Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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but I hardly think it's caused by this plugin. And if it was, it would have dissapered when you removed the plugin. |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Valves new update fixes ghost spawn so I guess you could use valves method.
* Enabled finale manual spawn by default http://store.steampowered.com/news/3408/ |
Re: L4DToolZ Metamod plugin
ivailosp
Great plugin - I'm a big fan. :P back on page one someone asked: Quote:
Quote:
Could you add the cvar to limit slots AND a separate one to limit human players? I wanted to set up a reserved slot to kick high ping player when admin connects to my server [running l4dtoolz with bebop for 8 player coop] cvars in server.cfg: sm_cvar sv_maxplayers 9 //8 man coop sm_cvar sv_visiblemaxplayers 8 //-1 default sm_cvar sv_removehumanlimit 1 sm_cvar sv_unlock_sb_add 1 sm_cvar sv_force_unreserved 1 //sm_cvar z_max_player_zombies 4 sm_cvar survivor_limit 8 //default 4 from sourcemod.cfg: Quote:
From reservedslots.sp: Code:
SetConVarInt(sv_visiblemaxplayers, g_MaxClients);Would you be able to fix this by adding a new cvar? or is this problem beyond the scope of your plugin? |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Any one who was stuck with server crash can try this Multiplayer plugin.
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Problem in number of used slots. How your plugin can help?
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
satannuts bots need and you extra slots in this game. so your calculation is wrong - you dont need to get max slot nuber, but number saved in sv_maxplayers
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Is this plugin ever going to be updated?
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
what do you mean by update
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Mmm.. fix witch for example
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
what is wrong with her
any way this plugin unlock slot, not change game mechanic to support more players |
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