Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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However, anything higher than that will guarantee a crash 1 or 2 maps later. I've tried 21, 22, and 24 slots - all unsuccessful. The crash is the same each time - a segmentation fault. Since its a rented server, I'm unable to debug it or diagnose it. ivailosp: there must be something in the linux specific code that is perhaps triggered when more than 20 slots are used? I'm not sure how something like this could happen. |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
ivailosp,
Forgot to report about it but the latest l4dtoolz for l4d1 works a charm. It's working great with the new SM and MM and my server can run for 24+ hours with 20 people. Thanks for that! If it was for me it became final and no more RC :) |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
to anyone using sb_add: - sv_unlock_sb_add will not be supported, so if you want to create bots just add this code to your plugin
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Why it won't be supported? is it buggy? this spawnfakeclient is often not reliable for me so i need to add a bot for my friend joining game manually, and now i can't :(
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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or you can try and this plugin to spawn single bot (sm_sb_add is the command & you need to have admin access) |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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