| ~Ice*shOt |
05-16-2009 04:30 |
Classes Menu and set_user_"*"
PHP Code:
public ShowMenu(id) { new menu = menu_create("Classes Menu" , "Class_Handle"); menu_additem(menu ,"Hunter", "1" , 0); menu_additem(menu ,"Smoker", "2" , 0); menu_additem(menu ,"Boomer", "3" , 0); menu_additem(menu ,"Tank", "4" , 0); menu_setprop(menu , MPROP_EXIT , MEXIT_ALL); menu_display(id , menu , 0); return PLUGIN_CONTINUE; } public Class_Handle(id , menu , item) { if(item == MENU_EXIT) { menu_destroy(menu); } new szCommand[6] , szName[64]; new access , callback; menu_item_getinfo(menu , item , access , szCommand , 5 , szName , 63 , callback); new i = str_to_num(szCommand) if(PlayerClass[id] != i) { PlayerClass[id] = i client_print(id,print_chat,"You are now a %s",CLASSES[i]) } else { client_print(id,print_chat,"You are alredy a %s",CLASSES[i]) } menu_destroy(menu); return PLUGIN_CONTINUE } public bacon_spawn(id) { if (!is_user_alive(id)) return static CsTeams: team ; team = cs_get_user_team(id) if (team == CS_TEAM_T) { if (PlayerClass[id] == CLASS_SMOKER) { set_user_health(id, 900); set_user_maxspeed(id, 240); } if (PlayerClass[id] == CLASS_HUNTER) { set_user_health(id, 700); set_user_maxspeed(id, 250) } if (PlayerClass[id] == CLASS_BOOMER) { set_user_health(id, 500); set_user_maxspeed(id, 260); } if (PlayerClass[id] == CLASS_TANK) { set_user_health(id, 2000); set_user_maxspeed(id, 220); }
What i doing bad with this ? I want to make a some classes for T's (Zombies)
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