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-   Metamod:Source Plugins (https://forums.alliedmods.net/forumdisplay.php?f=76)
-   -   L4DToolZ Metamod plugin (l4d1 & l4d2) (https://forums.alliedmods.net/showthread.php?t=93600)

weezul 11-27-2009 12:12

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
hello, ive tried your linux snapshot
PHP Code:

  [01L4DToolZ (1.0.0.7aby Ivailosp
  
[02SourceMod (1.4.0-devby AlliedModders LLC
  
[03SDK Tools (1.4.0-devby AlliedModders LLC
  
[04BinTools (1.4.0-devby AlliedModders LLC 

my maxplayers and so on r showed correctly
PHP Code:

 players 7 humans0 bots (16 max) (not hibernating) (unreserved

only hlsw says it has 8 slots max but i can connect as 9th player but only as spectator
teamselect screen shows that both teams are full.

Devilfish 11-27-2009 12:12

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Also in our nix centos box we get this when manually setting in console:-

sv_removehumanlimit
"sv_removehumanlimit" = "1" ( def. "0" ) min. 0.000000 max. 1.000000 - Remove Human limit reached kick
sm_cvar survivor_limit 8
[SM] Changed cvar "survivor_limit" to "8".
[basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_limit") (value "8")
sm_cvar survivor_limit
[SM] Value of cvar "survivor_limit": "4.000000"

So its saying its changed but then reporting it hasn't, maxplayers is set to 18 on the command line and have tried sv_visiblemaxplayers 8 & -1 with no joy :(
Im sure your get it cracked so good luck :)

weezul 11-27-2009 12:32

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
same here
[SM] Value of cvar "survivor_limit": "4.000000"

ivailosp 11-27-2009 12:46

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Code:

SetConVarBounds(FindConVar("survivor_limit"), ConVarBound_Upper, true, 8.0);
you need sourcemod plugin with this line to be able to set survivor_limit to 8

Devilfish 11-27-2009 12:57

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 1000424)
Code:

SetConVarBounds(FindConVar("survivor_limit"), ConVarBound_Upper, true, 8.0);
you need sourcemod plugin with this line to be able to set survivor_limit to 8

Thnx m8ty

D4rKr0W 11-27-2009 13:13

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 1000295)
sv_force_unreserved must be set before lobby ppl enter the server

as for server.cfg - when i put my cvar for both lindows and linix it work, but not for some ppl - did you try to put them in server.cfg

anyway can you tell me about your linux - like version and etc., because this plugin crash for some ppl

It's a plain debian lenny stable 32bit, 8gb ram core i7 940

You can give me the commands you need me to write for the info you need.

Anyway, i tried putting the vars in server.cfg but they were ignored.

weezul 11-27-2009 15:54

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
Quote:

Originally Posted by ivailosp (Post 1000424)
Code:

SetConVarBounds(FindConVar("survivor_limit"), ConVarBound_Upper, true, 8.0);
you need sourcemod plugin with this line to be able to set survivor_limit to 8

which plugin exactly, can anyone post a link please?

ivailosp 11-27-2009 16:03

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
1 Attachment(s)
Quote:

Originally Posted by weezul (Post 1000561)
which plugin exactly, can anyone post a link please?


weezul 11-27-2009 16:04

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
thanks ill try that

edit:

its working in the console i think it will work on the server too, cool nice plugin i am looking forward to play 8v8 :-)

GateKeeper420 11-28-2009 15:22

Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
 
ivailosp could you please help me? I have everything installed and I cannot get more than 8 people in my server. I can get a 9th player but he gets stuck in Spectator and cannot join either side. What am I missing?

Here is my server console info:


Code:

