Fake bulletproof wall
1 Attachment(s)
Hello I'd like to know, is it possible (and how) to make a wall using amxx, that can stop bullets.
I asked my friend for map with many func_breakable and func_wall (map in attachments). By testing it i discovered that multiple walls (func_breakable and func_wall) can stop bullets, and the most efficient way to do it is by making 2x funk_breakable and 1 func_wall. Before I started to make it, I used modified blockmaker plugin (modification: every block is funk_breakable, health 100.0, takedamage 1.0 [bbox standard]). Even truth I could destroy a block, even a +8 small blocks of func_breakable couldn't stop bullets :down: Did I miss something? Is there a way to do it? |
Re: Fake bulletproof wall
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Re: Fake bulletproof wall
When a trace line hit my entity, I just shot it hell away from everybody... Good idea.
Won't I mess anything if I kill every traceline that go truth that ent? (don't know if only bullets use it). |
Re: Fake bulletproof wall
Code:
// not shooting anything |
Re: Fake bulletproof wall
I removed that - and added that by every traceline i reduce health of entity by 1.
It dosn't dissapier after looking at it (thats good) and it block too flashbangs :D (extra good). Plz. close |
Re: Fake bulletproof wall
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