Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
i´ve typed the commands that you sugested Monkey in the server console e it works, now 8 players join the server but only 4 actually play the others stay in spec and they´re unable to join the game, does anybody knows what´s wrong?
thx again folks! |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Check attachment for basic server.cfg file As for the second part, you need a plugin such as Multislots http://forums.alliedmods.net/showthr...ght=multislots As for the launch command line, add this to the server executable file on startup, eg serverfilename +ip serverIP -port 12345 -sv_gametypes coop -maxplayers 8 +map c8m1_apartment +exec server.cfg This should get you rolling. P.S. I have tuned the server.cfg file for your 8 player coop server, you just need to put your server name in there and it is good to be used. just install multislots and start up your server. Cheers.:grrr: |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Hello, guys.
I've been interested in creating a 16-player versus server. I have installed l4dtoolz and superversus plugin, but when i try to execute some commands, it gives me 'init error'. Code:
sv_maxplayers 16 |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
It's time that people learn. any "ptr init error" refers to outdated signatures in your l4dtoolz/gamedata/gamedata.txt.
The latest gamedata is here: http://forums.alliedmods.net/showpos...&postcount=906 you have to overwrite this gamedata with the one on your server. whenever you get an init error, you need to look in this thread for an updated gamedata. Quote:
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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EDIT: no, it doesn't work. I guess i'll have to wait for an update... |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
that is the latest L4D2 gamedata file and it is working 100 %.
if an update breaks the current gamedata, there is usually 5-10 people reporting it the same day. when updating an gamedata file, you need to reboot your server. it dosn't work just overwriting the .txt and changing map on your server. make sure that you have downloaded l4dtoolz(L4D2)-1.0.0.10RC3.zip and nothing else. also, make sure that the gamedata file really is in addons/l4dtoolz/gamedata/ folder so you haven't placed it in sourcemod/gamedata folder. Quote:
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
hello, i don't know why but on my server there is a bunch of bots that spawn , but there are 2 or 4 bots that only get skin (l4d1) they stay in place with gun and healthpack can be shoved but not damaged ...
any idea what can cause 2 model to spawn without "life" |
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
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Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
I've gotten the latest files, and replaced the right gamedata. I'm running superversus and l4dtoolz with the right cvars, and sv_force_unreserved works fine, but sv_maxplayers still comes up with an init error. Gametracker shows 20 max players on the server, but in my steam group servers it only shows a max 8. Everything else seems to work fine in console, but I can't get sv_maxplayers to.
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