLC
  19 "Reserved Slots" (1.3.0-dev) by AlliedModders LLC
  20 "Smoke'n Move" (1.2) by Olj
  21 "Sound Commands" (1.3.0-dev) by AlliedModders LLC
  22 "L4D Vote Manager 2" (1.5.5) by Madcap
meta list
Listing 4 plugins:
  [01] L4DToolZ (1.0.0.6b) by Ivailosp
  [02] SourceMod (1.3.0-dev) by AlliedModders LLC
  [03] SDK Tools (1.3.0-dev) by AlliedModders LLC
  [04] BinTools (1.3.0-dev) by AlliedModders LLC

Here is my CFG File you had me create earlier:


Code:

//  Hidden Abilities
//Smoker Pull Release:
sm_cvar tongue_allow_voluntary_release 1
//Survivors Crawl:
sm_cvar survivor_allow_crawling 1
// L4DToolz
sm_cvar z_versus_smoker_limit 1
sm_cvar z_versus_boomer_limit 2
sm_cvar z_hunter_limit 2
sm_cvar z_gas_limit 2
sm_cvar z_charger_limit 1
sm_cvar z_jockey_limit 1
sm_cvar z_spitter_limit 1
sm_cvar z_max_player_zombies 8
sm_cvar survivor_limit 8
sv_maxplayers 16 // max human players that can join your server. -1 to disable and use standard check (range 0 to 32)
sv_removehumanlimit 1 // remove kick for players when they are more than 8 for vs and 4 for coop(0 to disable, 1 to enable)
sv_force_unreserved 1
l4d2_maxplayers 16
sv_visiblemaxplayers 16
//sv_unlockgamemode - when connecting to server from lobby you can change mp_gamemode
//sv_unlock_sb_add - you can use "sb_add" command to spawn bots



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