29.2 fps  0/32 on map  c5m1_waterfront
#Console initialized.
#***VPK: FastFindFile Attempting to use full path with VPK file!
        File: c:\program files (x86)\left4dead 2\left4dead2\left4dead2\addonlist
.txt
#Game.dll loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 18
***VPK: FastFindFile Attempting to use full path with VPK file!
        File: c:\program files (x86)\left4dead 2\left4dead2\left4dead2\addonlist
.txt
Unknown command "sv_flags"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Adding master at 69.28.140.247:27011
Adding master at 69.28.140.246:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.189:27011
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 96.57.1.180: 'NVIDIA nForce Networking Controller - P
acket Scheduler Miniport'
NET_GetBindAddresses found 192.168.127.1: 'VMware Virtual Ethernet Adapter for V
Mnet1'
NET_GetBindAddresses found 192.168.59.1: 'VMware Virtual Ethernet Adapter for VM
net8'
NET_GetBindAddresses found 5.169.195.28: 'Hamachi Network Interface'
Network: IP 96.57.1.181, mode MP, dedicated Yes, ports 27016 SV / 0 CL
---- Host_NewGame ----
maxplayers set to 32
Host_NewGame on map c5m1_waterfront
L 11/28/2009 - 15:40:12: -------- Mapchange to c5m1_waterfront --------
Executing dedicated server config file
Couldn't find any entities named spawn_fryingpan_demo, which point_template temp
late_demo is specifying.
WARNING: orator at 777 677 -418 missing modelname
Attempting to precache model, but model name is NULL
jukebox_script executing script: jukebox_main
Commentary: Loading commentary data from maps/c5m1_waterfront_commentary.txt.
Initializing Director's script
[SM] Changed cvar "tongue_allow_voluntary_release" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "tongue_allow_voluntary_release") (value "1")
[SM] Changed cvar "survivor_allow_crawling" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "survivor_allow_crawling") (value "1")
[SM] Changed cvar "z_versus_smoker_limit" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_versus_smoker_limit") (value "1")
[SM] Changed cvar "z_versus_boomer_limit" to "2".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_versus_boomer_limit") (value "2")
[SM] Changed cvar "z_hunter_limit" to "2".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_hunter_limit") (value "2")
[SM] Unable to find cvar: z_gas_limit
[SM] Changed cvar "z_charger_limit" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_charger_limit") (value "1")
[SM] Changed cvar "z_jockey_limit" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_jockey_limit") (value "1")
[SM] Changed cvar "z_spitter_limit" to "1".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_spitter_limit") (value "1")
[SM] Changed cvar "z_max_player_zombies" to "8".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_max_player_zombies") (value "8")
[SM] Changed cvar "survivor_limit" to "8".
L 11/28/2009 - 15:40:14: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "survivor_limit") (value "8")
Unknown command "l4d2_maxplayers"
Unknown command "sv_flags"
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Adding master at 69.28.140.247:27011
Adding master at 69.28.140.246:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.189:27011
Adding master server 72.165.61.136:27012
Adding master server 69.28.140.246:27011
Could not establish connection to Steam servers.
  VAC secure mode is activated.
sm plugins list
[SM] Listing 22 plugins:
  01 "Admin File Reader" (1.3.0-dev) by AlliedModders LLC
  02 "Admin Help" (1.3.0-dev) by AlliedModders LLC
  03 "Admin Menu" (1.3.0-dev) by AlliedModders LLC
  04 "Anti-Flood" (1.3.0-dev) by AlliedModders LLC
  05 "Basic Ban Commands" (1.3.0-dev) by AlliedModders LLC
  06 "Basic Chat" (1.3.0-dev) by AlliedModders LLC
  07 "Basic Comm Control" (1.3.0-dev) by AlliedModders LLC
  08 "Basic Commands" (1.3.0-dev) by AlliedModders LLC
  09 "Basic Info Triggers" (1.3.0-dev) by AlliedModders LLC
  10 "Basic Votes" (1.3.0-dev) by AlliedModders LLC
  11 "cfgload" (1.0.0) by ivailosp
  12 "Client Preferences" (1.3.0-dev) by AlliedModders LLC
  13 "Fun Commands" (1.3.0-dev) by AlliedModders LLC
  14 "Fun Votes" (1.3.0-dev) by AlliedModders LLC
  15 "[L4D] Allow Jocky Dismount" (1.0) by Thraka
  16 "L4D Friendly Fire Limit" (1.1.1) by -pk-
  17 Disabled: "Nextmap" (1.3.0-dev) by AlliedModders LLC
  18 "Player Commands" (1.3.0-dev) by AlliedModders LLC
  19 "Reserved Slots" (1.3.0-dev) by AlliedModders LLC
  20 "Smoke'n Move" (1.2) by Olj
  21 "Sound Commands" (1.3.0-dev) by AlliedModders LLC
  22 "L4D Vote Manager 2" (1.5.5) by Madcap
meta list
Listing 4 plugins:
  [01] L4DToolZ (1.0.0.6b) by Ivailosp
  [02] SourceMod (1.3.0-dev) by AlliedModders LLC
  [03] SDK Tools (1.3.0-dev) by AlliedModders LLC
  [04] BinTools (1.3.0-dev) by AlliedModders LLC

Here is my CFG File you had me create earlier:


Code:

//  Hidden Abilities
//Smoker Pull Release:
sm_cvar tongue_allow_voluntary_release 1
//Survivors Crawl:
sm_cvar survivor_allow_crawling 1
// L4DToolz
sm_cvar z_versus_smoker_limit 1
sm_cvar z_versus_boomer_limit 2
sm_cvar z_hunter_limit 2
sm_cvar z_gas_limit 2
sm_cvar z_charger_limit 1
sm_cvar z_jockey_limit 1
sm_cvar z_spitter_limit 1
sm_cvar z_max_player_zombies 8
sm_cvar survivor_limit 8
sv_maxplayers 16 // max human players that can join your server. -1 to disable and use standard check (range 0 to 32)
sv_removehumanlimit 1 // remove kick for players when they are more than 8 for vs and 4 for coop(0 to disable, 1 to enable)
sv_force_unreserved 1
l4d2_maxplayers 16
sv_visiblemaxplayers 16
//sv_unlockgamemode - when connecting to server from lobby you can change mp_gamemode
//sv_unlock_sb_add - you can use "sb_add" command to spawn bots



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