Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Usually, I load the new files on the server via FTP, then refresh the plugins list with HLSW, then join the server, change the map, and when the new map loads everything is fine. But for this extension, I had reset the Linux server several times and changed the map each time but it wasn't working. On the last try it worked. That's really strange. :? Never had to do it that many times on the Windows server. But at least it's working. Quote:
You have MetaMod installed in the addons folder, right? You have the metamod.vdf for Left 4 Dead installed in the addons folder, right? You have SourceMod installed in the addons folder, right? If not, get all of those and you should have this layout: Code:
left4dead\left4dead\addons\metamodCode:
left4dead\left4dead\addons\l4dtoolzCode:
left4dead\left4dead\addons\sourcemod\extension\left4downtown.autoloadAnd lastly, depending on which you choose, you'll need to add some settings to your server config file, such as: sv_maxplayers 8 sv_removehumanlimit 1 sv_force_unreserved 1 sv_visiblemaxplayers 8 That should be all unless I missed something (it's late and I'm tired :p) |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
OMG thank you...finally a detailed list and instructions, I'll try all this and get back to you. I hope it all works *fingers crossed*
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Ok. I am ready to scream now.
I am using Linux I have tried every version of Toolz possible along with bebop and i still cannot get the Server to show 16 players in the Steam Group Server list. It just shows 4 unless i use left for downtown patched slots in which it displays 8. Does anyone have a fix for this ? Works fine on Windows just not on linux ? Someone must have the .so or gamedata that resolves this issue ? |
Re: L4DToolZ Metamod plugin
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Looks like you have the same headache I had 2 months ago. Read post 1067. I have a L4D1 linux server and used the plugin version that Visual77 linked to and it works fine. I have mine set to 8, it shows 8, and 8 can join. |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Hi all,
I have just a problem with my L4D1 - Server, Linux - based. I didnt find any L4DToolz that works. Also when i type, on HLSW, meta list: "ERROR" or "NOFILE" I am running metamod and the newest sourcemod. Can please anyone help me? |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Flatburner, read my post above yours. That will fix he problem.
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
I seem to be going through what a few others here experience on linux server. Everything seems to be installed correctly and running but will not display increased slots in group.
I have tried both 10rc3 version and 1.0.0.9f. Code:
01:27:00 Listing 3 plugins:And OMG why does it take so long for server to show up on steam group list when you restart...... Oh and in HLSW it does show 18 slots as in 0/18 Also the front page lists latest version as 1.0.0.10RC3 when it actually displays [02] L4DToolZ (1.0.0.10RC2) by Ivailosp. Not a big deal...just fyi. |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
You have to use 1.0.010RC3 (Yes, called RC2 on linux) and overwrite the gamedata in /addons/l4dtoolz/gamedata
with the up to date game data from here: http://forums.alliedmods.net/showpos...&postcount=906 It's not very hard if you do it right. Stop your server, put the files on, overwrite that gamedata file, reboot your server. Because 1.0.9f has hard coded game data and was compiled with old offsets, it's never gonna work on linux. |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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hostname: =ACG= L4D 2 Server Max Slots version : 2.1.0.6 4777 secure (unknown) udp/ip : 108.178.55.42:27015 [ public same ] os : Linux Dedicated map : c5m1_waterfront players : 1 humans, 0 bots (18 max) (not hibernating) (unreserved) |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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In your server console I want you to type sm_cvar sv_maxplayers 20, then sm_cvar sv_removehumanlimit 1, then sm_cvar sv_force_unreserved 1 and paste me the output. Do you get any form of init erorr in the output while doing that? |
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