[help]How to do something after map changed?
I want some code are executed after a map is changed, even if there is not any players in the server( for initializing something)
Originally,I think I could put the code in plugin_init, but I need read some cvars value defined in amxx.cfg, when plugin_init is executed, server.cfg is not loaded. How can I do? executing some code after server.cfg is executed.... Thanks... |
try to use plugin_cfg :wink:
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Thank you, Firestorm.
I tried using set_task(2.0....), it works prefect. |
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