Decal Tempent Not Drawing Properly
Alright so I took some of this code for drawing the decals from Berni's Map Decals plugin. As far as I can tell everything is fine. The problem is when the Decal's are drawn, they are not actually on the wall, they are just kind of floating in front of it. So when I look at them from the side they look odd. If anyone has any thoughts I would appreciate it.
Code:
public Action:CTFBaseRocket_Explode(edict) |
Re: Decal Tempent Not Drawing Properly
Since no one seems to have a clue I figured I would make a quick video showing the problem and maybe someone has an idea as to what I can do to fix it. I am starting to think it might by the precaching itself. I am using PrecacheModel() as thats what all of the decal plugins I could find use.
When I use PrecacheDecal() it ALWAYS creates a scout arm holding a scattergun. Im under the impression PrecacheDecal just doesnt work well in TF2. I have also tried PrecacheGeneric which makes the decal just not work at all so.... Heres the video. http://www.youtube.com/watch?v=Xed_ojickzM *Edit* Also, I made a completely new plugin just to make sure I didnt screw up something small somewhere in my other one. PHP Code:
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Re: Decal Tempent Not Drawing Properly
Ever fixed that???
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