Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
it noone was on either side it was always forcing it to shutdown, thats what valve screwed. im using l4dvsinfectedbots for managing bots and cvar sb_all_bot_team, it works great tho :)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Does sb_add work on 1.0.0.9f?
Because it's having a error when I use sb_add on 1.0.0.10 :| |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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in version 1.0.0.9f sb_add doesnt work :( i have issues with 1.0.0.10rc3 - its adding l4d1 survivors as bots, and invisible bill that sucks |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
@ Lexantis - did you miss this post ?
http://forums.alliedmods.net/showthr...78#post1158878 survs.smx to precache so the sb_add works on 1010 |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
So on a linux server running L4D2 I can get 20 slots working fairly well with the occasional crash, but not too bad. However, anything higher (tested 22 and 24) gives a crash every map or every second map load. Its too bad. I hear this mod is more stables with windows though... can anyone confirm this?
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
/rant on
hmm, wish the hell i could get more than 4 players onto my old coopy server. I've done the mm698-9 and sm2943-55 and latest sdkhooks and metamod.vdf and taken off all plugins and tried l4dtoolz 1009-10 and all variants and left4downtown passing fix and stilll all the server can handle is 4 players plus spectators. running linux at gameservers.com - /rant out |
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