entity copy + stuff
how to copy entity by id and then make it visible and solid for certain id?
sorry if this was but i hadn't found it in search:) |
Re: entity copy + stuff
bump!
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Re: entity copy + stuff
1. What you mean/want ?
2. Use AddToFullPack forward, set ES_RenderMode to kRenderTransAlpha and set ES_RenderAmt to 0 |
Re: entity copy + stuff
1. copy entity stock(create it at the same position as original)
2. it's for all entities on the map, but i want only for certain one(maybe you're right, plz give an example) |
Re: entity copy + stuff
Please tell more about what you want to do.
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Re: entity copy + stuff
a kind of mpbhop: on func_door touch it will be made invisible and not solid for a specific player who touched the func_door
also that entity will be copied and its copy will be visible and solid for that "specific" player so, the original func_foor will be exchanged with a fake, personal for that player func_door p.s have you heard about NumB's MP Bhop - Pro edition? |
Re: entity copy + stuff
Quote:
Yes he told me about it, i think he will finish it in .. 10 years ? I'm kidding, but what he try to do is a big work, so i made my own version, that i'm sure you already know. |
Re: entity copy + stuff
BUMP!
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