AlliedModders

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-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   [ZP] Extra Item: Gauss (https://forums.alliedmods.net/showthread.php?t=92209)

meTaLiCroSS 05-11-2009 18:50

[ZP] Extra Item: Gauss
 
More info. here: http://forums.alliedmods.net/showthr...ighlight=Gauss

w5014560 05-11-2009 21:37

Re: [ZP] Extra Item: Gauss
 
nice !

w5014560 05-11-2009 21:40

Re: [ZP] Extra Item: Gauss
 
if (get_user_weapon(id) == CSW_AWP)
to
if (get_user_weapon(id) == CSW_SG552)

w5014560 05-11-2009 21:41

Re: [ZP] Extra Item: Gauss
 
I think the mdl like this GUNS

meTaLiCroSS 05-11-2009 21:47

Re: [ZP] Extra Item: Gauss
 
Quote:

Originally Posted by w5014560 (Post 825929)
if (get_user_weapon(id) == CSW_AWP)
to
if (get_user_weapon(id) == CSW_SG552)

WTF? The weapon is a AWP

Code:


- An item for Zombie Plague that lets you add a new weapon (replacing the AWP), the Gauss (in this case, S.T.A.L.K.E.R Gauss).

Read before post.

w5014560 05-11-2009 22:44

Re: [ZP] Extra Item: Gauss
 
i know .

AlejandroSk 05-12-2009 00:58

Re: [ZP] Extra Item: Gauss
 
Quote:

Originally Posted by w5014560 (Post 825950)
i know .

What a noob.

@ Meta
Does this weapon replaces awp for all or only for those who bought it?

albert123 05-12-2009 04:36

Re: [ZP] Extra Item: Gauss
 
+karma for your plugin, i will change model of this weapon :D

cmuzica 05-12-2009 09:15

Re: [ZP] Extra Item: Gauss
 
There are two things that I didn`t like.
1. You can kill nemesis with one shot. It`s more likely when the nemesis round starts, to lose the weapon or to make it unbuyible.
2. When a new round starts and you have the auto buy weapon, you lose the gauss weapon.

AlejandroSk 05-12-2009 10:26

Re: [ZP] Extra Item: Gauss
 
Quote:

Originally Posted by cmuzica (Post 826160)
There are two things that I didn`t like.
1. You can kill nemesis with one shot. It`s more likely when the nemesis round starts, to lose the weapon or to make it unbuyible.
2. When a new round starts and you have the auto buy weapon, you lose the gauss weapon.

I dont like it too.

Add
Code:
if ( zp_get_user_nemesis(victim) )          return PLUGIN_HANDLED

or just strip the gun


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