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-   -   L4DToolZ Metamod plugin (l4d1 & l4d2) (https://forums.alliedmods.net/showthread.php?t=93600)

marvel 04-19-2010 17:20

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
I have it on 20/20 now, still running fine :) Adjusted the cvars without restarting. Thanks for fixing this ivailosp, that 18 max really sucked :)

Edit:

Just crashed on mapchange. Don't have debug version running. But I changed the cvars during play so it might be that, i'll wait and see what it does now.

Edit2:

Seems to be running stable now :)

marvel 04-20-2010 10:37

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Ivailosp,

It's crashing way more often then with downtown. I think every 3/4 hours maybe more. It looks like the same crashes as with L4D2 (on mapchange). I have put up the debug version. I'll give you the logs on the next crash.

Edit:

Looks like the debug version is not debugging, I don't get any logfiles.

Edit 2:

It works now, I have a logfile, no crash yet but I will post it as soon as it crashes :)

MarshalZCC 04-20-2010 11:01

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
So is the latest LINUX L4D2 version still this one?

http://forums.alliedmods.net/showpos...&postcount=441

marvel 04-20-2010 11:05

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by MarshalZCC (Post 1155665)
So is the latest LINUX L4D2 version still this one?

http://forums.alliedmods.net/showpos...&postcount=441

Yes.

marvel 04-20-2010 13:23

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
1 Attachment(s)
Check this out :)

I could even join as 22/20. But as spectator only.

ivailosp 04-20-2010 14:00

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by marvel (Post 1155784)
Check this out :)

I could even join as 22/20. But as spectator only.

did you make any logs - hm there may be a bug that needed to be fixed

marvel 04-20-2010 14:10

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 1155808)
did you make any logs - hm there may be a bug that needed to be fixed

Yes I have a log, here it is:

http://www.xs4all.nl/~mkools/l4d/l4d1/

It didn't crash yet though. If it will I'll post that log.

Thanks!

marvel 04-20-2010 17:02

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
It crashed now on 20/20. Log is in the same url :)

Galaxy9000 04-20-2010 17:02

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by marvel (Post 1107529)
Well, you need to know them b4 you can add them right? So if you want to share with us which 3 or more you add that would be great.

My server is empty most of the times, only matchmakers join and the first second when they see it's modded they all disconnect :|
Not only that, but with matchmaking only a max of 8 people will connect.

So if you guys have some tips for steam group id's, please let me know. I have a 100 mbit 16vs server with lot of mods finally running and I'm sure you'll enjoy it :mrgreen:

Hi Marvel here are the steamgroups i used (first is my own group):
sv_steamgroup 1389124,3483,1363396

I have complete renew the servers. My new 2 Servers atm has 14 mods there and run 24/7, so 20 Player SuperVersus w/ infected bots 1.9.1, Team Panel, HP Regen, Vicious Tank Spawns, (Multi) Tanks with 60000 hp and much more :). My servers are rent by a hoster with gigabit and core i7 power :)

marvel 04-21-2010 07:40

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by Galaxy9000 (Post 1155916)
Hi Marvel here are the steamgroups i used (first is my own group):
sv_steamgroup 1389124,3483,1363396

I have complete renew the servers. My new 2 Servers atm has 14 mods there and run 24/7, so 20 Player SuperVersus w/ infected bots 1.9.1, Team Panel, HP Regen, Vicious Tank Spawns, (Multi) Tanks with 60000 hp and much more :). My servers are rent by a hoster with gigabit and core i7 power :)

Hehe better late then never huh? :) I got them through HLSW in the meantime :wink:

Btw tanks with 60.000 hp, are u serious? You have server crashes? You use a co-located host or a gameserver hoster?


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