Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
I assume it does, I'll test it now and let you know.
EDIT: If I can get past the first map... |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Hm, it didn't change when I finished it, though it could be for several reasons, first off, I do not actually know if the plugin needs anything other than just to be put in, it seems to have no cvars... weird.
Secondly, I couldn't get past the first level so I changeleveled to the finale, finished it, it didn't work...but it reloaded the first map of the campaign and sent me to menu. Overall, my tests are very untrustworthy. |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Hmm maybe the author could give some insight..
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Hopefully.
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
ok i will do some test today
can i ask for -l4dtoolz version -l4dtoolz cvar used -windows or linux server |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
I'm using 1.0.0.9b (your snapshot) with these cvars, on a windows server.
Code:
sv_maxplayers 16 |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Same as ghost except i wanna use it with 24 people
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
i want 26 players + 6 bots = 32 slots w/o crashes
:) |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
I wish I could use this for 26 players but the truth is it just crashes when there are more than 18-20 (human) players...
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
This plugin modifies something permanently in your L4D2, even after I removed this plugin, there are still some bugs which started appearing after I installed this plugin.
If a bot dies, it sometimes randomly disappears completely, as if it's kicked from the server. And it also happens when someone disconnects. Instead of it switching to a bot, the bot just disappears, making me have to use sb_add every time someone joins or leaves, causing the bot to have 100 HP and dual pistols. |
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