| Anggara_nothing |
04-15-2009 20:20 |
Re: [ZP] Invisible Zombie (Help)
PHP Code:
/*================================================================================ ----------------------------------- -*- [ZP] Class : Invisible Zombie -*- ----------------------------------- ~~~~~~~~~~~~~~~ - Description - ~~~~~~~~~~~~~~~ Press the key [E] to be Invisible. ================================================================================*/
#include <amxmodx> #include <zombieplague> #include <fakemeta>
new g_activated[33]; new maxplayers;
// Zombie attribute new g_zclass_izombie, g_invisible_amount;
new const zclass_name[] = { "Invisible Zombie" } new const zclass_info[] = { "Invisible" } new const zclass_model[] = { "zombie_source" } new const zclass_clawmodel[] = { "v_knife_zombie.mdl" } const zclass_health = 1500 const zclass_speed = 250 const Float:zclass_gravity = 1.0 const Float:zclass_knockback = 1.0
public plugin_init() { maxplayers = get_maxplayers() static id; for (id = 1; id <= maxplayers; id++) g_activated[id] = 0 register_plugin("[ZP] Zombie Classes : Invisible Zombie", "1.0", "zombieplague") g_invisible_amount = register_cvar("zp_izombie_invisibility", "100") register_forward(FM_CmdStart, "CmdStart"); g_zclass_izombie = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback) }
public zp_user_infected_post(player, infector) { if (zp_get_user_zombie_class(player) == g_zclass_izombie) { client_print(player, print_chat, "[ZP] To be Invisible press the key [E].") } } public CmdStart(Client, Handle) {
if(!is_user_alive(Client) || !is_user_alive(Client)) return FMRES_IGNORED static Buttons, OldButtons; Buttons = get_uc(Handle, UC_Buttons); OldButtons = pev(Client, pev_oldbuttons);
if(zp_get_user_zombie(Client) && zp_get_user_zombie_class(Client) == g_zclass_izombie) { if ((Buttons & IN_USE) && !(OldButtons & IN_USE)) { g_activated[Client] = 1 set_task(get_pcvar_float(g_invisible_amount), "uninvisible", Client) fm_set_rendering(Client, kRenderFxGlowShell,0,0,0,kRenderTransAlpha, 50) } else if(g_activated[Client]) client_print(Client, print_chat, "[ZP] You're already invisible.") } return FMRES_IGNORED }
public uninvisible(taskid) { fm_set_rendering(taskid, kRenderFxNone, 0,0,0,kRenderNormal, 255) g_activated[taskid] = 0 }
stock fm_set_rendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 255) { new Float:RenderColor[3]; RenderColor[0] = float(r); RenderColor[1] = float(g); RenderColor[2] = float(b);
set_pev(entity, pev_renderfx, fx); set_pev(entity, pev_rendercolor, RenderColor); set_pev(entity, pev_rendermode, render); set_pev(entity, pev_renderamt, float(amount));
return 1; }
|